| Ragnarok Online |
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| | Developer(s) | GRAVITY Co., Ltd. | | Publisher(s) | GRAVITY Co., Ltd. | | Engine | AEGIS and Granny 3D | | Platform(s) | Windows | | Release date | SK August 31, 1998 TA October, 2002 JP December 1, 2002 TH March, 2003 CH 20 May, 2003 NA June 1, 2003 PH September, 2003 ID October, 2003 IN April, 2004 SG /MY April, 2004 AU December, 2004 BR February, 2005 SP /CHIL April, 2006 FR June, 2007
| | Genre(s) | MMORPG | | Mode(s) | Multiplayer | | Rating(s) | aDeSe: +13 CERO: B (12+) ELSPA: 11+ ESRB: T (Teen) OFLC (AU): M15+ SELL: 12 USK: 12+
| | Media | Download/CD | | System requirements | Intel Pentium 500 MHz equiv. CPU, 128MB RAM, Internet access, DirectX 8, 8MB graphics card, sound card, 1GB+ hard drive space | | Input methods | Keyboard, mouse |
Ragnarok Online (Korean: ë¼ê·¸ë‚˜ë¡œí¬ 온ë¼ì¸), often referred to as RO, is a massively multiplayer online role-playing game created by GRAVITY Co., Ltd. based on the manhwa Ragnarok by Lee Myung-Jin. It was first released in South Korea on 31 August 1998 for Microsoft Windows and has since been released in many other locales around the world. Much of the game's mythos is based on Norse mythology, but its style has been influenced by Christianity and various Asian cultures as well. The game has spawned an animated series, Ragnarok the Animation, and a sequel game, Ragnarok Online 2: The Gate of the World, is currently in development.
SettingRagnarok Online is divided into a series of maps, each of which has its own terrain and native monsters, though many monsters are native to multiple regions. Transportation between maps requires loading the new map and monsters cannot travel from one map to another. There are three major nations in Ragnarok Online, the first of which and where all players start is Rune Midgard. The Schwaltzvalt Republic, an industrialized neighbor to the North, was added in Episode 10 and Arunafeltz, a religious nation modeled after a combination of Israel and Turkey is the subject of Episode 11. A series of other, minor nations also exist, generally modeled after an ancient society in the real world, examples such as Amatsu, which is modeled after ancient Japan, and Louyang, which is modeled after ancient China. Areas from Norse mythology are also included, such as Niflheim, the land of the dead, and Valhalla, where players can become Transcendent Classes. New map content is constantly being added to game in the form of Episode updates.
Job SystemJobs are one of the most important aspects of Ragnarok Online, as the job a player chooses will have profound implications on his or her strengths and weaknesses, both in a party and outside of one. The job system includes a total of 39 different jobs, divided into 6 categories: Novices, Super Novices, First Job Classes, Second Job Classes, Transcendent Classes and Extended Classes. The list of job classes are as follows: | Swordman | Thief | Merchant |
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| Knight | Crusader | Assassin | Rogue | Blacksmith | Alchemist | | Lord Knight | Paladin | Assassin Cross | Stalker | Master Smith (Whitesmith) | Biochemist (Creator) |
| Mage | Archer | Acolyte |
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| Wizard | Sage | Hunter | Dancer/Bard | Priest | Monk | | High Wizard | Scholar (Professor) | Sniper | Gypsy/Clown(Minstrel) | High Priest | Champion |
Extended Classes: | Taekwon Boy/Girl | Ninja | Gunslinger |
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| Soul Linker | Taekwon Master | N/A | N/A | N/A | N/A | | N/A | N/A | N/A | N/A | N/A | N/A |
