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    GAME CONSOLE & PC RELATED: "Nintendo"

    ~* More Games *~

    Nintendo


    The 2009 Playstation 3 Advantage and the Promises to Come

    While Sonyโ€™s PS3 exclusives this year are outnumbered by the Microsoft XBox 360 in quality games in almost all genres, 2009 looks to be the year that the Playstation brand will finally make a comeback in. Why? Several reasons, some of which could put the 360 at a distinct disadvantage. In the eyes of many, hardware power can be seen as an eventual race winner (though history has proven otherwise), but hopefully Sony has learned that unless that power can be tapped easily by developers, a ple

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    More Mutant Progress

    had some more time to work on this guy, here is the progress so far. Going to make his eyes and inside of the mouth and then onto ZBrush. (click to enlarge) (click to enlarge) (click to enlarge) And hereโ€™s an invention this guy might find useful Brilliant!

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    COMO COSEGUIR A GARADOUS

    :16:: :12::

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    Games Convention 2008: Nintendo bleibt fern!

    Die GamesConvention in Leipzig gilt als das grรถรŸte und wichtigste Event fรผr alle Gamer in Europa. Dieses Jahr wird die Veranstaltung jedoch ohne den japanischen Unterhaltungskonzern Nintendo stattfinden. In diesem Jahr sind die wichtigsten internationalen Spieleherstellerer und Computerentwickler wieder vom 21.08.2008-24.08.2008 zu Gast in Leipzig. Doch in diesem Jahr wird der Unhaltungselektronikkonzern Nintendo (Nintendo Wii, Nintendo DS) der Veranstaltung fern bleiben. Dies bestรคtigte der

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    Certain Numbers Of Nintendo Wii Points Can Help You Buy You Different Content And Games

    Nintendo Wii points are a form of payment used by Nintendo for its consoles that can be used at the Wii Shop Channel to buy whatever you need for your Nintendo Wii. In fact, it is also possible for gamers to buy the Nintendo Wii points through online credit cards or by physically visiting a retail store selling Wii points and the main use of these points is that they can be redeemed for different content as well as for games available from any Wii shop. ย  Wii Points Card Shop ย  As a matter

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    ~* Nintendo *~

    Nintendo Company Ltd.
    ไปปๅคฉๅ ‚ๆ ชๅผไผš็คพ
    TypePublic
    TYO: 7974
    NASDAQ: NTDOY
    FWB:NTO
    FoundedSeptember 23, 1889
    HeadquartersFlag of Japan Kyoto
    International Offices:
    Flag of the United States Redmond, Washington
    Flag of Canada Richmond, British Columbia
    Flag of Europe GroรŸostheim, Germany
    Flag of Australia Scoresby, Victoria
    Flag of the People's Republic of China Suzhou (as iQue, Ltd.)
    Flag of South Korea Seoul
    Flag of Panama Costa del Este (as Latamel Inc.)
    Flag of Liberia Monrovia, Liberia
    Key peopleSatoru Iwata: President & CEO
    Reggie Fils-Aime: President & COO of NOA
    Shigeru Miyamoto: Game Designer
    Gunpei Yokoi (deceased): Creator of Game Boy, Game & Watch, and Metroid
    Hiroshi Yamauchi: Former President & Chairman
    Minoru Arakawa & Howard Lincoln: Former heads of NOA
    Satoru Shibata: President of NOE
    IndustryCard games (previously)
    Video games
    ProductsGame Boy line, Color TV Game, NES, SNES, Nintendo 64, Nintendo GameCube, Nintendo DS, Wii, and various video game titles.
    Revenueโ–ฒ USD$8.19 billion (2007)
    Employees3,768 (2008)
    WebsiteNintendo Japan
    Nintendo of America
    Nintendo Europe
    Nintendo Australia

    Nintendo Company Ltd. (ไปปๅคฉๅ ‚ๆ ชๅผไผš็คพ Nintendล Kabushiki-kaisha?; TYO: 7974, NASDAQ: NTDOY, FWB:NTO) is a Japanese multinational corporation founded on September 23, 1889 in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. In the mid-twentieth century, the company tried several small niche businesses, such as a love hotel and a taxi company. Over time, it became a video game company, growing into one of the most powerful in the industry and Japanโ€™s third most valuable listed company with a market value of more than US$85 billion. Aside from video games, Nintendo is also the majority owner of the Seattle Mariners, a Major League Baseball team in Seattle, Washington, USA.

