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    GAME CONSOLE & PC RELATED: "GarageGames"

    ~* More Games *~

    GarageGames


    Instant Action, the YouTube of 3D Gaming, coming to OS X soon

    "Think about the amount of graphical horsepower in your bottom-end machine these days — it's totally suitable for delivering a rich game experience," explains Mark Frohnmayer, co-founder of indie developer Garage Games. That's what they're counting on with "Instant Action," a web-based multiplayer gaming portal that offers casual gamers more than just simple puzzle games. Even lowly office computers, built to browse the web and munge a few spreadsheets, now have enough power to play 3D games — f

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    Open-source Torque MMORPG Engine Released

    Open-source Torque MMORPG Engine Released Posted by Shawn on Monday, May 12th, 2008 at 2:56 pm under Gamer Life, Game Related Science, Games Industry, Computer, Game Platforms, Games, Game Companies TalentRaspel, current keeper of the Torque MMORPG engine has released the latest version as an open-source MMO engine kit. Torque was originally published by Prairie Games and GarageGames last year. The German developer TalentRaspel has completely revised Torque and has recently released versi

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    Open-source MMO engine updated

    Filed under: Business models, Game mechanics, MMO industryThe Torque MMO kit, first published last year by Prairie Games and GarageGames, has recently announced their newest version of the open-source engine which developer TalentRaspel describes as "completely revised". In this version 1.1 SP3 of the engine, TalentRaspel is proving that their continued support of this product since they took it over late last year promises a step in the right direction for independent game developers. Not onl

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    Open-source MMO engine updated

    Filed under: Business models , Game mechanics , MMO industry The Torque MMO kit , first published last year by Prairie Games and GarageGames , has recently announced their newest version of the open-source engine which developer TalentRaspel describes as "completely revised". In this version 1.1 SP3 of the engine, TalentRaspel is proving that their continued support of this product since they took it over late last year promises a step in the right direction for independent game developers...(re

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    Minigolf Mania, minigolf en estado puro

    En Minigolf Mania podremos recordar esos plácidos y divertidos momentos de verano en los que jugábamos al minigolf con los amigos, y es que este juego no trae más que buenas sensaciones. Podremos jugar solos o con hasta tres amigos en tres mundos diferentes, todos hechos con un gusto y un estilo exquisitos. Además, en Minigolf Manía encontraremos cantidad de objetos que harán más variada nuestra aventura, como muelles que lanzarán nuestra pelota hacia el cielo o un ítem que hará crecer nuestra

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    ~* GarageGames *~

    GarageGames
    TypeVideo game developer, Video game publisher
    Founded2000
    HeadquartersEugene, Oregon, USA
    Key peopleJosh Williams (CEO & CTO)
    Joe Maruschak (GM GG Studios)
    Brett Seyler (VP Bizdev)
    Andy Yang (GM InstantAction)
    Randy Dersham
    Jeff Tunnell (founder)
    Rick Overman (founder)
    Mark Frohnmayer (founder)
    Tim Gift (founder)
    IndustryInteractive entertainment
    ProductsVideo games, Web Portals, Game Engines, Game Publishing
    Employees90
    Websitehttp://www.garagegames.com/

    GarageGames is located in Eugene, Oregon and on the web at GarageGames.com. As the makers of Torque game development technology, they have provided professional level cross-platform technology and tools since 2000. The Torque Game Engine was the original technology behind the Tribes series of games, and has been used since to develop countless games on Windows, Mac, Linux, and Xbox 360, and Nintendo Wii. GarageGames' own Marble Blast Ultra is a best-selling hit on Xbox Live Arcade. A good way to learn programming in Torque is by going to their development network or by going to www.MakingIndieGames.com

    History

    In 2007, the company received a majority investment by Barry Diller and Interactive Corporation (NASD: IAC). GarageGames was founded by four industry veterans Jeff Tunnell, Tim Gift, Rick Overman, and Mark Frohnmayer. The founders literally worked in their garage on severance checks and released Torque Game Engine in August 2001. The name GarageGames is intentionally similar to the term "garage band", and is meant to evoke a similar concept in game development. The stated goal of GarageGames is to offer licensing of game engines and publishing to virtually anyone, in contrast to leaving would-be game makers at the mercy of large publishers driven by sales in the retail channel. To that end, in 2007, GarageGames also announced the development of a new game platform called InstantAction at InstantAction.com.

    Game Development Technology

    Licensing

    GarageGames originally offered the Torque Game Engine for sale in 2000. Eschewing industry standards for game engine licensing, they offered the technology under a per-seat "Indie" license for a much more affordable price than available alternatives. The Indie licensing model (available to individuals and companies with less than $250,000 in annual revenues) and the affordable price endure today. GarageGames also offers affordable "Commercial" licensing options to companies with more than $250,000 in annual revenues. Estimates based on the size of the GarageGames community (100,000+) put the number of Torque licensees in the 50,000 range.

    Products

    Torque Game Builder
    Torque Game Engine
    Torque Game Engine Advanced
    Torque X
    Torque for Wii
    Torque 360
    Torque Networking Library (open source)

    • GarageGames.com also sells more than 100 3rd party game development products.

