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    GAME CONSOLE & PC RELATED: "Treasure Co. Ltd"

    ~* More Games *~

    Treasure Co. Ltd


    Ikaruga Giveaway @ Xbox360Fanboy and Joystiq [UPDATE]

    Still on the fence wether to get Ikaruga or not? What about free Ikaruga? Xbox360Fanboy and Joystiq are running giveaway contests to 1聽 and 3 redemption codes for Ikaruga, respectively. All you have to do is leave a comment At either XBox360Fanboy or Joystiq stating your favorite Treasure-develop game, the contest ends 12pm ET on Friday, April 11th. Xbox360Fanboy and Joystiq [UPDATE] We are not running the contest, so don't enter here for the contest.

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    This week on XBLA: IKARUGA!!!! (finally)

    The Gamerscore Blog brings word that this week's release is the much anticipated classic shmup Ikaruga. Originally released as a Japan-only title for the Dreamcast it was later ported for the GameCube for a worldwide release, and this Wednesday, April 9th, it arrives to the Xbox Live Arcade service. Officially announced back in September 2007 (rumored existence since February 2007), Ikaruga is known for the nerve-inducing mechanic of your ship having 2 color schemes, which you have to manage i

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    隆Ikaruga al XBLA la pr贸xima semana!

    Desde que empezaron los rumores sobre el posible port de Ikaruga, uno de los mejores juegos de Treasure junto con el legendario Radiant Silvergun, hasta la confirmaci贸n el pasado mes de septiembre de 2007, se ha venido especulando sobre la posible fecha de lanzamiento de uno de los mejores matamarcianos (shmup) de la pasada generaci贸n (y de la historia si me lo permit铆s). Gracias a un desliz de la p谩gina web del juego (en la actualidad convenientemente retirada) en el portal Xbox.com japon茅s s

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    Ikaruga dated and priced? [Updated with Mr. Driller date and price]

    Continuing the ridiculous trend of Microsoft not letting anyone know when games are coming out, we have been waiting for months now, wondering when we would get to play Treasure's masterpiece on the Xbox Live Arcade service. In what can only be described as Karma at it's best, it seems that MS themselves are to blame for the latest leak. According to their Japanese Xbox site, it seems that we now know that Ikaruga will be gracing the service in a little less than two weeks (April 9th, to be e

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    Ikaruga achievements revealed [Updated with more achievements]

    MyGamerCard reveals the complete list of achievements for the upcoming XBLA title Ikaruga. 11 of the 12 achievements in the game are the standard for a shoot-em-up title (to be honest, they could have been more original about them), with 5 achievements awarded when you beat each of the game's bosses (10-15G each), 5 for getting a good score on each stage (20G each) and the last 2 awarded when you beat the game without continues (15G) and the other when you finish a stage without shooting (10G

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    ~* Treasure Co. Ltd *~

    Treasure Co. Ltd
    TypePublic
    FoundedJune 19, 1992
    HeadquartersJapan
    Key peopleMasato Maegawa, CEO
    IndustryVideo games
    Productsvideo games
    Employeesunknown
    Websitehttp://www.treasure-inc.co.jp/

    Treasure is a Japanese video game developer, founded by former employees of Konami on June 19, 1992. Treasure is best known for classic-style action games that employ innovative gameplay systems. Their greatest commercial successes have been games like Wario World and Mischief Makers, but they are better known for their critical successes, such as Gunstar Heroes, Ikaruga, Radiant Silvergun, and Bangai-O.

    Treasure is a small, privately held company, consisting of around 30-40 members, though this number is somewhat misleading as they also employ independent contractors to assist development and sometimes partner with other companies like Nintendo, G.rev, and Sega to increase the size of their teams.

    Because Treasure is a small, independent company, they generally depend on outside partnerships to finance development. As a result, they've worked on many titles based on licenses, including Astro Boy, McDonald's, Bleach, and Tiny Toons, as well as partnering with companies like Sega, Enix, and Nintendo to produce original properties. They have produced a handful of independently produced games, most notably their arcade shooters, Ikaruga and Radiant Silvergun.

    Internal structure

    Treasure does not have a rigid hierarchy. There are not designated "directors" from project to project. A leader is selected for each individual project, and that leader will usually also work hands on as an artist or programmer as well. There are, however, rough divisions of "teams" which have many common members from project to project.

    As of present, Treasure is divided informally into three teams. These team divisions have been fairly consistent since 2001. The "Shooting" team (formerly called the "Arcade" team) is led by Hiroshi Iuchi and Atsutomo Nakagawa, and focuses on developing arcade-style shoot 'em ups.

    The "action" team is the company's primary console unit, and developed Stretch Panic, Wario World and has various leaders at different times.

    The "handheld" team is usually led in part by founding Treasure employee Yoshiyuki Matsumoto, better known as "Yaiman," and also features a number of programmers and artists that have come to the company from Hitmaker, whom they partnered with on Astro Boy: Omega Factor.

    Games developed by Treasure

    Items marked with a '*' were not released in North America/Europe/Australia.

