If you haven’t seen Sega’s full TGS line up, then here it is. It appears that Sega decided not to put Prope’s game, apparently the system it will appear on is still a secret (cough Wii cough). Hit the jump for the full list. Sega TGS 2008 Line up: Yakuza 3 Bayonetta Sonic Unleashed 428 Bleach Versus Crusade The Arrangement of Haruhi Suzumiya Sonic Unleashed Samba de Amigo Bayonetta Sonic Unleashed Shiren the Wanderer DS 2: Demon Castle in the Desert Phantasy Star Zero Inf
제목에 저렇게 써놓긴 했지만 사실 베이스는 제가 좋아하는 악기는 아닙니다. - 락 음악에서 가장 안 들려서, 여러번 들을 때 가장 늦게 들리는 악기로 - 중요한 역할을 한다지만 그다지 중요한 것 같지도 않게 생각되는 악기라서.. 아직 락 음악을 집중해서 많이 안 들어서 그렇겠지요. 저는 베이스를 들으려면 일단 드럼 비트에 집중해서 귀를 낮은 음역대가 잘 들리도록 해야되는 것 같습니다. 하지만 그렇다고 아예 무시하는 것은 아닙니다. - 곡의 중심이 되는 드럼의 비트에 음을 더해주는 역할을 하면서 곡의 무게를 잡는 역할을 합니다. - 그리고 기타가 단순한 부분에서는 오히려 베이스 연주가 멋진 곡도 많습니다. 몇 곡 꼽아볼게요. 먼저 기타에서도 소개했던 MUSE MUSE는 아무래도 보컬이 기타를 같이 담당하는 3인 밴드이다보니, 베이스의 비중이 큽니다. 베이스는 이펙터를 잔뜩 걸어서, 기타의 부재나 단순함을 보완해주는 역할을 많이 합니다. 곡을 자세히 들어보면 베이스의 역할이 크다는
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September 8, 2008 · Filed under Pictures of rare chao, Uncategorized Tagged chao, Sonic, adventure, 2, battle, dreamcast, Tails, Amy, Shadow, the, Eggman, hedgehog, big, froggy, rouge, cat, bat, Rose, jewel, Kunckles, silver, gold, ruby, sapphire, amethyst, emerald, black, moon Jewel Chao The Jewel Chao shine beautifully. Each Jewel Chao has their own special color. Black Chao The Black Chao stays black, even when it is Hero alignment, Chaos Chao, anything. Chacron (From the Ch
Legend in the Sonic research community drx has managed to get his hands on 5 new Sonic game prototypes including a Sonic CD beta. List of games are - * Sonic CD - Prototype 806 * Sonic Adventure 1 (E3 Trial) * Sonic Adventure 1 LE (dumped from a GD-R) * Sonic Adventure 2 (Mar 18, 2001 prototype) * Sonic Adventure 2 (Nov 28, 2000 preview prototype) So far a member at Sonic Retro has discovered there is a level select in the Sonic CD beta that has Collision Chaos missing from the levels. E
Dreamcast June 05, 2001 June 23, 2001 June 23, 2001 GameCube December 10, 2001 February 07, 2002 May 3, 2002
Genre(s)
Platformer
Mode(s)
Single player, multiplayer
Rating(s)
ESRB: Everyone ELSPA: 3+ OFLC: G8+
Media
GD-ROM, 1.5 gigabyte optical disc
Input methods
Game controller
Sonic Adventure 2 is a platform game developed by Sonic Team USA and published by Sega in 2001 as a part of the Sonic the Hedgehog series.
Sonic Adventure 2 is a sequel of Sonic Adventure. It is also the only game where Sonic wears Soap shoes to promote the product. There were also many billboards in the game that promoted the shoes.
It was released in North America on June 5, 2001 and in Japan and Europe on June 23, 2001 to mark the 10th anniversary of the release of the original Sonic the Hedgehog. This game introduces two new playable characters, Shadow the Hedgehog and Rouge the Bat, and is also one of the few Sonic games to officially feature Doctor Eggman as a playable character. On December 10, 2001, a port of the game called Sonic Adventure 2 Battle was released onto the Nintendo GameCube in Japan, followed by North America on February 12, 2002 and Europe on May 3, 2002.
Single player
Gameplay takes place between two parallel storylines, the "Hero" story and the "Dark" story; the player has the option of advancing in either one or the other at any time. The "Hero" story featuring Sonic, Knuckles, Tails and the non-playable Amy, while the "Dark" story featuring Shadow, Rouge, and Dr. Eggman. Each hero character plays similarly to their respective dark character, and vice versa. Levels advance in order for each storyline, alternating between each of the playable characters.
Levels featuring Sonic or Shadow are designed in much the same way as they were in Sonic's levels in Sonic Adventure, wherein the player's primary objective is simply to get to the end of the level. Levels with Tails or Dr. Eggman allow the player to control a mechanized robot walker and generally blast their way to the end, much like E-102 Gamma's stages in Sonic Adventure. Knuckles and Rouge are required to scour their levels for shards of the Master Emerald (with the exception of 2 stages where they must find keys into Eggman's base and 1 stage where chaos emeralds are located), again, much like Sonic Adventure. Interspersed between the levels are various bosses, which one particular character must fight.
