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    tricks.mirrorz.com - Cheats & Hits Center!
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    GAME CONSOLE & PC RELATED: "Melbourne House"

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    Melbourne House


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    Klein Bottle House

    The Klein Bottle House designed by McBride Charles Ryan is located in the town of Rye, just outside Melbourne, Australia. The house is described by complex shapes and spaces that revolve around a central courtyard with a grand regal stair connecting all the levels. From the Architects website: The Klein bottle is a descriptive model of a surface developed by topological mathematicians. Klein bottle, mobius strips, boy surfaces, unique surfaces that while they may be distorted remain topolog

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    Upbeat Down Under

    After 23 hours of flying across the US and the Pacific Ocean, I arrived at my first stop of my two-week plus long trip- Melbourne, Australia. After a brief, one-hour layover in Sydney I made it to Melbourne only to discover that my luggage hadn’t. Regardless my spirits were up, I was in a foreign country and no lost bag was going to bring me down. Besides I still had the essentials; one spare pair of underoos and my toothbrush. I reported the missing bag, not knowing a final destination f

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    ~* Melbourne House *~

    Krome Studios Melbourne
    TypeVideo game developer
    Founded1980
    HeadquartersMelbourne, Australia
    Key peopleKevin Burfitt, Myles Abbott, Mark Coombes, Holger Liebnitz, Russel Comte, Darren Bremner, Marshall Parker, Kyuji Kawase
    IndustryVideo games
    ProductsTransformers: Armada, Test Drive Unlimited (port), Shadowrun, Grand Prix Challenge, Le Mans 24 Hours, The Hobbit, The Way of the Exploding Fist, Krush Kill 'n' Destroy, KKND2: Krossfire, DethKarz, GP500, Looney Tunes: Space Race, Men In Black II: Alien Escape, The Dame Was Loaded
    Employees40
    Websitehttp://www.melbournehouse.com/

    Krome Studios Melbourne, formerly Melbourne House, is a video game development studio owned by Krome Studios and based in Melbourne, Australia. They were founded in 1980 under the name Beam Software by Alfred Milgrom and Naomi Besen. The name, Beam, is a contraction of Alfred and Naomi's initials.

    They are known for the early games The Way of the Exploding Fist (Amstrad CPC, ZX Spectrum, BBC Micro, Acorn Electron, Commodore 64 and Commodore 16) and The Hobbit (1982) (ZX Spectrum, Commodore 64, Amstrad CPC and BBC Micro). Melbourne House is one of the longest surviving game development companies in the world and for most of its existence has been the largest game development studio in Australia.

    In the early 90s Melbourne House found success in their home country with releases such as Aussie Rules Footy and International Cricket for the NES. In 1993 they released Shadowrun (SNES), which was a rather novel take on the console RPG and Adventure genres at the time and to this day has a small but devoted fan base. In the mid-to-late 90s, Melbourne House found further success with PC titles Krush Kill 'n' Destroy (KKND), and the sequel KKND2: Krossfire. Unfortunately, they released KKND2 in South Korea well before they released it in the American market, and pirated versions of the game were available on the internet before it was available in stores in the U.S. They were the developers of the 32-bits versions of The Lost Vikings II for the Sega Saturn, PlayStation and PC in 1996. They also helped produce SNES games such as WCW Super Brawl, Super Smash TV and an updated version of International Cricket titled Super International Cricket. They ported the Sega Saturn game Bug! to Windows 3.x in August, 1996.

    The studio developed racing games DethKarz and GP500 shortly before being acquired by Infogrames and cementing a reputation as a racing game developer with Test Drive: Le Mans and Looney Tunes: Space Race (both Dreamcast and PlayStation 2), followed by the technically impressive Grand Prix Challenge (PlayStation 2), before a disastrous venture into third-person shooters with Men In Black II: Alien Escape (PlayStation 2, GameCube).

    In 2004 the studio released Transformers: Armada for the PlayStation 2 games console and based on the toy franchise of the same name. The game reached the top of the UK PlayStation 2 games charts, making it Melbourne House's most successful recent title.

    The studio recently completed work on PlayStation 2 and PlayStation Portable ports of Eden's next-generation Xbox 360 title Test Drive: Unlimited.

    In 2006 Krome Studios announced that it had acquired Melbourne House from Atari and that the studio would be renamed to Krome Studios Melbourne.

    External links

    • Melbourne House official web site
    • Krome Studios Melbourne at World of Spectrum
    • Melbourne House to be sold off Next-Gen
    • Melbourne House profile on MobyGames
    • Melbourne House profile on Sumea
    • Krome Studios acquires Melbourne House Aussie-Nintendo.com
    • Australian Centre for the Moving Image: Hits of the 80s exhibit highlighting Melbourne House's 1980s games (open December 2006 to May 2007)


    ~* Help *~

    See Also: Donkey Kong Virtua Tennis K240 Race War Kingdoms A Boy and his Blob Godzilla: Destroy All Monsters Melee Ghetto Pong Day of Defeat Mega Man X8 Atari Games The Whole Experience Ubisoft Shanghai Beam Software Metal Slug Atod Wizball Double Fine Productions Return Fire XPilot Crash Bandicoot 2: N-Tranced WWE RAW 2 Dragon Quest V 4D Sports Boxing Capcom Production Studio 5 They Stole A Million Dynasty Warriors 3 Super Spike V'Ball ABPA Backgammon Donkey Kong Country 3: Dixie Kong's Double Trouble! Red Faction Kingdom Under Fire NHL 99 Future Tactics: The Uprising Cyber-Lip Turbografx 16 3do Top Banana Shingen the Ruler Star Raiders Lux computer game Microsoft Ultima Online Ground Control II: Operation Exodus Firaxis Games Lemmings 2: The Tribes Klondike solitaire Dungeon Crawl Troika Games Abadox SCE Studios Santa Monica