| Counter Strike: Source (CS:S) |
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| | Developer(s) | Valve Corporation Turtle Rock Studios | | Publisher(s) | Valve Corporation | | Distributor(s) | Valve Corporation Unalis (Taiwan) | | Engine | Source Engine | | Platform(s) | Microsoft Windows | | Release date | August 11, 2004 | | Genre(s) | First-person Shooter | | Mode(s) | Multiplayer | | Rating(s) | ESRB: "M" 17+ PEGI: 16+ OFLC: MA15+ USK: 16+ | | Media | CD (4) or download or DVD | | System requirements | Windows- Windows ME/2000/XP/Vista
- 1.2 GHz CPU (2.4 GHz CPU recommended)
- 256 MB RAM (512 MB RAM recommended)
- DirectX 7 graphics card (DirectX 9 graphics card recommended)
- Internet connection (broadband or better recommended)
| | Input methods | Keyboard, Mouse, Joystick |
Counter-Strike: Source is a computer video game developed by Valve Corporation. It is a remake and update of an older version of the game, which originally started as a modification of Half-Life, a single-player first person shooter. As in the original version, Counter-Strike: Source games pit a team of counter-terrorists against a team of terrorists in a series of rounds. Each round is won by either completing a mission (such as detonating a bomb or rescuing hostages) or by eliminating all members of the opposing team. Unlike Half-Life: Source, the game is a complete remake using Valve's Source Engine, instead of a port with additional content.
HistoryPre-loading of Counter-Strike: Source to cybercafe owners (as part of the Cyber Cafe program) began on 9 August 2004, being released for play two days later. Vouchers for the pre-release game were available with the purchase of ATI Radeon video cards and with Counter Strike: Condition Zero; the pre-load for these users began on 16 August 2004, with the game again becoming available two days later. The game can be bought individually on retail boxes or in "game packs" which Counter-Strike: Source comes bundled within, with prices varying from US$ 19.95 to US$ 99.95 The game is rated T for Teen by ESRB for ages 13+(digital download in Steam software). Only 1 day after the initial cyber-cafe release Valve began what would become the first in their long line of updates for CS: Source. By the time of its official release almost two months later, Valve had eliminated numerous bugs and added several updates and patches. The betas and official release versions shipped with only two player models (one per team) - the "Phoenix Connection" terrorist (a member of the fictional Phoenix Faction) and the SEAL Team 6 counter-terrorist. Being an early version, the player models were low quality and out of proportion, giving rise to being commonly described as having "peanut-heads". Valve released several successive versions of the two original characters. Around Christmas 2005, an update was released for CS: Source, adding two new player models - the GIGN and Guerilla. This was followed by the addition of the Leet and SAS player models on March 1st, 2006, and the GSG 9 and Arctic models on April 12th, 2006. Changes from Counter-Strike to CS: Source include the improvements inherent to the Source engine (such as better graphics and modified physics), as well as updated models, animations, maps, sounds, and some small gameplay changes.
Professional Competitive GamingCompetitive gaming for Counter-Strike: Source includes many leagues, ladders, and tournaments. There are many amateur leagues for the game, including the Cyberathlete Amateur League, Electronic Sports League, ClanBase, Enemydown, theSGL, the TeamWarfare League, and the Online Gaming League, as well as the professional league, the Championship Gaming Series. The Championship Gaming Series has announced that they will give away $1,000,000 USD to the team who wins the World Finals in November of 2007. The total number of competitive teams for this game is in the thousands and is approaching the tens of thousands. Also, there are often tournaments at Local Area Network centers or other large venues in which the top teams win prizes. These tournaments are very frequent and consist of a few teams to a few hundred teams. Sometimes clans/groups would stay together but go up against a group of random/unknown players played on a match server, normally called a MIX.
CustomizationBecause of the large fan-base that Counter-Strike: Source has accumulated, there are a wide variety of different customizations and addons that can be used with the game. There is a large fanbase for the game that creates customized sounds, textures, weapon skins and player skins. However, under the rules of Valve Anti-Cheat(VAC), models for objects within maps cannot be edited, so that a player using a different model other than the standard does not have an advantage over another person.
MapsMaps are frequently made by players for the game, and the easy-to-access Valve Hammer Editor allows anybody to create their own. The number and types of custom maps (and indeed, custom map categories) for the game is constantly rising, which means that most people can find something to their taste. There are several types of maps available, such as DE (Defuse), CS (hostage rescue) and AS (assassination). For further information, see the Counter-Strike article. Other maps from the previous Counter-strike series have not been released on Counter-Strike:Source, however some of these maps were remade with Valve's Editor Tool.
