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    GAME CONSOLE & PC RELATED: "Excitebike"

    ~* More Games *~

    Excitebike


    Arcade Mania-Classic Sit Down Arcade Machine

    In my younger days I remember my mom bringing me over to her friends house (Linda) for a visit, and while they sat there and chatted I played her old ATARI system, Pole Position was one of my favorite games I liked to play not to mention Galaxy, Spy Hunter, oh yeah and Pitfall. I Remember Pong with the Paddles that you would spin the wheel on top left or right. I still play those games on emulators now days. Then a few years later in 1984 we got the Nintendo Entertainment System with R.O.B (

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    One From the Vault: Classic Nintendo Sports

    Editors Note: It's been a long week and I'm just plain lazy. Besides it's Friday. That said, I had no choice, but to dig deep into the vault and pull out a re-run. Yup, now I know it's just lazy to run a youtube post in general, but when it's one you ran a year ago. Well, no need making excuses...it's the weekend and what better way to get it kicked off than with a barrage of youtube clips that you probably could've found for yourself if you were remotely interested in finding them. So, I riled

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    ExciteBike, esto si es un juego

    Hoy me puse nostalgico de todo, recodando aquellos juegos de nuestras viejas y queridas consolas. He encontrado varios, pero el primero que quiero mostrarles de ésta nueva saga que he comenzado, es uno que particularmente a mi me marcó, simplemente por el hecho que me pasaba largas horas frente al querido Family Game jugando con él. Era ExciteBike. El juego realizó su debut en Japón en el año 1984. Su precio de salida fue de 5000 yenes. Su éxito fue tal que genero una franquicia para 2 secue

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    Pulseira do Excitebike (NES) é sensacional!

    Qualquer nintendista que se preze já teve um Nintendo 8 bits em casa. E se você é uma destas pessoas, por obrigação você deve conhecer o Excitebike – um dos games de corrida mais divertido da época. (more…)

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    Excitebike bracelet pops wheelies on your wrist

    Filed under: Fan stuff As much as we love ourselves some Space Invaders and Pac-Man, it’s always nice to see some other game or franchise covered on craft site Etsy. When said game happens to be one of this blogger’s fondest memories from ye olde NES days, it’s all the better! This (gender-neutral) Excitebike bracelet from Etsy user pixelparty is a snip at $15, and if yours truly hadn’t already put money aside for Mario Kart Wii, you’d better believe this would be on my wrist as I typed. Inc

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    ~* Excitebike *~

    Excitebike

    North American boxart
    Developer(s)Nintendo R&D1
    Publisher(s)Nintendo
    Designer(s)Shigeru Miyamoto
    Platform(s)NES/Famicom, Game Boy Advance, Virtual Console
    Release dateNES
    JP November 30, 1984
    NA October 18, 1985
    EU September 1, 1986
    Famicom Disk System
    JP December 9, 1988
    Virtual Console
    EU February 16, 2007
    NA March 19, 2007
    JP March 13, 2007
    Genre(s)Racing game
    Mode(s)Single player, multiplayer
    Rating(s)ESRB: E (Everyone) (GBA, Wii)
    Media192-kilobit cartridge

    Excitebike (エキサイトãƒã‚¤ã‚¯ Ekisaitobaiku?) is a motocross racing video game franchise made by Nintendo. It first debuted as a game for the Famicom in Japan in 1984 for a price of 5000 yen. It is the first game of the Excite series, succeeded by its sequel Excitebike 64 and the spiritual successor Excite Truck.

    Gameplay

    Whether the player chooses to race solo or against computer-assisted riders, he/she races against a certain time limit. The goal is to qualify for Excitebike (the championship) race by coming in at third place or above in the challenge race (preliminary race). The time to beat is located on the stadium walls (for first place) and in the lower left corner (for third place). In any race, the best time is 8 seconds ahead of third place. When the player places first, then they get a message: "It's a new record!"

    The player controls the position of the red motorcycle with the Y-axis of the directional pad, and controls acceleration with the A and B buttons. Using B causes improved acceleration, but causes the motorcycle's temperature to increase as shown on a bar at the bottom of the screen. If the temperature exceeds safe limits (the bar becomes full), the player will be immobilized for several seconds while the bike cools down. If the bike goes over an arrow, it is automatically cooled down.

