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    GAME CONSOLE & PC RELATED: "Programma International"

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    Programma International





    ~* Programma International *~

    Programma International, Inc.
    TypeCorporation
    Founded(defunct 1983)
    HeadquartersLos Angeles, CA
    Key peopleDavid Gordon President Mel Norell VP
    IndustryComputer and video games
    Employees60
    ParentHayden Publishing (1980)

    Programma International was one of the first personal computer software publishers. Established in the late 1970s by David Gordon, it published a line of approximately 300 game, programming utility, and office productivity products for the Apple II, Commodore PET, TRS-80 and other personal computer systems. Hayden Publishing bought Programma International in 1980 and the company went out of business in 1983.

    Notable titles published

    YearTitleGenresPlatforms
    6502 Forth Programming languageApple II
    ASM65 Assembler AssemblerApple II
    Apple Alley Apple II
    Apple Invader ArcadeApple II
    Alien Invasion ArcadeApple II
    Apple PIE Utility softwareApple II
    Baseball SportsApple II
    Blitzkrieg Apple II
    Boxing SportsApple II
    Breakthru ArcadeApple II
    Clowns and Ballons ArcadeApple II
    Death Race Apple II
    Dragon Maze MazeApple II
    Frustration Apple II
    Guided Missile ArcadeApple II
    I-Ching Apple II
    Jupiter Express ArcadeApple II
    Lores Hyperpak Apple II
    Mouse Hole Apple II
    Nightmare Number Nine Apple II
    Peg Jump Apple II
    Perpetual Calendar Apple II
    Star Voyager Apple II
    Stunt Cycle ArcadeApple II
    Word Wackey Apple II
    19783-D Docking Apple II
    1978Phasor Zap ArcadeApple II
    1979Lisa Interactive Assembler AssemblerApple II
    1979Football SportsCommodore 64
    1979Camera Obscura PuzzleApple II


    References

    1. ^ Weyrich, Steven. Apple II History, Chapter 17. Retrieved on 2006-09-01.
    2. ^ The Apple II Programmer's Catalog of Languages and Toolkits (March 28, 1994). Retrieved on 2006-09-01.
    3. ^ a b c d e f g h i j k l m n o p q r s Programma International. Call-A.P.P.L.E.. Retrieved on 2006-09-01.
    4. ^ Zack, P. Orin. Behind 'The Shoals of Time'. .Mac. Retrieved on 2006-09-01.
    5. ^ a b c d e Hague, James (April 19, 1999). The Giant List of Game Programmers. Retrieved on 2006-09-01.
    6. ^ Hyde, Randall Loren. Lisa v2.6. Retrieved on 2006-09-01.
    7. ^ Gamebase 64 - Football. Retrieved on 2006-09-01.
    8. ^ Hewston, Alan (April 2004). Interview with Classic Games Programmer Robert C. McNally. Retrogaming Times. Retrieved on 2006-09-01.


    ~* Help *~

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