Wii Mods : Comment tuner sa wii. 20 05 2008 Et oui, je viens de finir mon stage chez DELL. Ce fût réellement une belle expérience. Comme cadeau de départ, j’ai reçu une Nintendo Wii, sympa non ? Maintenant que je suis entré dans la communauté, il va falloir penser à investir dans les jeux et les manettes car avec Wii Sports, je ne vais pas aller bien loin. Peut-être une nouvelle TV Bien sûr, je ne ferai pas mieux que certains qui customisent à fond leur Wii. On appelle ça le “modding”.
E3 fuarına gidecek firmalar açıklandı Yazar: Titi Kategori: Haberler Bu seneki (2008) E3 fuarına gidecek olan firmalar açıklandı. Bu seneki fuarda sürekli katılan Activision ve Vivendi firmaları Devamını Oku » Yorum Bulunmamaktadır
Grand Theft Auto Sanandreas hakkÄąnda merak edilen herĹŸey firmanÄąn resmi sitesinde mevcut.PlayStationÂŽ2, XboxÂŽÂ ve PC sĂźrĂźmleri olan oyunun videolarÄąnÄą da siteden izleyebilirsiniz.
A gigante Eletronic Arts ainda não desistiu de adquirir a Take-Two, produtora do estrondoso “GTA IV“. Desta vez, o prazo de resposta para a oferta de quase US$ 2 bilhões, ou US$ 25,74 por ação, foi estendido até 16 de junho. Já é a segunda vez que o prazo é ampliado. Mesmo sofrendo fortes investidas da gigante dos jogos, Strauss Zelnick, o presidente de conselho da Take-Two, disse que a oferta da Eletronic Arts é “inadequada” e é “contrária aos melhores interesses dos acionistas”. Segundo
Rockstar Games, also known as Rockstar NYC, is a development division of video game publisher Take-Two Interactive, based in New York City, United States. The brand is most known for the Grand Theft Auto series. It comprises studios that have been acquired and renamed as well as others that have been created internally. While many of the studios Take-Two Interactive has acquired have been merged into the Rockstar brand, several other recent ones have retained their previous identities and have become part of the company's 2K Games division.
The Rockstar Games label was founded in 1998 by Sam Houser, Terry Donovan, Dan Houser, Jamie King and Gary Foreman.
Location
Rockstar Games, located at 622 Broadway in New York City, NY 10012 is part of the Take-Two Interactive offices in New York. It is the head office of Rockstar's worldwide publishing enterprises. It is home to the marketing, public relations and product development departments.
Rockstar studios
Logo
Name
Years active (as Rockstar division)
Notes
Rockstar Japan
2005 - present
Japanese localization studio.
Rockstar Leeds
2004 - present
Previously known as Mobius Entertainment. Based in Armley, Leeds. They created Grand Theft Auto: Liberty City Stories and Vice City Stories for the PlayStation Portable.
Rockstar Lincoln
? - present
Based in Lincoln, England. Quality assurance and localization studio. Previously known as Tarantula Studios.
Rockstar London
2005 - present
Formed in November 2005. Took over development of Manhunt 2 after Rockstar Vienna had been closed.
Rockstar New England
2008 - present
Previously known as Mad Doc Software. Based in Andover, Massachusetts. Acquired on April 4, 2008.
Rockstar North
1999 - present
Based in Edinburgh, Scotland. Previously known as DMA Design (founded 1988). They are famous for the Grand Theft Auto series and stealth games Manhunt and Manhunt 2, as well as the original Lemmings games.
Rockstar San Diego
2003 - present
Previously known as Angel Studios. Developed Red Dead Revolver, the Smuggler's Run series, the first two Midtown Madness games and the Midnight Club series. They are also responsible for the RAGE game engine.
Rockstar Toronto
1999 - present
Take Two's in-house development team, previously known as Rockstar Canada. Their most well-known work is their adaptation of the cult classic film The Warriors.
Rockstar Vancouver
2002 - present
Previously known as Barking Dog Studios. They released the PlayStation 2 title Bully.
Rockstar Vienna
2003 - 2006
Previously known as neo Software; closed on May 11, 2006 . Ported the Max Payne series to consoles. Created most of Manhunt 2 before being closed.
External developers
Bungie, of Halo fame, developed the game Oni. Before Bungie was bought by Microsoft, Halo was to be released on Mac, PC and PlayStation 2 with Rockstar as the game's publisher.
Capcom had early development in Rockstar San Diego's Red Dead Revolver and currently owns the Japanese distribution rights to the Grand Theft Auto series.
Dubtitled, in collaboration with Mic Neumann on State of Emergency and Grand Theft Auto series.
Digital Eclipse Software collaborated with Rockstar North on Grand Theft Auto Advance.
Edge of Reality developed Monster Truck Madness 64.
Opus, in collaboration with ASCII Entertainment developed Surfing H3O.
Remedy Entertainment developed the Max Payne games.
Z-Axis developed Thrasher presents Skate and Destroy.
