| Donald Duck's Playground |
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| | Developer(s) | Sierra On-Line | | Publisher(s) | U.S. Gold (C64) Sierra On-Line (others) | | Engine | Adventure Game Interpreter | | Platform(s) | Amiga, Atari ST, Commodore 64, IBM PCjr | | Release date' | Commodore 64 1984 Atari ST, Amiga 1986 IBM PCjrPC' 1988 | | Genre(s) | Educational | | Mode(s) | Single player |
Donald Duck's Playground is a computer game for the Commodore 64, based on the Walt Disney cartoon and comic book character Donald Duck. It was also ported to the IBM PCjr, Atari ST and Amiga. The player takes the role of Donald Duck, whose job is simply to earn as much money as possible. To do this, Donald can get himself a job in any of four different places: a greengrocer's, a railroad, a toy shop or an airport. Each job shift lasts from one to eight minutes, as the player wants, in which time Donald has to earn as much as he can.
The jobsDonald has a different task at each job. He earns a set amount for each part of his job; on the Intermediate level, these wages are doubled; on the Advanced level, these wages are tripled.
The playgroundDonald can spend his hard-earned wages by buying various items such as ladders and swings for a playground for his nephews Huey, Dewey and Louie to enjoy. Each item can be placed at a specific place on the playground. By going across the railroad, Donald can call up one of his nephews (in practice, the player character switches from Donald to his nephew), and he can then play on the playground.
External links- Donald Duck's Playground at MobyGames
- Donald Duck's Playground at '80s DOS Games
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