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    GAME CONSOLE & PC RELATED: "Final Fantasy Versus XIII"

    ~* More Games *~

    Final Fantasy Versus XIII


    Final Fantasy XIII Producer Is Not Enemies With FF Versus XIII Director, 'Kay?

    Final Fantasy XIII Producer Is Not Enemies With FF Versus XIII Director, 'Kay? Yoshinori Kitase, director of Final Fantasy VII and Chrono Trigger, and fellow colleague Tetsuya Nomura, character designer for FFVII, are rumoured to be bitter rivals. Word has it that since the two are unable to work together, each of them are making separate FFXIII games with Kitase producing Final Fantasy XIII and Nomura directing Final Fantasy Versus XIII. Not so! says Kitase. He tells LEVEL magazine:

    More...

    Final Fantasy XIII Producer Is Not Enemies With FF Versus XIII Director, 'Kay? [Square Enix]

    Yoshinori Kitase, director of Final Fantasy VII and Chrono Trigger, and fellow colleague Tetsuya Nomura, character designer for FFVII, are rumored to be bitter rivals. Word has it that since the two are unable to work together, each of them are making separate FFXIII games with Kitase producing Final Fantasy XIII and Nomura directing Final Fantasy Versus XIII. Not so! says Kitase. He tells LEVEL magazine: Haha, no... hmm, how am I going to explain this? Let me begin by pointing out that Nomur

    More...

    Final Fantasy XIII Is Not Enemies With FF Versus XIII Director, 'Kay? [Square Enix]

    Yoshinori Kitase, director of Final Fantasy VII and Chrono Trigger, and fellow colleague Tetsuya Nomura, character designer for FFVII, are rumored to be bitter rivals. Word has it that since the two are unable to work together, each of them are making separate FFXIII games with Kitase producing Final Fantasy XIII and Nomura directing Final Fantasy Versus XIII. Not so! says Kitase. He tells LEVEL magazine: Haha, no... hmm, how am I going to explain this? Let me begin by pointing out that Nomur

    More...

    Final Fantasy XIII Is Not Enemies With FF Versus XIII Director, 'Kay? [Square Enix]

    Yoshinori Kitase, director of Final Fantasy VII and Chrono Trigger, and fellow colleague Tetsuya Nomura, character designer for FFVII, are rumored to be bitter rivals. Word has it that since the two are unable to work together, each of them are making separate FFXIII games with Kitase producing Final Fantasy XIII and Nomura directing Final Fantasy Versus XIII. Not so! says Kitase. He tells LEVEL magazine: Haha, no... hmm, how am I going to explain this? Let me begin by pointing out that Nomur

    More...

    Square-Enix Descends Into Fail. Final Fantasy VII Remake ASAP?

    So, I’m sure that you have all noticed that I am quite the fan of a little game called The World Ends With You. Right? Well, if not then read here. Done? Okay, good. Sure I didn’t rave about it, but I didn’t start my review yet either, then you’ll see my true thoughts on it. But I digress, upon reports that Square-Enix had performed quite poorly in the 2007 fiscal year, one had to wonder just what they would do to remedy that. Out of all the possible methods of fixing their situation I don’t

    More...




    ~* Final Fantasy Versus XIII *~

    Final Fantasy Versus XIII
    Logo
    Developer(s)Square Enix
    Publisher(s)Square Enix
    Designer(s)Shinji Hashimoto (game producer)
    Tetsuya Nomura (game director, character designer)
    Yoko Shimomura (composer)
    Yoshitaka Amano (image illustrator, title logo designer)
    SeriesFinal Fantasy series
    Fabula Nova Crystallis Final Fantasy XIII
    EngineCrystal Tools
    Platform(s)PlayStation 3
    Release dateTBA
    Genre(s)Action role-playing game
    Mode(s)Single player
    Rating(s)CERO: Not yet rated
    MediaBD-ROM
    Input methodsSIXAXIS Controller

    Final Fantasy Versus XIII (ファイナルファンタジー ヴェルサスXIII Fainaru FantajÄ« Verusasu SÄtÄ«n?) is an action role-playing game developed and published by Square Enix exclusively for the Sony PlayStation 3 video game console. Alongside Final Fantasy XIII and Final Fantasy Agito XIII, the game is a part of the Fabula Nova Crystallis Final Fantasy XIII compilation. Unveiled at E3 2006, the game focuses on a mysterious protagonist who is the last heir of a dynasty ruling over the only remaining city to control crystals. Under unforeseen circumstances, he makes a stand against marauders seeking to take the crystal as their own.