- Novice
- Guild: None
- Combat Style: Melee Combatant
First Jobs- Swordman
- Guild: Swordman Association, Izlude
- Combat Style: Melee Combatant
- Magician
- Guild: Mage Guild, Geffen
- Combat Style: Offensive Spellcaster
- Archer
- Guild: Archer Guild, Payon
- Type: Ranged Combatant
- Merchant
- Guild: Merchant Association, Alberta
- Combat Style: Melee Combatant
- Thief
- Guild: Thief Guild, Pyramid, Morroc
- Combat Style: Melee Combatant or Ranged Combatant
- Acolyte
- Guild: Prontera Sanctuary, Prontera
- Combat Style: Supportive Spellcaster or Melee Combatant
- Super Novice
- Guild: Super Novice Association, Al de Baran
- Combat Style: Any
Extended Classes- Taekwon Boy/Taekwon Girl
- Guild: None
- Combat Style: Melee Combatant
- Gunslinger
- Guild: Gunslinger Guild, Einbroch(que_ng 149 167)
- Combat Style: Ranged Combatant
- Ninja
- Guild: Ninja Guild, Amatsu(amatsu 45 137)
- Combat Style: Ranged/Melee Combatant, Offensive Spellcaster
2-1 Jobs- Knight
- Guild: Prontera Chivalry, Prontera
- Combat Style: Melee Combatant
- Wizard
- Guild: Wizard Guild, Geffen
- Combat Style: Offensive Spellcaster
- Hunter
- Guild: Hunter Guild,
Payon Forest Hugel - Combat Style: Ranged Combatant
- Blacksmith
- Guild: Blacksmith Association,
Geffen Einbroch - Combat Style: Melee Combatant
- Priest
- Guild: Prontera Sanctuary, Prontera
- Combat Style: Supportive Spellcaster and/or Melee Combatant
- Assassin
- Guild: Assassin Guild, Sograt Desert
- Combat Style: Melee Combatant
- Taekwon Master
- Guild: (None),Payon (Location of job change NPC)
- Combat Style: Melee Combatant
2-2 Jobs- Crusader
- Guild: Prontera Castle, Prontera
- Combat Style: Melee Combatant and Supportive Spellcaster
- Sage
- Guild: Sage Academy, Juno
- Combat Style: Supportive Spellcaster and/or Mageknight Combatant
- Bard
- Guild: None, Comodo (Location of job change NPC)
- Combat Style: Supportive Spellcaster and Ranged or Melee Combatant
- Dancer
- Guild: Dancer Guild, Comodo
- Combat Style: Supportive Spellcaster and Ranged or Melee Combatant
- Alchemist
- Guild: Alchemist Association, Al de Baran
- Combat Style: Offensive and Supportive Spellcaster/Summoner
- Rogue
- Guild: Paros Lighthouse, Comodo Field
- Combat Style: Melee or Ranged Combatant
- Monk
- Guild: St. Capitolina Abbey, Prontera Field
- Combat Style: Melee Combatant or Offensive Spellcaster
- Soul Linker
- Guild: None, Morroc (Location of job change NPC)
- Combat Style: Offensive and/or Supportive Spellcaster
Transcendent ClassesThere are those who passed the test given to them by the messenger of the gods: the Valkyrie. Their prize is to be reborn, and to be taught by the gods themselves in their second life on Midgard. - Lord Knight: Even stronger, some Knight's lust for strength leads them down the path of a Berserker where their rage consumes them until death. Others manage to calm themselves before death takes them. As always, these men of strength are always at the front lines of the king's army. Their Spiral Pierce gives incredible amounts of damage by using their spear's weight. They can also increase their minimum damage and hit rate with skill. Parrying also enables Two handed sword Lord Knights to negate most melee attacks.
- Assassin Cross: An elite group of Assassins who are taught a secret technique: poisoning themselves to strengthen their body. More agile than the normal Assassins, they are very powerful with their devastating Soul Destroyer (Soul Breaker) and splash damaging Meteor Assault which is both based on the INT and STR stats of the player.
