Death of a Franchise, Suffering of a Fanbase. The story of Tribes.
It's fascinating, watching a game die. To stare helplessly as the limbs and roots of a franchise you love twist and wither away. More and more links in the fansites are becoming dead, less and less players populate the servers, and nobody's talking about it. The Tribes franchise, at one time a series with a vast body of dedicated fans, is now abandoned and generally forgotten. Looking through the server list in Tribes 2 feels like walking through a ghost town. There are only about two or three
BioShock, presto sarà disponibile anche su Playstation 3
La notizia farà sicuramente piacere a milioni di possessori della Playstation 3, la Irrational Games ha finalmente confermato ufficialmente che il gioco BioShock uscirà anche per la suddetta console. In un primo tempo si era parlato di una lancio concomitante con le altre console (PC e Xbox 360) avvenuto tempo addietro, però ritardi nello sviluppo del gioco non ne hanno permesso il rilascio. Adesso, però, sembra che tutto sia pronto e nel prossimo Autunno i possessori di Playstation 3 potra
2K Boston/2K Australia (previously known as Irrational Games) is a video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier as Irrational Games. On January 9, 2006, Take-Two Interactive announced that they had purchased Irrational, and would publish their games under the 2K Games label.
2K Boston/2K Australia has two studios, one in Quincy, USA just outside Boston and the other in Canberra, Australia. It has also spawned a new studio located in California called 2K Marin.
History
1997 - Boston studio formed by former Looking Glass Studios employees Ken Levine, Jonathan Chey, and Robert Fermier.
1999 - System Shock 2 released to critical acclaim.
2000 - Irrational Canberra opens, with Jonathan Chey taking the helm. Deep Cover is cancelled.
2002 - Legal issues with publisher Crave Entertainment result in the development of The Lost being halted.
2004 - Irrational designers Ed Orman and Dean Tate awarded "Best Design" in the Australian Game Developer Awards, as well as the studio receiving "Best Game of 2004" and "Best PC Game".
2005 - Irrational's Boston studio moves to larger office space in Quincy, Massachusetts. The studio retains the "Irrational Games Boston" title.
2006 - Irrational is acquired by Take-Two Interactive, under the 2K Games publishing arm. .
2007 - Irrational Games is renamed to 2K Boston and 2K Australia. BioShock released August 21 to wide critical acclaim and strong sales.
Shortly after Bioshock was released, rumors arose that many of the staff who had worked on the game were leaving 2k Boston/Australia. It was also rumored that 2k Games was allowing them to start a new studio, probably located in Novato, California. These rumors were further cemented by the announcement of the formation of 2k Marin studios in Novato, California shortly after.
Games
System Shock 2, with assistance from Looking Glass.
Deep Cover, with assistance from Looking Glass (unreleased)
The Lost (cancelled after being co-developed with FXLabs Studios)
Freedom Force
Tribes: Vengeance
Freedom Force vs. the Third Reich
SWAT 4
SWAT 4: The Stetchkov Syndicate
BioShock
BioShock 2 (in development)
Unannounced project (allegedly an X-COM title)
References
^ Irrational Games name change
^ Ex-BioShock Staff Starting New 2K Studio in Bay Area, Next 2K Boston Project on Unreal Engine 3 - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads
^ Industry News: New 2K Studio Where The Girls Are Warm