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    tricks.mirrorz.com - Cheats & Hits Center!
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    GAME CONSOLE & PC RELATED: "The Colony"

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    The Colony


    "Trying" at The Colony Theatre

    I couldn't get a ticket last summer... but I saw it tonight and am so, so glad I did... even if it was after work and I was cold and... talk about being proud to work at The Colony now! It caught me by surprise... Alan Mandell and Rebecca Mozo got an instant standing ovation... and I can't stop thinking about it. Go see it. It's not often you see a play -- or performances -- about life like this. I've been inspired... and changed. [FOR MORE INFO, check The Colony's website.]

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    Bounce House Moonwalks Colleyville

    Jumping J-Jays Bounces Into The US World’s Largest bounce house provider establishes operations in United states A new franchise concept unseen in the American market has made its way from “Down Under†Australia, in a plan to grow its current franchise network from 60 to 300 in 3 years. Entering the mobile and home based business market specifically targeting kid’s makes this franchise opportunity rank highly in the franchise system marketplace. Inflatable amusements are a niche industry a

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    Entertaining Angels

    I am not sure how many people ever get the chance to Entertain Angels, or in my case be entertained by angels but it is an experience to live for! In the summer of 2002 I took an internship in The Colony, TX (northern suburb of Dallas). Without making excuses, I made some poor decisions and was asked to leave. During this internship I was blessed to have been able to stay with a family that essence became my angels. What could have resulted in my exodus from ministry all together has ultimat

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    4223 Dubhe Court Concord CA

    Quite & Peaceful Townhome in Concord California Best Location in The Colony backs up to open space with lots of trees, shade, privacy and peace. Three bedrooms with 2.5 baths. Priced to sell at $350,000. View the Show

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    4223 Dubhe Court Concord CA

    4223 Dubhe Court Concord CA Quite & Peaceful Townhome in Concord California Best Location in The Colony backs up to open space with lots of trees, shade, privacy and peace. Three bedrooms with 2.5 baths. Priced to sell at $350,000. View the Show Posted on May 1, 2008 | No Comments

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    ~* The Colony *~

    The Colony
    Developer(s)David A. Smith
    Publisher(s)Mindscape
    Designer(s)David A. Smith
    Platform(s)Macintosh, DOS, Amiga
    Release date1988 - Macintosh, DOS
    1990 - Amiga
    Genre(s)First-person shooter
    Mode(s)Single-player
    MediaFloppy disk
    System requirementsNo special requirements
    Input methodsmouse or keyboard

    The Colony was a computer game released in 1988 by Mindscape for the Apple Macintosh. It was the first 3D first-person shooter game for the Mac (although it can also be considered, and is often described, as an adventure or RPG game). It was written by one person, David A. Smith, and was released for the PC in 1988 and for the Amiga platform in 1990 also by Mindscape. The Amiga conversion was done by David W. Easter and featured color graphics.

    The Colony won "Best Adventure Game of the Year" from MacWorld magazine (1988) and was listed in "The Top Ten Mac Gaming Thingies of the Last 1000 Years" (2000) again by MacWorld.

    It is interesting to note that at the time of the game's development, the standard method of programming for the Macintosh was to use an Apple Lisa. Development tools for the Macintosh did not exist when the Macintosh was initially released. David Alan Smith completed the first scenes of The Colony with a C compiler ported to the Macintosh by Softworks. Those first scenes were developed on a Macintosh with only 128KB of RAM and a single floppy disk drive. Eventually, development tools were made available on the Macintosh, allowing Mr. Smith to complete his work using the Megamax C and Lightspeed C compilers - on a Macintosh upgraded to 512KB of RAM and a 20MB hard drive.

    Some technical notes: Instead of a 360-degree circle, The Colony used 256 "pseudo-degrees" which allowed the game engine to rotate the player's perspective using only 1 byte of data. Bit-map graphics were drawn using MacPaint, while 2D images such as doors, letters, and the Apple logo were crafted using the game engine.

    External links

    • David A. Smith's Colony Blog
    • The Top Ten Mac Gaming Thingies of the Last 1000 Years
    • The Colony at MobyGames


    ~* Help *~

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