    Final Fantasy Versus XIII; is, according to its developers, a wholly independent story unfolding with different characters and a different visual design. And, although it is set within the same Final Fantasy XIII universe, it is unrelated to any other entry within the compilation and is thus neither a sequel nor a prequel to any other entries in Fabula Nova Crystallis: Final Fantasy XIII.

    In Latin, "versus" can be the past participle of the verb "vertere" which means "to change direction." In English, it is a preposition which means "against, in opposition to."

    Gameplay

    The main character with thirteen floating weapons surrounding him.

    Unlike its Fabula Nova Crystallis counterpart - Final Fantasy XIII, there is scarce to no information surrounding the gameplay and battle system of Final Fantasy Versus XIII because no formal footage has been shown by Square Enix of the gameplay or within video game magazines.

    Within recent Japanese gaming magazine interviews, Tetsuya Nomura has stated that Versus XIII's gameplay will be a realistic derivation of Kingdom Hearts battle system with some elements of a third-person shooter - similar to Square Enix's Dirge of Cerberus. Nomura has also stated that the game will stave off the light and magical aesthetic of his previous directorial games (i.e. Kingdom Hearts) and opt for a darker, bleaker world that is intended to counter previous Final Fantasy installments. In formulating a realistic world, Nomura has stated that he wants the characters to be "believable" and thus realistic. As a testament towards his desire for realism; in the PlayStation Premier trailer, in contrast to previous Final Fantasy titles, Versus XIII had a greater display of graphic violence with an instance of blood.

    Nomura has also stated in Dengeki PlayStation 2 magazine, that he aims to create previously unseen "tricky" battle sequences, reminiscent of the CGI film, Final Fantasy VII Advent Children.

    Plot

    Very little information regarding the plot of the game have been revealed since E³ 2006; however, Square Enix representatives have commented that Versus may be the darkest Final Fantasy game yet.

    Final Fantasy Versus XIII revolves around a prince (unnamed as of yet) who is the last heir to an unnamed kingdom in which the last Crystal is kept. Because of increasingly apparent modernization in contrast to neighboring nations, the prince's kingdom has isolated themselves from the outside world. The game is set as two nations battle each other for dominance and for the last Crystal held by the prince's kingdom. The game has been said to initiate at the "clearing" of a long Cold War between waring nations that revolved around these crystals.

    Characters

    The protagonist's face close up as he draws his weapon

    The protagonist of Final Fantasy Versus XIII is a young man with dark bluish-silver hair and crimson eyes. However, the color of both his eyes and his hair have been shown to change during battle, and Tetsuya Nomura has confirmed that the color changes are both intentional and significant. It has been confirmed that he is the last heir to the dynasty ruling over the last kingdom to control Crystals. He attempts to protect his kingdom against marauders who seek to conquer the city and take the Crystals by force. Nomura has compared the protagonist's family to the modern-day Japanese mafia, or Yakuza.

    The protagonist wields multiple weapons as seen in both the E3 2006 and the PlayStation Premier trailers. The weapons that he wields range from swords to spears to lances. As seen through the trailers, he can control them with telekinesis (through the power of the Crystal), and he has been seen using them for both attack and defense. Nomura has stated that each weapon will have a different usage and is not directly limited by normal standards of attack; in other words, some weapons will also be usable as shields (as seen in the trailers). The protagonist has also demonstrated the ability to teleport, though it is unknown what role this skill will have in the actual gameplay.

    Three characters have been revealed in video game magazine, Famitsu. The first character is a man with light brown hair and glasses who is seen wearing a suit and driving the protagonist's car. The second character is a man with dark brown hair and a scar on the left side of his face. The third character is a blonde haired man carrying a shotgun, despite a ban on firearms in his country. These three characters are often seen with the protagonist and appear to be his friends.

    A blonde girl who has been shown opposite the prince is described as an unfortunate enemy to him. Famitsu and other sources claim that the two do not desire to fight each other, but they are forced to. She wields a rapier and is a confirmed enemy, though her allegiances are still under suspicion.

    Another character, wearing all white (possibly a symbolic contrast to the protagonist's darker clothing), has been introduced as well. This character is seen facing off with the protagonist in a building near the protagonist's castle as they both cast spells at each other, implying that they are enemies.