Image Metrics has done most of the facial animation on Grand Theft Auto: San Andreas, Grand Theft Auto IV, Bully, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories, Midnight Club 3: DUB Edition, Rockstar Table Tennis, and The Warriors.
Games
Game
Release
Format
Grand Theft Auto2
1997
PlayStation, Microsoft Windows, Game Boy Color 1
Grand Theft Auto: London, 19692
1999
PlayStation, Microsoft Windows
Grand Theft Auto: London, 1961
1999
Microsoft Windows
Grand Theft Auto 22
1999
PlayStation, Dreamcast, Game Boy Color, Microsoft Windows
Thrasher Presents Skate And Destroy
1999
PlayStation
Austin Powers: Oh Behave
2000
Game Boy Color
Austin Powers: Welcome to my Underground Lair!
2000
Game Boy Color
Wild Metal: Reclaim the Future
2000
Dreamcast 3
Midnight Club: Street Racing
2000
PlayStation 2
Surfing H3O
2000
PlayStation 2
Smuggler's Run
2000
PlayStation 2
Smuggler's Run 2: Hostile Territory
2001
PlayStation 2
Oni
2001
PlayStation 2 4
Max Payne
2001
PlayStation 2, Xbox, Game Boy Advance, Microsoft Windows 6
Grand Theft Auto III
2001
PlayStation 2, Xbox, Microsoft Windows
The Italian Job
2002
PlayStation, Microsoft Windows
State of Emergency
2002
PlayStation 2, Xbox, Microsoft Windows
Smuggler's Run Warzones
2002
Nintendo GameCube
Grand Theft Auto: Vice City
2002
PlayStation 2, Xbox, Microsoft Windows
Midnight Club II
2003
PlayStation 2, Xbox, Microsoft Windows
Max Payne 2: The Fall of Max Payne
2003
PlayStation 2, Xbox, Microsoft Windows
Manhunt
2003
PlayStation 2, Xbox, Microsoft Windows
Red Dead Revolver
2004
PlayStation 2, Xbox
Grand Theft Auto Advance
2004
Game Boy Advance
Grand Theft Auto: San Andreas
2004
PlayStation 2, Xbox, Microsoft Windows
Midnight Club 3: DUB Edition
2005
PlayStation 2, Xbox, PlayStation Portable
The Warriors
2005
PlayStation 2, Xbox, PlayStation Portable
Grand Theft Auto: Liberty City Stories
2005
PlayStation Portable, PlayStation 2
Rockstar Games Presents Table Tennis
2006
Xbox 360, Wii
Bully (Canis Canem Edit)
2006
PlayStation 2
Midnight Club 3: DUB Edition Remix
2006
PlayStation 2, Xbox
Grand Theft Auto: Vice City Stories
2006
PlayStation Portable, PlayStation 2
Manhunt 2
2007
PlayStation Portable, PlayStation 2, Wii
Bully: Scholarship Edition
2008
Xbox 360, Wii
Grand Theft Auto IV
2008
PlayStation 3, Xbox 360
Midnight Club: Los Angeles7
2008
PlayStation 3, Xbox 360
Midnight Club: Los Angeles Remix7
2008
PlayStation Portable
Beaterator7
2009
PlayStation Portable
L.A. Noire7
2009
PlayStation 3
Red Dead Revolver 2 (working title) 7
TBA
PlayStation 3
Note 1: DOS/Windows and PlayStation version was produced by DMA Design, prior to it becoming Rockstar North, and published by BMG Interactive in Europe and by ASC Games in North America in 1997.
Note 2: Re-released by Rockstar Games in a three game CD compilation dubbed "Grand Theft Auto: The Classics Collection" on November 23, 2004.
Note 3: Windows version published by Gremlin Interactive in 1999.
Note 4: Windows and Mac versions published by Gathering of Developers in 2001.
Note 5: Based on The Italian Job (1969 film), not to be confused with the 2003 video game released by Eidos Interactive based on the The Italian Job (2003 film).
Note 6: Windows version published by Gathering of Developers in 2001; Mac version published by MacSoft in 2002.
Note 7: In development
Films
Rockstar Games is credited as executive producers of Sunday Driver and The Football Factory.
Technology
Rockstar Advanced Game Engine (RAGE) is a gaming engine developed by Rockstar Games to facilitate game development on the Xbox 360, Wii and PlayStation 3 consoles.
Rockstar Social Club is a community website created by Rockstar for their upcoming next-gen games.
References
^ David Kushner (2007-03-29). The Road to Ruin: How Grand Theft Auto Hit the Skids. Wired News. Retrieved on 2007-04-21.
^ RockstarWatch (2007-08-11). RockstarWatch: Rockstar Games. RockstarWatch.net. Retrieved on 2007-08-11.
^ Rockstar Acquires Mad Doc Software at RockstarWatch. URL accessed on April 4, 2008
^ Jurie Horneman (2006-05-11). Rockstar Vienna closes its doors. Intelligent Artifice. Retrieved on 2007-04-21.
^ Rockstar Games. Image Metrics. Retrieved on 2008-03-12.