    In 2008 Nintendo was honored at the 59th Annual Technology & Engineering Emmy Awards for pioneering the development of handheld games with its Nintendo DS system, and for the unique user interface of the Wii.


    Name origin

    According to Nintendo's Touch Generations website the name "Nintendo" translated from Japanese to English means "Leave luck to heaven ".

    History

    Nintendo Poster from late Meiji Era
    Former headquarter plate from when Nintendo was solely a playing card company

    As a card company (1889 โ€“ 1956)

    Nintendo started as a small Japanese business by Fusajiro Yamauchi near the end of 1889 as Nintendo Koppai. Based in Kyoto, Japan, the business produced and marketed a playing card game called Hanafuda. The handmade cards soon began to gain popularity, and Yamauchi had to hire assistants to mass produce cards to keep up with the demand.

    New Ventures (1956 โ€“ 1975)

    In 1956, Hiroshi Yamauchi paid a visit to the US, to engage in talks with the United States Playing Card Company, the dominant playing card manufacturer in the US. Yamauchi was shocked to find that the worldโ€™s biggest company in his business was relegated to using a small office. This was a turning point where Yamauchi realized the limitations of the playing card business. He then gained access to Disneyโ€™s characters and put them on the playing cards, in order to drive sales.

    In 1963, Yamauchi renamed Nintendo Playing Card Company Limited to Nintendo Company, Limited. The company then began to experiment in other areas of business using the newly injected capital. During this period of time between 1963 and 1968, Nintendo set up a taxi company, a "love hotel" chain, a TV network and a food company (trying to sell instant rice, similar to instant noodles). All these ventures eventually failed, and after the Tokyo Olympics, playing card sales dropped, leaving Nintendo with 60 yen in stocks.

    In 1966, Nintendo moved into the Japanese toy industry with the Ultra Hand, an extending arm developed by maintenance engineer Gunpei Yokoi in his free time. The Ultra Hand was a huge success, selling approximately 1.3 million units. Gunpei Yokoi was moved from maintenance to the new "Nintendo Games" department as a product developer. Nintendo continued to produce popular toys, including the Ultra Machine, Love Tester and the Kousenjuu series of light gun games. Despite some successful products, Nintendo struggled to meet the fast development and manufacturing turnaround required of the toy market, and fell behind the well-established companies such as Bandai and Tomy.

    In 1973, the focus shifted to family entertainment venues with the Laser Clay Shooting System, using the same light gun technology used in their Kousenjuu series of toys, and set up in abandoned bowling alleys. Following some success, Nintendo developed several more light gun machines for the emerging arcade scene. While the Laser Clay Shooting System ranges had to be shut down following excessive costs, Nintendo had found a new market.

    Electronic Era (1975 โ€“ Present)

    In 1974, Nintendo secured the rights to distribute the Magnavox Odyssey home video game system in Japan. In 1977, Nintendo began to produce their own Color TV Game home video game systems. Four of these systems were produced, each playing variations on a single game (for example, Color TV Game 6 featured 6 versions of Light Tennis).

    A student product developer, Shigeru Miyamoto, was hired to Nintendo at around this time. He worked under Gunpei Yokoi and one of his first tasks was to design the casing for several of the Color TV Game systems. Shigeru Miyamoto went on to create some of Nintendo's most famous video games and become one of the most recognisable faces in the video game industry.

    In 1978, Nintendo moved into the video arcade game industry with Computer Othello, and several more titles followed. Nintendo had some small success with this venture, but it wasn't until 1981 with the release of Donkey Kong, designed by Shigeru Miyamoto, that Nintendo's fortunes changes dramatically. The massive success of the game and many licensing opportunities (ports were released on the Atari 2600, Intellivision, and ColecoVision) gave Nintendo a huge boost in profit.

    In 1980, Nintendo launched its handheld video game series, the Game & Watch, developed by Gunpei Yokoi. The pocket-sized games were a worldwide success.

