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    GAME CONSOLE & PC RELATED: "Intrepid Games"

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    Lionhead Studios
    TypeVideo Game Developer
    Founded1997
    HeadquartersGuildford, Surrey, United Kingdom
    Key peoplePeter Molyneux
    Tim Rance
    Mark Webley
    Dene Carter
    Simon Carter
    Industrycomputer and video game industry
    ProductsVideo Games
    OwnerMicrosoft
    Websitehttp://www.lionhead.com/

    Lionhead Studios is a United Kingdom-based computer game development company led by industry veteran Peter Molyneux, and acquired by Microsoft Game Studios in April 2006.

    Lionhead started as a breakaway from the developer Bullfrog, which was also founded by Molyneux. Lionhead's first game was Black & White, a god game with elements of artificial life, strategy, and beat 'em up games. Black & White was published by Electronic Arts in 2001. Lionhead Studios is named after Mark Webley's hamster, which passed away not long after the naming of the studio.

    Black and White was followed up with the release of an expansion pack named Black & White: Creature Isle. Lionhead then released the popular Fable, from satellite developer Big Blue Box. In 2005, Lionhead released The Movies and Black & White 2. On 2006-04-06, it was announced that Lionhead Studios was to be purchased by Microsoft to further bolster their range of Xbox 360 games.

    Corporate Structure

    For a period of three years, Lionhead set up a network of "satellite" developers, including Big Blue Box Studios (developers of Fable), Intrepid Games (developers of B.C., since suspended due to a massive overrun) and Black & White Studios (who have taken responsibility for the continuation of the Black & White series). Lionhead proper was working on three games, Fable, B&W2 and The Movies, potentially including Dimitri.

    The "satellite" system has ceased to exist in any meaningful form since mid-2004, however, with Big Blue Box having been more or less integrated into the main company, and Intrepid essentially having been disbanded.

    Lionhead was a privately held company until October 2004 (shortly before the suspension of BC) when a consortium of investors, including Ingenious Ventures, IDG VE and technology firm Add Partners, made a significant investment into the developer. This at a time when the company was in severe financial straits, as they had over-run development on two projects, Black & White 2 and Fable, and also canceled B.C. and a project with Jeff Minter named Unity.

    However, since September 2005 Lionhead have successfully released two titles, Black & White 2 and The Movies, as well as an updated version of Fable (entitled Fable: The Lost Chapters). To date, these titles have not achieved a massive impact in sales, and this left the company vulnerable to a takeover bid. They have since started developing Fable 2 and an unknown game, for which only subtle hints have been dropped, which may have been a continuation of Dimitri.

    In April 2006 Lionhead Studios was acquired by Microsoft, signalling the end of independent development, and a focus on Microsoft's proprietary gaming platforms. Lionhead will be a fairly independent part of Microsoft Game Studios, which has also acquired Rare Ltd. and Bungie Studios (Bungie Studios recently announced it had become an independent studio)

    Delays

    Lionhead has received a lot of media attention for delays to their games, in part due to the large amount of publicity and hype generated for their games. Various reports on this indicate a company tendency to re-design games mid-development and a tendency toward over-ambition, though few reports are official. The company is always on the cutting edge of developing new technology, especially in the area of NPC AI, which adds considerably to their development schedules. Peter Molyneux, who often refers to himself as either the lead designer or creative director of Lionhead, often promises specific release dates early on in the development of his titles. This causes particular problems and disappointment among fans as many release dates are pushed back, sometimes more than once. Black & White missed several deadlines until it was finally released in 2001. A similar problem occurred with the release of The Movies which was intended for a 2004 release date but was eventually delayed to 2005.

    Games

    Released

    • 2001 - Black & White
    • 2002 - Black & White: Creature Isle
    • 2004 - Fable
    • 2005 - Fable: The Lost Chapters
    • 2005 - Black & White 2
    • 2005 - The Movies
    • 2006 - Black & White 2: Battle of the Gods
    • 2006 - The Movies: Stunts & Effects

    In development

    • Unknown Project - possibly Dimitri
    • Unknown Project - Project X
    • Fable 2


    Cancelled

    • B.C. (Xbox)
    • Unity (GameCube)
    • Black & White: Titan (Xbox, PlayStation 2)
    • Black & White (PlayStation, Dreamcast)
    • The Movies (GameCube, Xbox, Playstation 2) (may be released, not by Activision, and only on Xbox 360)

    External links

    • Lionhead Studios
    • Official Lionhead news site
    • About Lionhead
    • Lionhead Studios profile on MobyGames
    • Interview with Head of Lion Studios Peter Molyneux by BBC Blast


    ~* Help *~

    See Also: Super Star Wars: The Empire Strikes Back Red Faction Rugrats: Castle Capers NHL 2001 Trust and Betrayal Medal of Honor: European Assault Abomination: The Nemesis Project Street Racing Syndicate U.N. Squadron Jinxter Wayward Design The Colony Snowstep Technos Japan Corporation Microsoft Game Studios SCE Studios Santa Monica Final Fantasy XII Revenant Wings Mega Man Zero 3 Zaxxon Space Taxi Warhammer: Shadow of the Horned Rat Stainless Steel Studios Cabela's Big Game Hunter 2006 Trophy Season Castlevania Ground Control Dungeon Keeper Epic Games Sensible Golf Tri-Ace Crash Boom Bang! Starflight Adventures in the Magic Kingdom MUSE Software MMORPG Final Fantasy Origins Alien Hominid Wizardry 8 SimCity 4 Crossbeam Studios Entertainment Konami Dizzy series Project Gotham Racing 2 SimLife Ensemble Studios X2: The Threat KingsIsle Entertainment SunDog Frozen Legacy Rugby 2005 Cavedog Entertainment Crystal Dynamics