Within Action Stages, players collect rings and defeat enemies, with a timer counting the time spent within the level. At the end of each stage, the player is given a score based on the number or rings collected and time spent within the level. The more rings and less time, the higher the score is. The player is also given a rank-based performance, a letter grade that is either A, B, C, D, or E, with A being the highest and E being the lowest. Irrelevant to any other factors, an A Rank is automatically awarded to players that complete any score-ranked mission with all of the rings from that level in the player's possession.
There are five missions within each Action Stage; in order to obtain the second mission, the player must complete the first one, to unlock the third, the second mission must be finished, and so on. In order from first through third, the missions are to complete the level, collect 100 rings, find a "lost Chao" using the Mystic Melody upgrade, finish within a time limit, and complete a "Hard mode" version of the Action Stage.
Emblems are also given within the game; there are 180 Emblems in total. In order to gain all 180 Emblems, players must defeat every mission within every stage, achieve an A rank in all stages and missions, et cetera. After collecting all 180 Emblems the player unlocks an extra level 3-D Green Hill level. 3-D Green Hill is a remake of Green Hill Zone from the original Sonic the Hedgehog game.
Two-player mode
There are some characters that can only be played on two-player mode. These include, Amy Rose, Metal Sonic, Tikal the Echidna, Chaos, Chao, Dark Chao (Nintendo GameCube only), EggRobo (Kart Racing), and Big the Cat (Dreamcast only). However, using Action Replay these characters can be playable in single player mode.
A multitude of levels from single player are playable. The levels playable in two player mode are mostly the same as the normal game; Sonic, Shadow, Amy and Metal Sonic race, Tails, Eggman, Chao and Dark Chao(or Big) have a shootout, and Knuckles, Rouge, Tikal and Chaos hunt for emerald shards.
Reception
Opinions of Sonic Adventure 2 are variable among both professional reviewers and fans of the Sonic series. At its initial release on the Dreamcast, Sonic Adventure 2 was the recipient of very positive reviews, averaging an 89% according to critic compiler Metacritic. However, the Nintendo GameCube port (Sonic Adventure 2 Battle) fared considerably worse in terms of reviews, despite having no single player gameplay changes from the Dreamcast version and only an 8-month gap between their releases.
To date, the game has done well with sales of 1.44 million units in North America alone, making it one of the GameCube's highest selling games, and it is still one of the most popular GameCube games. This game also made it to Player's Choice.
Original Staff Credits
Producer: Yuji Naka
Director / Game Design / Enemy Game Designer / Level Design: Takashi Iizuka
Level Design / Enemy Game Designer / Game Design: Eitaro Toyoda
Assistant Director / CGI Movie Producer: Keith Palmer
Art Director / CGI Movie Director / Character Designer / Enemy Designer: Kazuyuki Hoshino
Character Design / Character Illustration: Yuji Uekawa
Enemy Designer / Field Artist: Nobuhiko Honda
Field Art Director: Hiroshi Nishiyama
Field Artists: Yoshitaka Miura, Takahiro Kudo, Daizo Kinoshita
Lead Programmer: Tetsu Katano
Camera / Story Event Programmer: Takeshi Sakakibara
Enemy AI / Action Stage Programmer: Tomoyuki Naito
Action Stage Programmer: Kouji Ogino
Enemy AI / Chao Programmer: Makiko Nishimura
Scenario Writer: Shiroh Maekawa
Lead Story Artist: Michikazu Tamamura
Event Scene Animation: Mika Okada, Atsushi Saito, Nanako Yarimuzi, Makoto Yonezu
Lead Chao Programmer: Yoshihisa Hashimoto
Chao Programmer: Takaaki Saito
Lead Chao Artist / Chao Director: Sachiko Kawamura
Chao Artists: Kazuko Ito, Makoto Yonezu
Music Composers: Jun Senoue, Fumie Kumatani, Tomoya Ohtani, Atsushi Kosugi, Takayoshi Umeno, Kenichi Tokoi,
There is an update called Sonic Adventure 2 Battle. This version was released on December 20, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe.
This game is also the first Sonic the Hedgehog game on a Nintendo system, having been released ten days before Sonic Advance in Japan.
Features and Differences
This game changed a large portion of raising Chao, the artificial life form available in both Sonic Adventure and Sonic Adventure 2. A Chao's stats can be viewed from within the game. The player can transfer one Chao from Sonic Adventure 2 Battle to the "Tiny Chao Garden" section in Sonic Advance, Sonic Advance 2, and Sonic Pinball Party with the GCN-GBA Link Cable. (If a Game Boy Advance is connected without a GBA Game inserted, a version of the Tiny Chao Garden can be copied temporarily into the Game Boy Advance's memory.) Also, the introduction of Chao Karate, in which the Chao stats are used for stats in fighting The Chao fight in a fighting game style, but with minimal influence from the player and very little in the way of actual Karate. The layouts of all three Chao Gardens were changed slightly.