    In 1983, Nintendo launched the Family Computer home video game system in Japan alongside ports of its most popular arcade titles. In 1985 the system launched in North America as the Nintendo Entertainment System, and was accompanied by Super Mario Bros., which remains one of the biggest selling video games of all time. In 1989, Gunpei Yokoi developed the Game Boy handheld video game system. Nintendo is the longest-surviving video game console manufacturer to date, and has produced the Super Nintendo Entertainment System, Nintendo 64, Nintendo Gamecube, Game Boy Color, Game Boy Advance, Pokรฉmon Mini and Virtual Boy systems.

    Nintendoโ€™s current video game systems are the Nintendo DS Lite and Wii.

    Slogans

    • Now you're playing with power! (1986โ€“1992)*
    • Have you had your fun today? (1991โ€“1992)
    • The best play here! (1992โ€“1994)
    • Play it loud! (1994โ€“1996)
    • Get N or get out! (in reference to the Nintendo 64) (1996โ€“2000)
    • Who are you? (accompanied photos of civilians with Nintendo character faces pasted over) (2002โ€“2005)
    • Too much fun! (in reference to all Nintendo products) (2002โ€“2004)
    • Touching is good. (Nintendo DS) (2004โ€“present) **
    • Touch Me (Nintendo DS)(2005โ€“2006)
    • Wii would like to play. (Wii) (2006โ€“present)

    * Variations of this slogan were sometimes used. In Game Boy game commercials, it would read "Now you're playing with power...Portable power!" For Super NES, it would be "Now you're playing with power...Super power!"

    ** Since the release of the Nintendo DS Lite in North America, this slogan has not been used for DS games.

    Gaming systems

    Offices and locations

    The exterior of Nintendoโ€™s main headquarters in Kyoto, Japan

    Nintendo Company, Limited (NCL), the main branch of the company, is based in Minami-ku, Kyoto, Kyoto Prefecture, Japan (34ยฐ58โ€ฒ11.89โ€ณN 135ยฐ45โ€ฒ22.33โ€ณE๏ปฟ / ๏ปฟ34.9699694, 135.7562028). Nintendo of America (NOA), its American division, is based in Redmond, Washington. It has distribution centers in Atlanta, Georgia, and North Bend, Washington. Nintendo of Canada (NoC) is based in Richmond, British Columbia, with its own distribution centre in Toronto, Ontario. Nintendo Australia, its Australian division, is based in Melbourne, Victoria, and Nintendo of Europe, the European division, is based in GroรŸostheim, Germany. iQue, Ltd., a Chinese joint venture with its founder, Doctor Wei Yen, and Nintendo, manufactures and distributes official Nintendo consoles and games for the mainland Chinese market, under the iQue brand. Nintendo also established Nintendo of Korea (NoK) on July 7, 2006.

    See also

    Wikimedia Commons has media related to:
    Nintendo
    Nintendo Portal
    • Divisions of Nintendo
    • History of Nintendo
    • List of Nintendo developers
    • Franchises established on Nintendo systems
    • History of computer and video games
    • Nintendo Seal of Quality
    • Nintendo policy
    • Lewis Galoob Toys, Inc. v. Nintendo of America, Inc.
    • List of video games published by Nintendo
    • List of Nintendo characters
    • Multinational corporation
    • Player's Choice
    • Universal City Studios, Inc. v. Nintendo Co., Ltd.
    • Video games censored by Nintendo of America

    References

    1. ^ a b Company History (Japanese). Nintendo. Retrieved on 2006-07-29.
    2. ^ http://biz.yahoo.com/ic/41/41877.html?_r=1&ref=technology&oref=slogin
    3. ^ Company History. Nintendo. Retrieved on 2006-06-04.
    4. ^ Nintendo History Lesson: The Lucky Birth. N-sider. Retrieved on 2006-06-04.
    5. ^ Reuters: Nintendo sets $85 bln high score, thanks to Wii, DS
    6. ^ http://www.touchgenerations.com/enGB/discover_nintendo/what_nintendo_means.php

    External links

    Find more about Nintendo on Wikipedia's sister projects:
    Dictionary definitions
    Textbooks
    Quotations
    Source texts
    Images and media
    News stories
    Learning resources
    • Nintendo official website
    • The Official Nintendo Magazine (UK)
    • Nintendo Power
    • Detailed Nintendo history
    • English business site (developers only)




    ~* Help *~

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