- Biochemist (Creator): A bit of a darker side of Alchemists. With their powerful potions, they now use the skills Acid Bomb (Acid Demonstration) to deal high damage to those with high VIT and Full Chemical Protection to help stop their equipment from being destroyed by others. This class is known as Creator in other localizations.
- Champion: Though given another chance by the gods, the monks once again turn to training their physical strength and ignoring the call to help others. Now with the power of the gods, they are able to strike and kill in one hit. The combo capabilities of Champion is far more powerful than Monks. Champions can now call five spirits all at once. They can pull off the deadly Guillotine Fist (Asura Strike) faster than Monks, and deliver a devastating palm strike. Champions are truly a powerful class and deadly killer with a cost of restricted neutral propertied based physical attack.
- Gypsy: With more lithe and agile bodies granted by the gods (notice the AGI stat and the flee rate formula remains the same (base level + agi + equipments = flee rate) ), Gypsies are hard to resist especially when one begins her dance. Not a single drop of sweat can be seen. Every dance and movement seemingly effortless. Graceful dance is her specialty, dancing gracefully to lure the monster to its death with the newly acquired Arrow Vulcan and tarot card of fate skills.
- High Priest: Despite the many skills taught to them by the Priests of Prontera Church, they still need to learn a few more from the gods themselves. Now able to create areas where no violence may occur, they are able to heal more, bless more and serve even more. They are truly a gift from the gods.
- High Wizard: Once a wizard is taught secrets from the gods, they become one of the Elite. They deal even more damage than before. Wreaking havoc in battle, they kill faster with their damage enhancing skills.
- Whitesmith (Mastersmith): Stronger versions of Blacksmiths, they forge more and now allowed refine weapons (but not armors). They are the only job in the game to upgrade weapons with a bit higher chances than NPC's based on their job level. The +10 weapons can be easily achieved by Mastersmiths. They deal larger amounts of damage with High Speed Cart Ram (Cart Termination)(with a cost of certain amounts of zeny) and can destroy their enemies armor and weapons. They can power up themselves with bigger amounts of money in the form of Maximum Overthrust. This job is known as Mastersmith in other localizations.
- Minstrel (Clown): Taught new songs by the gods themselves, Minstrels are now a powerful class. They are able to enchant the enemy with different music and deal large amounts of damage with Melody Strike before the effect wears out. Minstrel and Gypsy job can also give half their stats to a supported character enabling the supported fighter to increase their damage. This job is known as Clown in other localizations.
- Paladin: An even stronger version of Crusaders. They now have skills such as Pressure to deal damage to those who disbelieve in God and Gospels (Battle Chant) of God to help themselves and their friends. They can use Martyr's Reckoning to increase their offensive capabilities in exchange for their life or use Rapid Smiting which depends on the STR and the weight of the shield.
- Scholar (Professor): The blend of supportive and offensive properties of Sages are raised up to a whole new level for Scholars. Instead of focusing on the offensive aspect of magic, scholars are able to support other people by being able to convert their health into SP using a skill called Indulge (HP Conversion). Scholars can also trade their SP for another player's using Soul Exhale (Soul Exchange), which is useful for party members and allies that are low on SP. Scholars can even destroy the SP of enemies and damage them using Soul Siphon (Soul Burn)(also with a chance to destroy their own and damage themselves back). This attack causes mental damage to the opponent and completely reduces their SP to zero, preventing them from using their abilities. Scholars have a myriad of magical skills that are useful for many different situations. The power of the Scholar can be advanced in magemelee and magic combat through the skill Double Casting which enables them to use the same spell twice without using SP. This class is known as Professor in other localizations.
- Sniper: Snipers are the advanced class of Hunters. No longer focused on merely bows and arrows nor traps, they are now focusing on their lifelong friend, the falcon. When friendship strengthens, so does their power. They also have skills that amplify their bow mastery, as well as piercing arrow skills.
