I always dream big. At least I did. I thought about getting some big A+, and some big stars and letters in exams, and ultimately in some great college. I was dreaming a wrong dream. And now at the edge of breaking myself, I realized that devotion, emotion and passion is all that matters in a dream, not the achievement. I lost some good marks in my +2 exams (I don’t know why, my exam was not that bad). Still I am getting angry with myself very frequently sometimes, just because I think I could
Many moons ago, I promised a belly shot. So here it is. No, its not a bare belly. Those pictures will never go on the internet. Eeewww. The stretch marks are just nasty. The pic was taken on May 10 (end of week 27) and that’s the last time I’ll wear this cute shirt until the baby arrives. LOL. And just to compare, here is my 27 week photo when I was preggers with Ayame: Is there a difference in size? Its hard to tell. Oh! On Saturday morning, this pregnancy gave me an oh-so-wonderful sur
Ayame is 50 weeks old. And she is into EVERYTHING. She grabs and grabs and grabs. Good thing she doesn’t put things in her mouth. But she will grab anything that’s within reach. She will also try to climb her way over everything. For example, I am typing with one hand because I have to stop her from climbing on top of my desk. Gone are the days when she was content to sit on my lap and watch me type. ****** I really wanted to take at least one photo of her everyday this month, but I sk
body combat 36 tracklistHeres the tracklist for BC 36, coming on June on Celebrity Fitness Indonesia. 01. Walking In Memphis Master Blaster/James Bond Theme Moby 02. Born To Be Wild Hinder 03. Magic Touch(SquadE Mix) M&C feat. Rebecca Rudd 04. Body Combat 36 promo (by n13)7 May 2008 Body Combat 36 promo (by n13) Body Combat 36 promo (by n13)8 May 2008 this is just an promo made by me of the new body combat 36 hope you enjoy. Les Mills Body Combat 36 TracksI think I am addicted to kick b
Masterblaster is a series of freeware multiplayer action games based on the original Dynablaster and Bomberman. Created by Alexander Ivanof, the series started in 1994 and is still under development.
Gameplay
The main goal of MasterBlaster is to be the last survivor (or your team) in a maze. To get rid of your opponents you can try to blast them by placing bombs or crush them by pushing walls. These walls can also be destroyed and do sometimes reveal powerups or coins so you can equip yourself in a shop.
Different versions
MasterBlaster for Amiga in 1994
Modes
The game supports up to five players (using the keyboard and four joysticks). There are several options. In one the players gets money for surviving the longest time. With the money they can buy extras in a shop after each round. There is also a mode without the shop after each round.
During the game a loop is played repeatedly, faster and faster (therefore with a higher pitch each time) and the players know when the round is going to end. At the end of each round the map closes with "hard blocks" in a spiral style animation eventually killing players standing under them.
Extras / Powerups
speed up - (Symbolized by a rollerblades icon) Makes the player faster. If a player collects too many of these his character becomes too fast, therefore uncontrollable.
remote controlled bomb - The player can control a bomb and detonate it remotely. The disadvantage: the player can't move while using the remote controlled bomb.
additional bomb - The player gets another bomb in arsenal.
higher range - The bombs have a higher range when they are exploding.
ghost-mode - The player is invisible (only some small "shadow" is visible) and can walk through destructible blocs
death - (Symbolized by a skull icon) If the player walks on this extra he dies.
MasterBlaster II for IBM-PC in 1996
MasterBlaster 2001 for Microsoft Windows and DirectX in 2001
MasterBlaster 2006 for Microsoft Windows and DirectX in 2006