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    tricks.mirrorz.com - Cheats & Hits Center!
    CoversClub
    GAME CONSOLE & PC RELATED: "NetHack"

    ~* More Games *~

    NetHack


    Nethack - das Spiel der Spiele

    Letztes Jahr feierte dieses Rogue-like seinen 20-jährigen Geburtstag und da sieht man mal wieder wie die Zeit vergeht, auch ich feierte vor knapp 20 Jahren meinen Einstand mit diesem Spiel auf dem Amiga. Zwischenzeitlich veränderte sich viel, diverse Grafikaufsätze machen die Runde, wie z.B. Vultures Eye und auch mit dem ein oder anderen Patch kann man Nethack den eigenen Anforderungen genehmer machen. Heute angekommen lebt Nethack natürlich immer noch, das letzte Release, Version 3.4.3, stam

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    RL hírek

    Ennyit a pünkösdi vakarózásról - híreket mondunk:Új honlapot kapott a GearHead sorozat. A friss köntös szebb is, jobb is, de ami a lényeg: wikisített.A jelen blogon borzalmasan elhanyagolt NetHack körül sem állt meg az élet: megérkezett a FAQ menetrendszerinti frissítése. A kiskátévá duzzadt szöveg már-már szemérmetlenül részletes, abszolút a nulláról indul, és abszolválása után minden további nélkül fejest lehet ugrani a dungeonba. Itt olvasható.Ido Yehieli a napokban tette közzé a CryptRover

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    [NetHack]NetHackDSを起動してみた

    NetHackDSを起動してみた NetHack 先日秋葉から消えると噂された際慌てて買ってきたR4だが、ようやく使う機会を得た。ちなみに値上がりこそしたものの今でも買えるらしいから慌てて買う必要は無かったようだ。 まず付属CDのシェル(?)等は古いのでネットから探して新しいバージョンをルートに展開。しかし物が物だけに公式最新版がどれなのかいまだにわからない。真似する人は頑張ってね。 そしてメインのNetHack for the DS サイトからバイナリを落として解凍し、ファイル一つとフォルダ一つをこれもルートへ。 準備はたったこれだけ。DSを起動すると   こんな感じ。NetHackフォルダではなくNetHack.ndsを選択して起動すると こんなに簡単にNetHackを持ち運べる。以前S11HTにNetHackをインストールしてみたが電池の持ちを考慮するとこちらの方がモバイルNetHackとして優秀か。田舎の外でいじっても奇異の目を向けられないという点も大きいかもしれない。ただし画面の写真を見てもわかる通り自分の環境では画像がボケボケで(ピントがずれたわけではな

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    Classica-sorozat: Trav vintage roguelike-ismertetői

    Bővebben!

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    J@ck@ss!

    NetHack videó, YASD-témában. Vigyázat, fárasztó! .. mondtam.

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    ~* NetHack *~

    NetHack

    A released djinni grants the player a wish.
    Developed byThe NetHack DevTeam
    Latest release3.4.3 / December 8 2003
    OSCross-platform
    GenreRoguelike
    LicenseNetHack General Public License
    Websitewww.nethack.org
    Video games Portal

    NetHack is a single-player roguelike computer game originally released in 1987. It is an evolution of an earlier game called Hack (1985), which is an evolution of Rogue (1980). The "net" element references that its development has been coordinated through the Internet. The "hack" element refers to a genre of role-playing games known as hack and slash for their focus on combat. The player takes the part of a dungeon-delving character in search of the Amulet of Yendor.


    History and development

    NetHack is open source and one of the oldest computer games still being actively developed, with new features and bug fixes added by a loose but secretive group of volunteers, commonly called the DevTeam. The DevTeam does not publicly discuss versions in progress, and they release new versions without notice. However, they do maintain a list of known bugs. Often, others will release unofficial patches between versions.

    Gameplay

    Before playing a game, the player is asked to name his or her character and then select a race, role, gender, and alignment, or allow the game to assign them. There are traditional fantasy roles such as knight, wizard, rogue, valkyrie, and samurai, but there are also unusual ones, including archeologist, tourist, and caveman. The player character's role and alignment dictate which deity the character serves in the game.

    After the player character is created, the main objective is introduced. To win the game, the player must retrieve the Amulet of Yendor, found at the lowest level of the dungeon, and sacrifice it to his or her deity. Successful completion of this task rewards the player with the gift of immortality, and the player is said to "ascend", attaining the status of demigod. In addition, a number of sub-quests must be completed, including one class-specific quest.

    The player's character is usually accompanied by a pet animal, typically a kitten or little dog, although knights begin with a pony. Most of the other monsters may also be tamed using magic.

    Dungeon levels

    NetHack's dungeon spans over 45-50 levels, of which most are randomly generated when the player character first encounters them. A typical level contains a way "up" and a way "down" (these may be stairways, ladders, trapdoors etc.) Some "special" levels are of fixed design in every game.

    Items and tools

    A player's inventory, as displayed after application of the "menucolors" patch.