    Release Timeline

    Torque Game Engine

    1.008/09/01
    1.110/17/01
    1.1.101/21/02
    1.1.207/25/02
    1.209/24/03
    1.2.102/19/04
    1.309/17/04
    1.411/23/05
    1.4.201/25/06
    1.510/24/06
    1.5.104/05/07
    1.5.205/15/07

    Torque Game Engine Advanced

    1.002/15/07
    1.0.104/02/07
    1.0.208/10/07
    1.0.308/31/07
    1.7.004/04/08

    Torque Game Builder

    1.002/25/05
    1.0.204/20/05
    1.106/20/06
    1.1.108/09/06
    1.1.209/28/06
    1.1.311/29/06
    1.507/10/07
    1.5.107/14/07
    1.612/16/07
    1.701/30/08

    Torque X

    1.007/05/07
    2.003/13/08

    Torque for Wii

    1.007/16/07
    1.502/14/08

    Torque 360

    1.012/01/06
    1.503/16/08

    Applications

    Torque is primarily a game development technology. Various versions of the engine have been used to develop more that 200 published games.. It has been licensed by Electronic Arts, NC Soft, Sony, Disney, Vivendi Universal, Hasbro, and many other game teams and publishers and it's officially supported middleware for Microsoft and Nintendo. Minions of Mirth and Dreamlords are successful Massively Multiplayer Online (MMO) implementations. Games like Think Tanks, Marble Blast Ultra, Screwjumper and others are more core, or action-oriented.

    Torque is also a popular solution for non-game applications like Serious Games and virtual worlds. It's been licensed by NASA, L3, Lockheed Martin and it has been used successfully for dozens of virtual worlds applications like Doppleganger's vSide (formerly the Music Lounge) and by IBM for internal and external training simulations. Torque is currently used for education in more than 200 schools and universities worldwide.

    Future

    Last year at the annual Indie Games Con 2007, GarageGames announced a new component-based merge of their game engine technology slated for a 2008 release. GarageGames' online platform InstantAction.com makes use of a browser plugin technology that allows any arbitrary graphics application to run inside the browser. It has been rumored that this plugin technology may be integrated with Torque and made available to Torque owners in the future allowing game publishing on demand.


    Game Development

    Marble Blast Series

    Originally released in 2002, the cross-platform game Marble Blast was created with Torque Game Engine and has been published on Shockwave.com, Yahoo Games and Real Arcade. Marble Blast Gold available on GarageGames' website and Marble Blast Ultra is currently an Arcade Hit title on Xbox LIVE Arcade. The newest in the series, Marble Blast Online, is appearing exclusively on InstantAction.com.

    Think Tanks

    GarageGames acquired Bravetree Studios, the original developers of the Think Tanks series of games in 2005. Think Tanks was features on Xbox LIVE Arcade and currently sells on GarageGames' website. The newest version of Think Tanks is appearing exclusively on InstantAction.com.

    Orbz

    Released in 2003, Orbz was an early hit on the Mac platform. Orbz is currently available on GarageGames' website and rumored to make an updated appearance on InstantAction.com.

    Zap!

    Zap! (computer game) is a 2D vector graphics multiplayer team action strategy game. Zap! is currently available on GarageGames' website. Zap! has a sequel, Zero All Productivity, on InstantAction.com; Bitfighter is an independent open source spinoff of Zap!

    Fallen Empire: Legions

    Legions is GarageGames' spiritual successor to the hugely popular Tribes series of games. Noted for it's fast-paced, multiplayer action, the Tribes series of games were developed by Dynamix (later purchased by Vivendi and later again by Universal) from whence the founders and many current employees at GarageGames came. Recent news articles point to an exclusive 2008 release of Fallen Empire: Legions on InstantAction.com. The game is now in closed beta.

    Game Publishing

    Early in the company's history, GarageGames offered publishing terms to independent developers for distribution through it's website game store that appealed to many small and independent game studios. To date GarageGames has published more than 100 titles in their game store. GarageGames has also self-published a number of titles on console platforms.

    InstantAction.com

    With the 2007 majority investment from IAC, GarageGames announced the development of a new online gaming platform called InstantAction. The platform is said to offer console quality games in a streaming play experience inside a web browser. InstantAction.com launched with a closed beta in January 2008. On February 2008, the beta became invitation based. As of March 6, 2008, InstantAction.com is now in full open beta.

    References

    1. ^ Xbox.com | Xbox LIVE Arcade - Xbox LIVE Arcade Hits
    2. ^ Gamasutra - GarageGames CEO Talks IAC Deal
    3. ^ Gamasutra - IGC: GarageGames On The Future Of InstantAction, Torque
    4. ^ DevMaster.net - Torque Game Engine - Engine Details
    5. ^ Products : Torque : Powered :. GarageGames
    6. ^ eightbar Â» Blog Archive Â» The IBM Innovate Quick internal metaverse project
    7. ^ Solutions : Education :. GarageGames
    8. ^ Gamasutra - IGC: GarageGames On The Future Of InstantAction, Torque
    9. ^ Xbox.com | Xbox LIVE Arcade - Xbox LIVE Arcade Hits
    10. ^ Gamasutra - GarageGames Acquires BraveTree
    11. ^ Fallen Empires: Legion Interview - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads

    External links

    • GarageGames website
    • Torque Game Engine
    • Torque Game Builder
    • Torque Game Engine Advanced
    • Torque X
    • Torque for Wii
    • Torque 360
    • www.MakingIndieGames.com
    • GarageGames profile on MobyGames


    ~* Help *~

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