    While the bike is in the air, the pitch of the motorcycle can be modified with the X-axis of the directional pad, left raises the front, while right lowers the front. The up and down arrows on turn the hand bar left and right, respectively when the bike is on the ground.

    The player, at the start of the game, can choose whichever track he/she wants to race in, from 1-5.

    Track times

    By placing third or better in any challenge race, the player advances to the Excitebike race of the same track number. For example, if the player placed third or better in track 4 of the challenge race, he/she goes to the track 4 of the Excitebike race.

    By placing third or better in any Excitebike race, the player advances to the next Excitebike race. For example, if the player placed third or better in track 4 of the Excitebike race, he/she goes to track 5 of the Excitebike race. The Excitebike races are little tougher than the challenge races, and that's why the best times in an Excitebike race are longer than in the challenge race (except in tracks 3 & 5). These are the best times on the tracks in the Excitebike races:

    Excitebike for the Nintendo Entertainment System.

    Modes

    ExciteBike has three modes of gameplay. In Selection A, the player races solo. In Selection B, CPU players join the player. They act as another obstacle; hitting one from the back will cause the player to fall off the bike, while any CPU riders hitting the player's rear wheel will cause them to fall off.

    In Design Mode, the player has the ability to build his or her own racing tracks. The player can choose hills and obstacles of various sizes and place them. The player can also choose where to finish the lap, and how many laps there are (up to nine). After it is finished, the player can race the track in either Selection A or Selection B.

    The game allowed saving the custom-designed track to cassette tape, requiring the Famicom Data Recorder peripheral (basically the Famicom equivalent of the C-64's Datassette). Since this peripheral was only available in Japan (intended for use with Nintendo's Family Basic), track saving was effectively unavailable to American and European players (the game's English manual states that "Save and Load menu selections are not operable in this game; they have been programmed in for potential product developments."). Unlike Wrecking Crew, Excitebike was never re-released for the Famicom Disk System in its original form. Courses created using the Virtual Console release can actually be saved to the Wii's internal memory.

    Ports and enhanced remakes

    The original Excitebike has appeared on a number of gaming platforms since its debut in 1984.

    • A version of the game was released for the Japan-only NEC PC-8801 by Hudson Soft in 1985.
    • An enhanced version was released in 1987 for Nintendo's Vs. Unisystem and in Japan for the Famicom Disk System. The FDS version contains different music and a versus mode for two players. Its rewritable disk format allows the player to save created tracks.
    • A special Japan-only edition of the game, entitled BS Excitebike Bun Bun Mario Battle Stadium, for the Super Famicom's Satellaview online service features Mario characters and themes. Playable characters included Mario, Luigi, Wario, and Toad.
    • Players can unlock the title on the Nintendo 64 sequel game Excitebike 64.
    • Players can unlock the title (one of several bonus NES games included) on the GameCube game Animal Crossing.
    • In 2003, it was released as a five E-card set game, entitled Excitebike-e, for the now-discontinued e-Reader, a device for the Game Boy Advance used for scanning special "e-Cards" to play games, obtain information, or unlock special content.
    • In 2004, it was released as part of the Game Boy Advance Classic NES Series. This version is the first non-Japan version to allow the player to save their tracks, although this port only has one savable track.
    • The game was added to the European Virtual Console on February 16, 2007, the same day its spiritual successor, Excite Truck, was released there. The game was added to the North American Virtual Console on March 19, 2007.

    Cameos and homages

    • In the game Super Smash Bros. Melee, the Excitebike is an obtainable trophy.
    • Excitebike was parodied in a microgame in WarioWare, Inc.: Mega Microgame$, and returned as both a microgame and a full game in WarioWare: Twisted!.
    • Level 16 of Tetris DS's standard mode is themed after Excitebike.
    • The original was a minigame on Excitebike 64.
    • "Lazy" characters in Animal Crossing: Wild World say they will use an "excitenet" before the bug-off.
    • There is a song entitled Excitebike by the band Lightning Bolt.
    • In The Urbz for the GBA and DS, the bike mini-game is very similar to Excitebike.
    • In the game Super Smash Bros. Brawl, the Excitebike can be summoned to assist the summoner. The bikers appear as two-dimensional pixellated sprites, as homage to their original appearances.

    External links

    • Excitebike guide at StrategyWiki
    • Excitebike at MobyGames


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