FUN! FUN! FUN!!!!!!! THIS SUNDAY, MAY 25TH!!!!!!!!!!!!!!!!! 1. Special Summer Sunday School Kick-off - everyone in the JnR room - bring a friend!!! 2. We all go to late service! 3. Pizza served right after late service! 4. 1:10 Movie “Prince Caspian” at Loew’s right next to the church! (Parents pick up after movie or come along!) ALL FREE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! DON’T MISS THE FUN!!!!!!!!!!!!!!!!!
Nové vizualizácie Knižnice Technickej Univerzity 18. 05. 2008 admin Miesto: ul. Boženy Němcovej Zastavaná plocha: 1935 m² Začiatok výstavby: 05.2005 Ukončenie výstavby: 12.2008 Celkové náklady: 160 miliónov Sk Diskusia o objekte: tu na našom fóre “V centre knižničných služieb a vedecko-technických informácií Technickej univerzity v Košiciach bude môcť 700 ľudí naraz listovať v 500-tisíc knižkách na 11 platformách poprepichávaných dierami pod svetlíkmi a poprepájaných spleťou schodísk a m
Bauschimmelaufstrich mit Birne und Nüssen als Beigabe
Manchmal kommt es vor das in den unendlichen Weiten des Kühlschranks etwas verschwindet, doch nach einiger Zeit wieder auftaucht und sich durch einen etwas heftigen Geruch bemerkbar macht. Gerade Gorgonzola kann sich unbeobachtet am besten entwickeln. Für viele Käseliebhaber hat er just in diesem Moment den Schritt zum Non plus ultra geschafft. Für Andere hingegen führt der Weg des Käses direkt in die Tonne, was ja schade ist. Ein vollreifer Käse hat nun einmal ein schärferes Auftreten. Dieses k
Because of one sneezing and coughing boring afternoon, kung ano ano pumasok sa isip ko. 1. Dick “Gahasa” Israel - Nakilala to sa pagiging right hand ng mga kontrabida. Right hand na nag uumapaw ang libido. Basta sa mga gahasa scene, kayang kaya ni Dick Israel yan. Sisiw. ***************************************
We have provided a large space beside the road for you to open your boxes. Drag your boxes to ground. Some boxes will use unpacker scripts so you'll be able to touch them to copy the contents to your inventory. Most boxes will not have unpacker scripts and you'll need to right click to get your pie menu and from the pie menu select either 'open' or 'edit'. If you select open, you'll see a button at the bottom of the screen that allows you to copy contents to your inventory. If you selected
Dreamcast/PlayStation 2 United Game Artists Xbox 360 Q Entertainment
Publisher(s)
Dreamcast JP Sega EU Sega of Europe PlayStation 2 EU Sony Computer Entertainment INT Sega Xbox 360 INT Microsoft Game Studios
Designer(s)
Tetsuya Mizuguchi
Platform(s)
Dreamcast, PlayStation 2, Xbox Live Arcade
Release date
Dreamcast
JP November 21, 2001 EU January 11, 2002 PlayStation 2 JP November 21, 2001 NA January 7, 2002 EU February 22, 2002 Xbox 360 INT January 30, 2008
Genre(s)
Rail Shooter, Rhythm game
Mode(s)
Single player
Rating(s)
ESRB: E (Everyone)
Media
GD-ROM, CD-ROM, Download
Input methods
Dreamcast Dreamcast Controller, Dreamcast Mouse Playstation 2 PS2 Controller, Trance Vibrator Xbox 360 Xbox 360 Controller
Rez, developed under the codename K-Project, is a rail shooter video game released by Sega in Japan in 2001 for the Dreamcast and PlayStation 2, with a European Dreamcast release and United States PlayStation 2 release in 2002. The game was developed by Sega's United Game Artists division, which contained several former members of the disbanded Team Andromeda, the Sega development team behind the Panzer Dragoon series. It was conceptualized and produced by Tetsuya Mizuguchi, when he was still a member of United Game Artists and now being well-known for recent games such as Lumines, Every Extend Extra and Meteos. Mizuguchi's company, Q Entertainment released a high definition version, Rez HD to the Xbox Live Arcade in 2008.
