Lionhead Studios has divulged a little information about the various characters that players will meet in the upcoming Fable II. From bottom-feeding losers, to humorously unimportant extras, Lionhead boasts that 50 hours of voice acting has gone into making each character unique and entertaining. Talking to IGN, creative director Dene Carter reports that certain characters will serve as “moral sign posts”, leading your avatar on a nonlinear type adventure. Do not fret though, Carter also state
As release of Fable II gets closer and closer, I find I am filled with much anticipation. When the original came out I wasn't closely following game news so I had no idea of the outrageous claims that Sir Peter Molyneaux had made about the title. I'm greatful for that since it allowed me to enjoy the game without having any pre-conceived notions of what it was supposed to be. Of course, all that went down the drain once I started writing about games and now I find that I often know more than
Fable 2′den yeni görüntüler yayınlandı Yazar: Piti Kategori: Haberler Microsoft Game Studios yayımcılığında, Lionhead Studios tarafından sadece Xbox 360 için geliştirilen “Fable II” oyununa ait 3 adet yeni görsel Devamını Oku » Yorum Bulunmamaktadır
Se ve bonito, pero en mi opinión Peter Molyneux tendrá que darnos algo nuevo para salir de esta sin que le reclamen de vuelta el precio de admisión. El juego todavía no tiene una fecha de lanzamiento, pero se sabe que saldrá antes de que acabe el año y será exclusivo para Xbox 360. Entre los cambios nuevos, ahora puedes escoger entre un personaje femenino o masculino y esta vez tendrás un perro mascota que te acompañará a donde vayas y que también será afectado por tus acciones. Haz el salto
Peter Molyneux Tim Rance Mark Webley Dene Carter Simon Carter
Industry
computer and video game industry
Products
Video Games
Owner
Microsoft
Website
http://www.lionhead.com/
Lionhead Studios is a United Kingdom-based computer game development company led by industry veteran Peter Molyneux, and acquired by Microsoft Game Studios in April 2006.
Lionhead started as a breakaway from the developer Bullfrog, which was also founded by Molyneux. Lionhead's first game was Black & White, a god game with elements of artificial life, strategy, and beat 'em up games. Black & White was published by Electronic Arts in 2001. Lionhead Studios is named after Mark Webley's hamster, which passed away not long after the naming of the studio.
Black and White was followed up with the release of an expansion pack named Black & White: Creature Isle. Lionhead then released the popular Fable, from satellite developer Big Blue Box. In 2005, Lionhead released The Movies and Black & White 2. On 2006-04-06, it was announced that Lionhead Studios was to be purchased by Microsoft to further bolster their range of Xbox 360 games.
Corporate Structure
For a period of three years, Lionhead set up a network of "satellite" developers, including Big Blue Box Studios (developers of Fable), Intrepid Games (developers of B.C., since suspended due to a massive overrun) and Black & White Studios (who have taken responsibility for the continuation of the Black & White series). Lionhead proper was working on three games, Fable, B&W2 and The Movies, potentially including Dimitri.
The "satellite" system has ceased to exist in any meaningful form since mid-2004, however, with Big Blue Box having been more or less integrated into the main company, and Intrepid essentially having been disbanded.
Lionhead was a privately held company until October 2004 (shortly before the suspension of BC) when a consortium of investors, including Ingenious Ventures, IDG VE and technology firm Add Partners, made a significant investment into the developer. This at a time when the company was in severe financial straits, as they had over-run development on two projects, Black & White 2 and Fable, and also canceled B.C. and a project with Jeff Minter named Unity.
However, since September 2005 Lionhead have successfully released two titles, Black & White 2 and The Movies, as well as an updated version of Fable (entitled Fable: The Lost Chapters). To date, these titles have not achieved a massive impact in sales, and this left the company vulnerable to a takeover bid. They have since started developing Fable 2 and an unknown game, for which only subtle hints have been dropped, which may have been a continuation of Dimitri.
In April 2006 Lionhead Studios was acquired by Microsoft, signalling the end of independent development, and a focus on Microsoft's proprietary gaming platforms. Lionhead will be a fairly independent part of Microsoft Game Studios, which has also acquired Rare Ltd. and Bungie Studios (Bungie Studios recently announced it had become an independent studio)
Delays
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Lionhead has received a lot of media attention for delays to their games, in part due to the large amount of publicity and hype generated for their games. Various reports on this indicate a company tendency to re-design games mid-development and a tendency toward over-ambition, though few reports are official. The company is always on the cutting edge of developing new technology, especially in the area of NPC AI, which adds considerably to their development schedules. Peter Molyneux, who often refers to himself as either the lead designer or creative director of Lionhead, often promises specific release dates early on in the development of his titles. This causes particular problems and disappointment among fans as many release dates are pushed back, sometimes more than once. Black & White missed several deadlines until it was finally released in 2001. A similar problem occurred with the release of The Movies which was intended for a 2004 release date but was eventually delayed to 2005.
Games
Released
2001 - Black & White
2002 - Black & White: Creature Isle
2004 - Fable
2005 - Fable: The Lost Chapters
2005 - Black & White 2
2005 - The Movies
2006 - Black & White 2: Battle of the Gods
2006 - The Movies: Stunts & Effects
In development
Unknown Project - possibly Dimitri
Unknown Project - Project X
Fable 2
Cancelled
B.C. (Xbox)
Unity (GameCube)
Black & White: Titan (Xbox, PlayStation 2)
Black & White (PlayStation, Dreamcast)
The Movies (GameCube, Xbox, Playstation 2) (may be released, not by Activision, and only on Xbox 360)
External links
Lionhead Studios
Official Lionhead news site
About Lionhead
Lionhead Studios profile on MobyGames
Interview with Head of Lion Studios Peter Molyneux by BBC Blast