ModsLike many other modern first-person shooter games, Counter-Strike: Source has been heavily modded by its developer community. Server-side gameplay customizations are typically implemented using Valve's Source SDK for Server Plugins. Server-side mods like Sourcemod and EventScripts build on to the basic RCON commands as well as with the gameplay customizations. The Quake Sound Pack, the popular game sounds available with Sourcemod is actually a misleading title. The sounds, which include: "First blood", "Godlike", "headshot", "dominating", "ultra-kill", "m-m-m-monster-kill", "holy shit!", "multi-kill", "unstoppable", "team killer", "rampage", "ludicrous kill", "killing spree", and "wicked sick" are all from Unreal Tournament 2003. The only sounds from Quake 3 are "Prepare to Fight!" and "Humiliation", which occurs when a player kills another player with the melee weapon.
Skins/ModelsThe ability to add new models and skins (thanks to the Valve SDK) to CS: Source is possibly the biggest part of the CS customization community. Skins (or textures) refers to the actual images applied to parts of the game - the player models, weapon models, and even maps themselves can be retextured by anybody. Models refers to the actual 3D-elements displayed on screen - VAC offers a server side variable to ensure only certain models and materials are used (sv_pure) intending to stop material based wallhacks etc. however, not all servers use these limitations as they are optional. Models can be changed either by the player, by adding files to their cstrike folder, or by the server they are playing on using a server side plugin such as sourcemod. The difference is that if a player changes a model on their own machine, only that player will see the changes; However if the model is altered by a server-side plugin or tool, then the model that the player wearing is seen by everyone on that server at that time but the player can also edit those models too.
Map typesThere are many different map types in Counter-Strike: Source. Most of them are just created by clans and have their tag in front (ex. clanname_mapname) There are many fewer recognized in the gaming world by players of the game. The types of maps recognized by FPSbanana.com CS:S maps archive are as follows in order of category with most map to least maps: - AIM - Combat/Skill/Aim at the enemy from long distance
- AS - Assassination
- AWP - Sniper War
- BA - Battle Arena
- BHOP - Jumping map
- CL - Climb Map
- CS1 - Hostage Rescue
- DE3 - Bomb/Defuse
- DM - Death Match
- ES6 - Terrorist Escape
- FUN - Fun Type
- FY - Frag Yard
- GG5 - Gun Game
- GLASS - Glass Fun
- HC - Happy Camper
- HE - Grenade War
- KA - Knife Arena
- KZ - Climb Map
- JK - Pistols Only
- PA - Prepared Assault
- PB - Paintball
- SCOUT - Scout Sniper War
- SG - Shotguns Only
- SLIDE - Sliding Floor Map
- STARZ - Custom Starz-made Map
- SURF2 - Surf Style
- XC - Climb Map
- ZM4 - Zombie Mod
1 = The original Counter-Strike: Source game type. Terrorists have to "guard" the hostages, whilst the Counter-Terrorists have to reach the Terrorists base (where the hostages are held - the Terrorist starting point), and take them back to their base (starting point). 2 = Surf Style maps consist of ramps that you can slide on (hence surf). This works using a flaw in the game engine: when a player strafes upwards respective to a surface with an angle of less than ~45 degrees, he doesn't slip off the surface, but 'cuts' into it, allowing him to slide in the direction he is looking, as long as he uses the d/\a rule. The rule works as follows: if he surfs on the left of a ramp, he holds down the 'strafe right' key. If the player surfs on the right of the surf, he would press the 'strafe left' key. There are normally no guns on surf maps, unless a player has "completed" the map, by getting to the end of the map or by reaching certain difficult-to-access areas. 3 = The second original Counter-Strike: Source game type. Terrorists have to plant the bomb at a bomb site (usually A or B, but there are sometimes 3, which is called C). The Counter-Terrorists have to then defuse it, before it blows up (the bomb timer varies by server). The game may end early if the whole of one team has been killed.