- Stalker: Stalkers are masters of hiding and stealth. Improve Concentrations, True Sight, Ruwach, Sight and even falcons' detecting skills can never detect a hidden Stalker by using their skill Stalk (Chase Walk). They can be right behind you and you would never know. They were originally trained to spy upon the Assassins for the Rogue guild but refusing, they now roam alone through the lands. As a Stalker, you can remove all pieces of gear that a character has on temporarily by using a skill called Full Strip (Full Divest) which can remove an opponent's headgear, armor, shield, and weapon all at once with a low chance.
A player will change jobs multiple times over the course of playing, though the number of changes will be determined by choices made by the player. A job change after or an alternate to transcendent class is mentioned to be released in 2008.
Player vs. Player (PvP)Player vs. Player in Ragnarok Online takes place on series of maps identical to the game's major towns but devoid of all exits and non-player characters. Access to these maps is restricted to players level 31 and above and comes in two modes: Yoyo Mode and Nightmare Mode. The primary difference between the two modes concerns the penalties for dying; Yoyo Mode has no penalty for death, while Nightmare Mode has the experience point loss and item loss penalties that exist on all non-PvP maps.
War of EmperiumAlso known as the "Guild War," for two hours on any day of the week (depending on the server) an event called War of Emperium (commonly abbreviated "WoE") takes place. Guilds that have obtained the Seal of Approval skill may attempt to enter and gain control of a series of castles available in-game. On the fourth floor of each castle lies the Emperium; if a guild breaks another guild's Emperium, that guild gains control of the castle. If a guild can maintain control of a castle until the end of the War of Emperium it will retain control until the next War of Emperium and may gain a variety of benefits for victory, including access to special 'Guild Dungeons', which give the members of the holding guild a definite advantage in gaining experience and items. During War of Emperium hours, the castle maps are set in PvP mode and behave much the same as the standard PvP maps with a few exceptions, in particular the lack of damage indicators and a large decrease to the effectiveness of magic, skills, and ranged attacks. War of Emperium is the most popular feature of the game and most players participate in it at least once per week.
Guild Point SystemAs a unique feature for iRO (International Ragnarok Online) the Guild Point System allows guilds who fully defend their castle for the full 2 hours of War of Emperium, to obtain guild points. The point distribution is as follows: - - 3 points can be earned every Wed/Sat for a guild that can successfully own and defend a castle for the full 2 hour WoE period.
- - 5 points can be earned by a guild that is able to hit a point where they have 50 econ or 100 econ on a castle. Each guild can obtain this bonus point only once during a 3 month period.
- - 10 points can be earned by a guild that is able to hold a castle with 100 econ for 20 consecutive WoE days. Each guild can obtain this bonus point only once during a 6 month period.
These points are added up after a 3/6 month cycle and guilds who have the highest amount of points are given rare and valuable items. Players keep track of their guilds progress on the official website. Not only can players see how well their guild is doing, but they can also keep track of other guilds that may be gaining a lead. Guilds are able to increase their point intake by controlling more castles at once. This requires a large and organized guild, but can overall be very worthwhile. At the end of a 3 month cycle the 3 point leaders for each server will be given a single God Item Piece for the castle in which they currently hold or held to obtain their points for that 3 month period. The top 5 guilds will also be given 5 Bloody Dead Branch items. At the end of a 6 month cycle the top 6 point leaders for each server will be given the chance to participate in a Team PvP Tournament to further win rare items and rewards and a spot in the final rounds of the next year's USRC. The top 2 teams will be invited to the cross server battles and would not need to participate in the same server battles.
AudioThe background music of Ragnarok Online currently consists of 124 individual tracks (Track numbers start at 1 and end at 125 but number 32 is missing), composed, arranged, recorded and mixed by SoundTeMP and Hankook Recording Studio, with some tracks by NEOCYON. The game's music spans a wide variety of genres and musical styles, including trance, techno, jazz, rock, and orchestral. New tracks are added to the soundtrack as with every new area added to the game world. A limited edition two-disc original soundtrack, titled The memory of RAGNAROK, was released in 2006. The album features vocal arrangements of certain pieces, performed by Lee Seung-Yeon, Lee Jeong-Hee and Seo Ji-Hae. The album's booklet features text in Korean, Chinese, English, and Japanese.