The game is notable for replacing the typical sound effects found in most rail shooter games with trance music, with sounds and melodies created by the player as they target and destroy foes in the game, leading to a form of synesthesia, enhanced by an optional Trance Vibrator peripheral. Although Rez was critically acclaimed, it did not get much commercial attention in the United States.
Story
The game is set in futuristic computer "supernetwork" called the K-project where much of the data flow is controlled by an AI named Eden. Eden has become overwhelmed with the amount of knowledge gathered on the network, causing her to doubt her existence and enter a shutdown sequence, which would create catastrophic problems everywhere should she be able to complete this. The player plays the protagonist hacker, logging into the K-project system to reboot Eden while destroying any viruses or firewalls that happen to inhibit progress, and analyzing other sub-areas of the network to gain access to Eden's location. The K-Project name and much of the game's visual and synesthesia inspiration comes from the Russian painter Wassily Kandinsky, whose name is mentioned at the very end of the game credits, whereas the Rez name was inspired by the Underworld track of the same name.
Gameplay
Rez is a rail shooter in which the player takes control of an onscreen avatar traveling along a predetermined path through the computer network. The player cannot affect his or her movement in any way. The player targets foes by holding a "lock-on" button while moving an aiming reticule over up to 8 enemies. Once the "lock-on" button is released, the avatar fires shots that home in on each target. Failure to hit an enemy or projectile in time may cause a collision, which reduces the player's current evolution level by one and changes the avatar's form. The game is over if the avatar is hit while at its lowest possible level. At higher evolution levels, the avatar appears as a humanoid figure, while it appears as a simple sphere at the lowest level.
Some enemies drop power-up items when destroyed. Two different items enhance the player's avatar by increasing his/her "evolution bar" by one and three points respectively. Another item enables the player to trigger an "Overdrive", which releases a continuous shower of shots at all enemies on the screen for a short period of time. In some game modes, score bonus items also appear periodically.
The game consists of five main areas. The first four are divided into ten sub-sections and conclude with a boss battle. The final area contains a larger number of sections and a boss rush, in which the player must fight variations of the bosses from the first four areas. The player then goes on to the network's core to restart Eden in a final boss battle.
The final area features a variable difficulty scale, depending on the player's performance in the first four areas. According to Sega, this system was employed to make the game more accessible to casual players, while also making it more challenging for experienced players, thus potentially increasing its replay value. In addition, completing all five levels unlocks alternate gameplay modes, color schemes and secret areas.
Unlike most games, Rez contains almost no sound effects or spoken dialogue. Instead, the game is set to trance music, which plays in the background and gradually evolves as the player moves among sections. The music is enhanced by musical effects (such as trills and drums) generated by the player's actions, enemies and surroundings. Player actions are usually locked to the rhythm of the music, such that shots and hits against enemies occur exactly on each beat (as opposed to occurring in real time). Graphical elements such as the polygons that make up the player's avatar, as well as background elements, also "beat" in time with the music. In reference to these coordinated effects, Sega focused its marketing of Rez primarily on the game's qualities of "synesthesia", the association of different senses and stimuli with one another.
Trance Vibrator
A "Special Package" version of the PlayStation 2 release of the game was sold in Japan only, including a USB device called a Trance Vibrator, which pulses in time with the music. The intended use of the device would be to hold it, put it in a pocket, or sit on it while playing (a pouch was provided to protect the device); similar to the DualShock, it would vibrate in time with the music, but stronger than the DualShock's own feedback, helping to extend the synesthesia to the player's feeling of touch. While not explicitly marketed as a sex toy or masturbatory aid, it has reportedly been used as such. The devices are available from various aftermarket retailers for (as of 2006) approximately $35 USD. The trance vibrator is also compatible with Space Channel 5: Part 2 and the Japanese version of Disaster Report.
Reverse-engineering efforts to allow the Trance Vibrator to attach to and be controlled by a PC have been successfully executed in Japan, resulting in a device driver for Microsoft Windows XP and Windows 2000. Drivers are also available for Unix-based operating systems such as Linux.