    Mysterious soldiers have been featured in the trailers as well. These unknown warriors wear medievally-styled armor but also carry assault rifles resembling modern automatic weapons. It is known that some of these soldiers are marauders trying to take the crystals as their own.

    Another man, older than the protagonist and dressed in a business suit, appears sitting at the head of a long table as a chairman during a meeting with several other men. Because he has the same eyes as the protagonist, it is speculated that the two are related.

    Development

    Final Fantasy Versus XIII began development as early as 2003, two or three years prior to E3 2006 in conjuction with Final Fantasy XIII, after the PlayStation 3 Final Fantasy VII Technical Demo was completed. Led by Tetsuya Nomura, the game was developed by the team responsible for the Kingdom Hearts games as well as Final Fantasy VII: Advent Children. As with Final Fantasy XIII, development initiated on the PlayStation 2 but was later shifted to the PlayStation 3 when the development team determined that the PlayStation 2's hardware would not suffice for the "visual expression" that the team had initially decided upon and that the single DVD format did not have the adequate storage requirements. As such, most of the development was restarted on the PlayStation 3.

    Development of the game was never considered to be another iteration within the Final Fantasy series. The concept and thinking behind the game's plot and structure were impossible within another iteration like a Final Fantasy XIV.Yoshinori Kitase claimed that Versus XIII is a type of adventure that would be impossible within the numbered iterations of Final Fantasy.

    Along with Final Fantasy XIII, the game utilizes the Crystal Tools engine - an engine specifically designed by Square Enix for the seventh generation of video game consoles. However; in early 2007, Square Enix had announced they had licensed Epic Games' Unreal Engine 3 for use in their future next generation titles, like The Last Remnant. Some speculated that Versus XIII would be developed using the Unreal Engine 3, however, Square Enix has stressed the White Engine - later renamed Crystal Tools would be used in Final Fantasy XIII and Final Fantasy Versus XIII in the Fabula Nova Crystallis compilation.

    The game will use also use the PlayStation 3's motion-sensitive SIXAXIS controller. However the extent and depth of its usage within the game remains unknown.

    References

    1. ^ Jackson, Tyrell (2008) GDC: Square-Enix announces Crystal Tools"
    2. ^ Gantayat, Anoop (2007-06-05). No Final Fantasy For Xbox 360. . Retrieved on 11 August 2007.
    3. ^ a b c d Dengeki PlayStation 2 (2006). Square Enix talk Final Fantasy XIII. RPGFan. Retrieved on 15 November 2006.
    4. ^ Erik Brudvig (2006). E3 2006: Final Fantasy XIII Showcased. IGN. Retrieved on 11 May 2006.
    5. ^ Merriam-Webster (2007). versus - Merriam-Webster Dictionary. Merriam-Webster Online. Retrieved on 13 June 2007.
    6. ^ Final Fantasy XIII Net (2008) EDGE Interview with Tetsuya Nomura" pg. 1
    7. ^ Final Fantasy XIII.Net (2007) Final Fantasy Versus XIII/13 Story"
    8. ^ IGN (2007) Final Fantasy XIII Update"
    9. ^ IGN (2007) Final Fantasy XIII Update'"
    10. ^ IGN (2007) Tetsuya Nomura on FF Versus XIII'"
    11. ^ IGN (2007) Final Fantasy XIII Update'"
    12. ^ Final Fantasy XIII.Net (2008) Final Fantasy Versus XIII/13 Characters'"
    13. ^ IGN (2006) Gaimaga Blows Out Final Fantasy XIII" pg. 1
    14. ^ IGN (2006) Gaimaga Blows Out Final Fantasy XIII" pg. 1
    15. ^ IGN (2006) Gaimaga Blows Out Final Fantasy XIII" pg. 2
    16. ^ Gamasutra - Square Enix Licenses Unreal Engine 3
    17. ^ IGN (2007) Final Fantasy Meets Gears of War
    18. ^ Tomer (2007). Final Fantasy Versus XIII will use SixAxis. Forever Fantasy. Retrieved on 24 January 2007.

    External links

    • Final Fantasy Versus XIII E3 2006 page at SQUARE ENIX
    • SQUARE ENIX UNVEILS THE NEXT GENERATION OF FINAL FANTASY


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