Ragnarok MobileGravity Co. Ltd. released 8 separate games for the mobile phone allowing players to experience the game on the road. Each version focuses on the main aspect of the acolyte, thief, merchant, mage, archer, and swordsmen class based on the version of the game they have. Players are able to advance their characters using the attributes STR, AGI, VIT, LUK, INT, and DEX. Though not placed in the server, players control their character and complete a series of quests or tasks. As players earn zeny, (the in-game currency), they are able to send the zeny to their real accounts. Along with that, a ranking is present where characters are ranked by the amount of zeny the character has.
Kafra ShopThe Kafra Shop was added to iRO (International Ragnarok Online) on June 19th 2007. Users are able to purchase Kafra Credit Points with U.S. dollars as a currency for the special items limited to the Kafra Shop. Payment for Kafra Credit Points can be made directly through Paypal, and/or can be acquired as a bonus for paying the already necessary monthly subscription. The transaction fees are as follows: | Product | Price |
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| 500 Points | 4.99 USD | | 1050 Points | 9.99 USD | | 1650 Points | 14.99 USD | | 2300 Points | 19.99 USD | | 5200 Points | 39.99 USD |
As of June 19th 2007, users are able to purchase consumable items, boxes, and evolved/exclusive headgears. All of the items present are able to be kept forever except the consumable items, which disappear after each use. This service appears on other servers of Ragnarok Online such as jRO (Japanese Ragnarok Online), idRO (Indonesian Ragnarok Online) and kRO (Korean Ragnarok Online). In addition, upgraded forms of normal equipment can be rented using kafra points. This equipment and weapons can be rented for up to 7days before they disappear, and they cannot be refined, and neither do they have any slots for the compounding of cards.
See also- Ragnarok The Animation, an Anime based on the game
- Gravity Corp.
- Level Up! Games
- Ragnarok, a Manhwa that served as basis for the game
- Ragnarok Online 2, a sequel to the game
- Ragnarok Battle Offline, a doujin brawler
- Ragnarök Online DS, a Nintendo DS game based on the MMORPG
References- ^ Shanda Entertainment. Service & Product. Shanda Corporation.
- ^ iRO GM Team. Schwaltzvalt Republic - Part 2. Einbroch, the City of Steel. Gravity Interactive, Inc.
- ^ "Episode 11.1 Rachel". RO Future Wiki.
- ^ iRO GM Team. Global Project vol. 1 - Amatsu. Gravity Interactive, Inc.
- ^ iRO GM Team. Global Project vol. 4 - Louyang. Gravity Interactive, Inc.
- ^ Novice Job Information. Gravity Interactive, Inc.
- ^ Ragnarok Online Characters. Gravity Interactive, Inc.
- ^ Ragnarok Online's unique PVP!. Gravity Interactive, Inc.
- ^ The War of Emperium. Gravity Interactive, Inc.
- ^ Which feature of RO do you like the most?. Gravity Interactive, Inc.
- ^ How often do you participate in War of Emperium?. Gravity Interactive, Inc.
- ^ iRO GM Team. Guild Point System. Gravity Interactive, Inc.
- ^ iRO GM Team. Guild Reward System. Gravity Interactive, Inc.
- ^ iRO GM Team. Ragnarok Online Original Sound Track. Gravity Interactive, Inc.
- ^ Gravity Co., Ltd. Mobile games development business. Gravity Co., Ltd.
- ^ iRO GM Team. Kafra Shop. Gravity Interactive, Inc.
External links- Ragnarok Online Official Site
Game archive and review sites- Ragnarok Online at MobyGames
- Ragnarok Online at GameFAQs
- Ragnarok Online at Metacritic
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