    NetHack features a variety of items: weapons (either ranged or melee), armor to protect the player; scrolls and spellbooks to cast; potions to quaff; and an assortment of tools such as keys and lamps. Although the majority of items are beneficial to the player, the specific use of each item is unknown until the player identifies it.

    Blessings and curses

    As in many other roguelike games, all items in NetHack are either "blessed", "uncursed", or "cursed". The majority of items are found uncursed, but the "BUC" (Blessed/Uncursed/Cursed) status of an item is unknown until it is identified or detected through other means.

    Generally, a blessed item will be more powerful than an uncursed item, and a cursed item will be less powerful. When talking about scrolls and objects which bestow effects upon the character, a curse will generally make the effect (more) harmful. There are exceptions, however, which are usually very specific (e.g. the cursed scroll of gold detection will reveal traps if read while confused).

    Character death

    Like roguelikes in general, NetHack features permadeath: expired characters cannot be revived without having made backup copies of the actual save files. Players sometimes use the acronyms "YAAD" and "YASD" when discussing their characters' deaths, meaning "Yet Another Annoying Death" or "Yet Another Stupid Death". An "annoying" death is typically one that was the fault of misfortune more than the player (such as falling into a spiked, poisoned pit trap early in the game); a "stupid" death is when player's actions were directly responsible for their own death.

    An ascending player is asked whether she wants her possessions identified.

    The prompt "Do you want your possessions identified?" (abbreviated as "DYWYPI" and used to suggest character death) is given by default at the end of any game, allowing the player to learn any unknown properties of the items found during the game.

    Sporadically, the game saves the level on which a character has died, and then integrates that level into a later dungeon, complete with the ex-player's possessions, ghost, and killer(s). This is done via "bones files", which are saved on the computer hosting the game. A player using a publicly-hosted copy of the game can thus encounter the remains of many other players. Players can also swap bones files via programs like Hearse.

    Bugs, humorous messages, stories, experiences, and ideas for the next version are discussed on the Usenet newsgroup rec.games.roguelike.nethack.

    Conducts

    Although NetHack can be completed by new or intermediate players without any limitations, experienced players often attempt "conducts", which are completely voluntary restrictions as to what one can do. Conducts usually involve a player not being able to do something, such as wish for items or wear armor. Some conducts are tracked by the game, and listed when the character dies or ascends. Some, however, like the Zen conduct where players wear a blindfold throughout the whole game, are not.

    Interface

    NetHack for Microsoft Windows in "tiles mode".
    Vulture's Eye offers an isometric perspective.

    NetHack was originally created without a graphical user interface, although the option to play using one was added later in its development. Interface elements — environment, entities, and objects — are represented by arrangements of ASCII or Extended ASCII glyphs used in plain text, "DECgraphics" or "IBMgraphics" mode. In addition to the environment, the interface also displays character and situational information.

    Apart from the original termcap interface, there are interfaces that replace standard screen representations with two-dimensional images, or tiles, collectively known as "tiles mode". Graphic interfaces of this kind utilize the X Window System, the similar Microsoft Windows GUI, the Qt toolkit, or the GNOME libraries.

    Enhanced graphical options also exist, such as the isometric perspective of Falcon's Eye and Vulture's Eye, or the three-dimensional rendering noegnud offers.

    Ports and variants

    Unofficial ports exist for the Nintendo DS, PlayStation Portable, Tapwave Zodiac, GP2X, Windows Mobile,, Nokia N800, and Apple's iPhone and iPod touch.

    Slash'EM and SporkHack are actively developed variants.

    See also

    • Mythology and fiction in NetHack

    References

    1. ^ NetHack 3.4.3: Information. NetHack. Retrieved on 2007-11-29.
    2. ^ Hearse. Retrieved on 2007-11-29.
    3. ^ Rec.games.roguelike.nethack - Wikihack - a Wikia wiki. Wikihack. Retrieved on 2007-11-29.
    4. ^ NetHack for the DS. Stuart Pernsteiner's Website. Retrieved on 2007-11-29.
    5. ^ Latest NetHack DS port. Brett Kosinski's Website. Retrieved on 2007-12-31.
    6. ^ Porting NetHack to the PSP - Latest news. Retrieved on 2007-11-29.
    7. ^ NetHack and SlashEM for Palm OS. Retrobits.net. Retrieved on 2007-11-29.
    8. ^ http://wiki.gp2x.org/wiki/Nethack_(graphical)
    9. ^ Download NetHack 3.4.3 for Windows Mobile PocketPC - Softpedia. Softpedia. Retrieved on 2007-11-29.
    10. ^ The N800 surfs nicely, but how does it game?.

    External links

    • NetHack Official Site
      • A Guide to the Mazes of Menace (Guidebook for NetHack) by Eric S. Raymond
    • NetHack at the Open Directory Project
    • NetHack at MobyGames
    • Hall of Fame - NetHack at GameSpy
    • "The Best Game Ever" at Salon.com
    • Public NetHack server
    • Older archive of NetHack Binaries for MS-DOS, Ported by Don Kneller.

    Wikis

    • Wikia has a wiki on this subject: Wikihack, the NetHack wiki
    • NetHack guide at StrategyWiki


    ~* Help *~

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