As with the Dreamcast version, after collecting all 180 Emblems, the player can unlock a 3-D version of the Green Hill Zone from Sonic 1, with a remixed version of the music from the original stage. Only Sonic is playable on this stage and while the player is given a ranking, it is not recorded on the map screen.
New "Battle" multiplayer options were added, including the addition of new characteristics to the multiplayer-exclusive characters (whom, in the original, had to be unlocked, but now additional features for the kart mode are unlocked for their previous their requirements).
In the GameCube version, the boxes in the Crazy Gadget level have a red 'x' on them instead of the Dreamcast's version's green 'x'. This is possibly because the Xbox bears a striking resemblance to the boxes with the green 'x'.
Minor special effects were added to the game, such as rain in White Jungle. Moreover, some cutscenes were redone slightly, with different or improved character animations and camera angles.
Quite noticeably, the cutscenes appear to play faster than on its original Dreamcast counterpart.
Strangely, Big the Cat's humorous cameos did not remain in the stages, but he can still be viewed in some story sequences by rapidly pressing the A button throughout the scenes. He no longer appears in the Hero Side story, however, which means he is not in Sonic's opening scene in any form. He was also replaced by the Dark Chao in the game's multiplayer mode.
Another difference in this version can be found on the 5th Mission for the Cosmic Wall stage: as opposed to the requirement of 50,000 points for an A rank (as was the case on the Dreamcast version), 100,000 points are required instead.
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The Dreamcast version is known for its infamous commercial which shows a scientist approaching a hedgehog labeled "Good Hedgehog" and petting it. The camera then goes to a tank labeled "Bad Hedgehog" where a cow is being lowered in. Eating sounds could be heard along with screams from the cow until the screen goes back to the bad hedgehog burping (this is a parody of a scene from Jurassic Park). The Gamecube version's advertisement shows several real life hedgehogs being trained to take on the role of Sonic in the game.
Soundtracks
3 original soundtracks were released for Sonic Adventure 2: The vocal album called "SA2: Cuts Unleashed" the score called "Multi-Dimensional Sonic Adventure 2 Soundtrack" and in North America the "Sonic Adventure 2 Original Soundtrack"
References
^ Sonic Adventure 2 review on IGN
^ Sonic Adventure 2 on MetaCritic for Dreamcast
^ Sonic Adventure 2 Battle on MetaCritic for GameCube
^ US Platinum Videogame Chart. The Magic Box. Retrieved on August 13, 2005.
^ Sonic Adventure 2: Battle at GameSpot
External links
Sonic Adventure 2 Official Site
Sonic Adventure 2 at MobyGames
Sonic Adventure 2 Battle at MobyGames
v•d•e
Sonic the Hedgehog video games
Main series
Sonic the Hedgehog (1991) ·Sonic the Hedgehog 2 ·Sonic the Hedgehog CD ·Sonic the Hedgehog 3 ·Sonic & Knuckles ·Sonic 3D ·Sonic Adventure ·Sonic Adventure 2 ·Sonic Heroes ·Shadow the Hedgehog ·Sonic the Hedgehog (2006) ·Sonic Unleashed
Compilations
Sonic Compilation ·Sonic Jam ·Sonic & Knuckles Collection ·Sonic Mega Collection (Plus) ·Sonic Gems Collection
Handheld games
Sonic the Hedgehog ·Sonic the Hedgehog 2 ·Sonic Chaos ·Sonic Triple Trouble ·Sonic Blast ·Sonic Labyrinth ·Sonic the Hedgehog Pocket Adventure ·Sonic Advance ·Sonic Advance 2 ·Sonic Advance 3 ·Sonic Battle ·Sonic Rush ·Sonic the Hedgehog Genesis ·Sonic Rivals ·Sonic Rush Adventure ·Sonic Rivals 2 ·Sonic Chronicles: The Dark Brotherhood
Spin-offs
Sonic Eraser ·SegaSonic the Hedgehog ·SegaSonic Cosmo Fighter ·Waku Waku Sonic Patrol Car ·Sonic the Hedgehog Spinball ·Sonic Drift ·Dr. Robotnik's Mean Bean Machine ·Wacky Worlds Creativity Studio ·Sonic The Hedgehog Gameworld ·Tails and the Music Maker ·Tails' Skypatrol ·Sonic Drift 2 ·Tails Adventure ·Knuckles' Chaotix ·Sonic the Fighters ·Sonic's Schoolhouse ·Sonic R ·Sonic Shuffle ·Sonic Pinball Party ·Sonic Riders ·Sonic and the Secret Rings ·Mario & Sonic at the Olympic Games ·Sonic Riders: Zero Gravity
Unfinished games
Sonic's Edusoft ·Sonic the Hedgehog Jr. ·Sonic-16 ·Sonic the Hedgehog 3 Limited Edition ·Sonic the Hedgehog 2 CD ·Sonic Crackers ·Sonic X-treme ·Sonic Saturn ·Sonic DS