The Xbox 360 version, Rez HD utilizes up to 3 additional controllers for the trance vibration functionality in the game.
Music
A soundtrack was released with the following track list:
Keiichi Sugiyama - Buggie Running Beeps 01 (5:20)
Mist - Protocol Rain (7:08)
Ken Ishii - Creation the State of Art (Full Option) (6:33)
Joujouka - Rock Is Sponge (7:31)
Adam Freeland - Fear (Rez Edit) (5:06)
Coldcut & Tim Bran - Boss Attacks (Remix) (7:15)
EBZ - F6 G5 (7:48)
Oval - Octaeder 0.1. (3:22)
Ken Ishii - Creative State (6:20)
Oval - P-Project (5:38)
Reception
Please help improve this section by expanding it. Further information might be found on the talk page or at requests for expansion. (April 2008)
The game received an award from The Agency for Cultural Affairs Media Art Festival in Japan.
Rez HD
Reviews
Publication
Score
1UP.com
10/10
Eurogamer
10/10
IGN
8.6/10
Gamespot
8.5/10
Rez HD was announced for release on Xbox Live Arcade by Microsoft during their pre-Tokyo Game Show press conference held in September 2007. Mizuguchi noted during the Show that "I always dreamed of a high-def wide screen and very good sound. Now the future has come.", and described the game as "100 percent the same game" as the original Rez. Mizuguchi noted that he had to get the license back from Sega to remake the game even though he made the original (because video games are considered as work for hire), and that there are no plans for a 360 compatible Trance Vibrator peripheral though the same functionality is provided through the use of extra Xbox 360 controllers (up to three more). The title was ported to Xbox Live Arcade by Japanese game developer HexaDrive.
The game was released on January 30, 2008 and received overwhelmingly positive responses from reviewers.
Regarding releases on other systems, Mizuguchi has noted that there is 'no reason' not to provide Rez HD on platforms other than the Xbox 360.
References
^ ab Mielke, James (2008-01-24). The Scoop on Rez HD, Available Next Wednesday. 1UP. Retrieved on 2008-01-24.
^ Klepek, Patrick (2007-09-11). Rez HD Coming to XBL Arcade in Early 08. 1up. Retrieved on 2007-09-11.
^ Breckon, Nick (2007-09-12). Microsoft Secures Classic Japanese Titles: Ikaruga and Rez Heading to XBLA. Shacknews. Retrieved on 2007-09-12.
^ Davison, John (March 14, 2005). The Next Gen Console War Has Begun. 1UP.com.
^ Kohler, Chris (May 2003). Better Than a Joystick. Wired.
^ Pinckard, Jane (October 2002). Sex in Games: Rez+Vibrator. www.gamegirladvance.com.
^ Sam Kennedy (2008-01-29). REVIEWS: Rez HD "Finally, Rez is no longer ahead of its time. Our review. ". 1UP.com.
^ Simon Parkin (2008-01-30). Reviews = Rez HD // Xbox 360. Eurogamer.
^ Erik Brudvig (2008-01-29). IGN: Rez HD Review. IGN.
^ Francis, Don (2008-01-31). Rez HD for Xbox 360 Review. Gamespot. Retrieved on 2008-02-04.
^ Crecente, Brian (2007-09-18). Rez HD Impressions. Kotaku. Retrieved on 2007-09-18.
^ Grant, Christopher (2008-01-07). Rez HD: extra controllers double as trance vibrators (seriously). Joystiq. Retrieved on 2008-01-08.
^ Rez HD project page, HexaDrive
^ Rez and Chessmaster to release this week, Darkzero.co.uk
^ Koehler, Chris (2008-01-23). Interview: Mizuguchi Talks Rez HD. Wired. Retrieved on 2007-01-26.
External links
Official Rez website
Official Rez HD website
Official Rez HD Xbox.com page
Rez at MobyGames
Rez at GameFAQs
Hardcore Gaming 101 Rez page
Rez The Ultimate Audiovisual Experience - by BrunoF