    • Gunstar Heroes (1993, Sega, Sega Mega Drive/Genesis; 1995, Sega, Sega Game Gear; 2006, Sega, Virtual Console)
    • McDonald's Treasureland Adventure (1993, Sega, Mega Drive/Genesis)
    • Dynamite Headdy (1994, Sega, Mega Drive/Genesis; 1994, Sega, Game Gear; 199?, Sega, Master System*; 2007, Sega, Virtual Console)
    • YuYu Hakusho Makyoutoissen (骞解槅閬娾槅鐧芥浉 榄斿挤绲变竴鎴) (1994, Sega, Mega Drive*)
    • Alien Soldier (1995, Sega, Mega Drive; 2007, Sega, Virtual Console)
    • Light Crusader (1995, Sega, Mega Drive/Genesis; 2007, Sega, Virtual Console)
    • Guardian Heroes (1996, Sega, Sega Saturn)
    • Mischief Makers (銈嗐亼銈嗐亼锛併儓銉┿儢銉儭銉笺偒銉笺偤 yuke-yuke! Trouble Makers) (1997, Enix (JP)/Nintendo (US/EU), Nintendo 64)
    • Silhouette Mirage (1997, ESP, Saturn*; 1998, ESP (JP)/Working Designs (US), PlayStation)
    • Radiant Silvergun (1998, self-published, Arcade*; 1998, ESP, Saturn*)
    • Rakugaki Showtime (1999, Enix, PlayStation*)
    • Bangai-O/Bakuretsu Muteki Bangaioh (鐖嗚鐒℃暤銉愩兂銈偆銈兗) (1999, ESP, N64*; 1999 (JP)/2000 (EU)/2001 (US), ESP (JP)/Swing! Games (EU)/Conspiracy Entertainment (US), Sega Dreamcast)
    • GunBeat (Cancelled, unknown publisher, Arcade)
    • Silpheed: The Lost Planet (2000 (JP)/2001 (US/EU), Capcom (JP)/Swing! Games and Conspiracy Entertainment (EU)/Working Designs (US), PlayStation 2)
    • Sin and Punishment: Successor to the Earth (缃仺缃帮綖鍦扮悆锛堛伝銇楋級銇稒鎵胯咃綖) (2000, Nintendo, Nintendo 64*; 2007, Nintendo, Virtual Console)
    • Stretch Panic (銇层仯銇便儶銉炽儉 hippa linda) (Freak Out) (2001, Conspiracy Entertainment (US)/Swing! Games (EU)/Kadokawa Shoten (JP), PlayStation 2)
    • Ikaruga (鏂戦畅) (2001, self-published, Arcade*; 2002, ESP, Dreamcast*; 2003, Atari, Nintendo GameCube; 2008, Xbox Live Arcade)
    • Tiny Toon Adventures: Buster's Bad Dream AKA: Scary Dreams (2002, Swing! Games (EU)/Conspiracy Games (US), Nintendo Game Boy Advance)
    • Hajime no Ippo: The Fighting (Game Boy Advance)
    • Tiny Toon Adventures: Defenders of the Looniverse (cancelled, Swing! Games (EU)/Conspiracy Games (US), PlayStation 2)
    • Wario World (2003, Nintendo, GameCube)
    • Dragon Drive D-Masters Shot (2003, Bandai, GameCube*)
    • Astro Boy: Omega Factor (2004, Sega, Game Boy Advance; developed in collaboration with the Sega team, Hitmaker)
    • Gradius V (2004, Konami, PlayStation 2)
    • Advance Guardian Heroes (2004, Ubisoft, Game Boy Advance)
    • Gunstar Super Heroes (Gunstar Future Heroes) (2005, Sega, Game Boy Advance)
    • Bleach: The Blade of Fate (2006, Sega, Nintendo DS)
    • Bleach DS 2nd: Kokui Hirameku Requiem (2007, Sega, Nintendo DS*)
    • Gunstar Heroes Treasure Box (also contains Dynamite Headdy and Alien Soldier) (February 23, 2006, Sega, PlayStation 2*)
    • Bangai-O Spirits (March 19, 2008, ESP, Nintendo DS)
    • Untitled Xbox 360 Shooter (TBA , Unknown publisher, Xbox 360)
    • Unnamed Wii Action Game (TBA, Unknown publisher, Wii)
    • Unnamed Wii Game (TBA, Unknown publisher, Wii)

    References

    1. ^ Treasure Home Page - 浼氱ぞ姒傝 (Japanese). Retrieved on 2007-12-06.
    2. ^ Treasure Home Page - 瑁藉搧鎯呭牨 (Japanese). Retrieved on 2007-12-06.

    External links

    • Treasure HomePage (Japanese)
    • Treasure Co. Ltd profile on MobyGames
    • SF Kosmo - comprehensive fan site
    • Treasure Entry at the gaming wiki, Encyclopedia Gamia
    • An illustrated history of Treasure
    • Seven Force, Spanish Resource Web/Forum


    ~* Help *~

    See Also: Battlefield 1942 PySol Strategic Simulations, Inc. Black Sea Studios Metal Gear Solid: Portable Ops Volition, Inc. Visual Concepts Devil May Cry Cricket 2004 Tales RPG series Starsiege: Tribes Moonpod The Whole Experience Ultima VIII Super Smash Bros. Melee Liero Tekken Tag Tournament Tri-Ace Id Software Civilization III: Play the World Metal Gear: Ghost Babel Akella Final Fantasy V Deadline Games Dark Castle ChuChu Rocket! Kingdom Under Fire Warcraft III Drakan: Order of the Flame Aerial Assault Ice Nine Game Freak Grand Prix 4 Vigilante 8 Red Faction Marble Madness Shattered Galaxy Amiga Adventureland Ion Storm Inc. GT Interactive Neo Geo CD Metroid II: Return of Samus Clock Tower: The First Fear Tekken 3 Skyborg: Into the Vortex Evolution Studios EverQuest Need for Speed: Hot Pursuit 2 Pools of Darkness