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    GAME CONSOLE & PC RELATED: "Pseudo Interactive"

    ~* More Games *~

    Pseudo Interactive


    Underground Development Studio chiude i battenti

    Underground Development Studio chiude i battenti di Moreno Tiziani - Mercoledì 23 Aprile 2008 alle 13:10 Non si è fatto in tempo a metabolizzare l’abbandono della scena videoludica da parte di Pseudo Interactive, che giunge un’altra notizia dello stesso tono. Underground Development Studio smetterà di esistere a fine Maggio 2008. La software house, conosciuta a suo tempo come Z-Axis, era stata acquisita dal colosso Activision nel 2002. Nel Febbraio 2008 ha cambiato nome in Underground D

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    Pseudo Interactive’s Closing Killed New Carmageddon?

    Dave Parrack wrote an interesting post today on Here’s a quick excerpt A new sequel to the racing game for the chemically imbalanced has reportedly been canned with the recent closing of Pseudo Interactive. The developer of Full Auto was shutdown following major layoffs by the hand of Eidos and SCi, who more recently scrapped several games – including one in development by Pseudo, which was, according to Next Gen, a new Carmageddon. They claim this news comes from a senior games industry exec

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    Pseudo Interactive's Closing Killed New Carmageddon?

    A new sequel to the racing game for the chemically imbalanced has reportedly been canned with the recent closing of Pseudo Interactive. The developer of Full Auto was shutdown following major layoffs by the hand of Eidos and SCi, who more recently scrapped several games – including one in development by Pseudo, which was, according to Next Gen, a new Carmageddon. They claim this news comes from a senior games industry executive that isn’t connected to either Eidos or Pseudo. If true, it’s si

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    Anche Pseudo Interactive giunge al capolinea

    Anche Pseudo Interactive giunge al capolinea di Cristiano Ghidotti - Mercoledì 9 Aprile 2008 alle 11:42 Ecco un altro di quei post che non vorremmo mai leggere né scrivere ma che purtroppo, nell’ultimo periodo, fanno capolino con inquietante puntualità su queste pagine e su quelle di tutta la stampa specializzata. Un altra software house chiude i battenti. Stavolta si tratta Pseudo Interactive, team attivo da oltre dieci anni con sede a Toronto (Canada) che in passato si è occupato dell

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    Max Damage odszedł na emeryturę

    Smutny to dzień dla fanów ostrych wyścigów połączonych z masakrowaniem pieszych, otwartymi drzwiami uzbrojonego po dach samochodu. Niestety, Pseudo Interactive studio odpowiedzialne za Full Auto zostało ofiarą restrukturyzacji w SCi i Eidos i nie stworzy już kolejnego tytułu. Do dzisiaj nie wiedzieliśmy nad czym pracował ten developer. Serwis Next Generation donosi, że wraz z Pseudo Interactive do piachu poszła kolejna część Carmageddon. Zdaję sobie sprawę z faktu, jak bardzo kontrowersyjny b

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    ~* Pseudo Interactive *~

    Pseudo Interactive was a video game developer based in Toronto, Ontario, Canada and started in 1995 by David Wu, Rich Hilmer, and Daniel Posner. In 2006, the company had over fifty employees.

    They released a game for the Xbox launch called Cel Damage which is also on the GameCube and PlayStation 2. Their most recent game was Full Auto 2: Battlelines released on the Playstation 3. They also made Full Auto, which was a launch title for Xbox 360.

    As of April 6, 2008, it was announced that the company was shutting down. They were working on an unnamed project for Eidos Interactive which was cancelled, leaving the company without the means to survive until securing another deal.

    External links

    • Official site
    • Pseudo Interactive details at GameSpot
    • CanDevs - Canadian Video Game Companies
    • Kotaku report on Studio shutdown
    • Surfer Girl on Pseudo's History
    • http://www.1up.com/do/newsStory?cId=3167253


    ~* Help *~

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