4 = A modification of the game. In Zombie Mod there are two teams, the Counter-Terrorist and the Zombies. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. After a random amount of time (2-10 seconds), one player is changed into a Zombie, (complete with custom skins and a model), unable to use any weapon other than the knife, and is given 5,000 health. He is changed to the Terrorist team and everyone else to the Counter-Terrorist team to allow for an operational scoreboard. Zombies can also run a lot faster than humans, are provided with night vision and have a 125º ‘Field Of Vision’ instead of the regular 90º. His only goal is to infect as many humans as possible by slashing them once with the knife, each scoring him one frag. Each subsequent Zombie is given 2,500 health, moved to the Terrorist team and also reduced to using their knife only. Zombies are knocked backwards with each shot so their only hope of survival is attacking in numbers. One can also find Zombie game type running on non-zombie mod maps. For these servers, the game-play is similair but still different: Zombies don't have an increased field of view, nor do they have night vision. They have around 300 health instead of 5000, which regenerates very quickly if lost. Instead of one person starting off as 'the' zombie, the server automatically balances the teams so that the zombies outnumber the counter-terrorists. Zombies don't 'infect'; they simply kill. Again, they can only use a knife. 5 = A modification of the game, which is installed on the server, not local computer. Players must progress through a series of weapons, consisting of all the guns in the game, by earning a kill with each of them. Once all of the guns have been completed the player must achieve a final knife kill to win the game. 6 = A modification of the game. Terrorist Escape maps feature an inability for terrorists to buy weapons. There are often armories hidden somewhere on the map, to help escaping terrorists.
Hacking/CheatingThe action known mostly as "hacking" is when a player purposely downloads or acquires a small file that you run while you play Counter Strike. It allows you to in game (depending on the hack version number) toggle features on such as aimbot, a feature that automatically places cross hairs on an enemy. There are also wall hacks, which let you see directly through walls of any kind. Hacks/Cheats that alter the gameplay in ways like wall hacking is a ban-able offense to the Valve community. If a Counter Strike Source owner is caught hacking/cheating (by demoing or screenshots) their STEAM ID along with the evidence can be submitted to the admin team of the server, or to various anti cheat databases, such as 'Steambans'. The VAC system scans, upon joining a VAC secure server, the players memory, and if a hack/cheat is found, the player can be permanently banned from such VAC secure servers.
References - ^ When will CS: Source be released?. CS-Nation.
- ^ CSS Purchase Options. Valve Software.
- ^ CS: Source Updates History. steampowered.com. Retrieved on 2007-10-23.
- ^ Counter-Strike Strategy and Competitive gaming. counterstrikestrats.com.
- ^ FPSBanana CS:S Maps archive. fpsbanana.com.
- ^ A Counter-Strike:Source gaming community that specializes in sponsoring community clans.
- ^ A Counter-Strike:Source gaming community that pioneers admin resources and a gaming experience on the west coast of the USA.
| The Half-Life series and related topics |
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| | Main series | Half-Life (Opposing Force · Blue Shift · Decay) Half-Life 2 (Episode One · Episode Two · Episode Three) Portal | | | Other games | Codename: Gordon · Counter-Strike · Day of Defeat · Team Fortress Classic · Half-Life 2: Deathmatch · Half-Life 2: Lost Coast · Half-Life: Source · Half-Life 2: Survivor · Half-Life: Uplink · The Orange Box | | | Playable characters | Gordon Freeman · Adrian Shephard · Barney Calhoun · Doctor Gina Cross · Doctor Colette Green | | | Major characters | Alyx Vance · Arne Magnusson · Dog · Eli Vance · The G-Man · Isaac Kleiner · Judith Mossman · Wallace Breen | | | Minor characters | Father Grigori · Odessa Cubbage · The Resistance · Doctor Richard Keller · Doctor Rosenberg | | | Species | Combine · Headcrab · Vortigaunt · Other creatures | | | Locations | Black Mesa East · Black Mesa Research Facility · City 17 · The Coast · Nova Prospekt · White Forest Rocket Facility · Ravenholm · Xen | | | Notable events | Seven Hour War |
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| Video games developed by the Valve Corporation |
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| | Half-Life series | Half-Life (Opposing Force · Blue Shift · Decay) · Uplink · Source Half-Life 2 (Episode One · Episode Two · Episode Three) · Deathmatch · Lost Coast · Survivor Portal | | | Counter-Strike series | Counter-Strike · Condition Zero · Counter-Strike: Source · Counter-Strike Neo · Counter-Strike Online | | | Day of Defeat series | Day of Defeat · Day of Defeat: Source | | | Team Fortress series | Team Fortress Classic · Team Fortress 2 | | | Other products | Deathmatch Classic · Gunman Chronicles · Left 4 Dead · Ricochet · The Orange Box |
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