Сотрудниуки фирмы Codemasters уже успели сообщить о том, что гоночный симулятор Race Driver: Grid отправлен на печать. И на прилавки магазинов игра поступит 30-го мая в версиях для PlayStation 3, Xbox 360 и PC. Разработчики пообещали удивить геймеров реалистичной физикой поведения автомобилей, красивой графикой, а также нереальной скоростью. Ну что же - будем с нетерпением стоять в очередях магазинов.
Codemasters ha desvelado que, con motivo de la celebración del reciente lanzamiento de la demo de Race Driver: GRID para las consolas Xbox 360 y Playstation 3, un BMW Serie 3 será la recompensa para el campeón de esta increíble competición europea por conseguir la vuelta más rápida del Jarama. La versión demo jugable de Race Driver: GRID ofrece un intenso desafío desde el principio, donde los jugadores tendrán que competir en eventos GRID World para un solo jugador y carreras online para 12 j
DiRT Review 20 05 2008 Ahhh DiRT the 360’s first (decent) venture into the field of off-road racing. DiRT is brought to us by Codemasters the same company that brought us the ToCA Race Driver series. DiRT is an interesting rendition of high speed, high risk off-road point-to-point racing (also known as Rally Racing), while the core race type is Rally Racing, other types of races are present and equally entertaining such as cross country circuit races, hill climbs, and one on one showdowns.
The Codemasters FAQ for Race Driver: GRID has been put online and provides an interesting insight into the balance between the Arcade and Simulation aspects of the game. Some big things come out in this FAQ and that is that this is much more of an Arcadey game than previous Codemasters racing games have been. In GRID there are no car tuning or set up options, at all. While I appreciate Codemasters wanting to broaden the appeal of GRID to the wider Arcade racing audience, this move won’t go
Según la nota de prensa de la compañía que nos ha sido remitida la demo del nuevo juego de Codemasters, Race Driver Grid llegará hoy a XBOX Live y a PlayStation Store este mismo jueves, en la demo podremos disputar todo tipo de carreras en diversos circuitos, además de los famosos TimeTrials, el campo de batalla en el que lucharás por tu BMW Serie 3. La empresa ha anunciado que para celebrar el lanzamiento de la demo, se ofrecerá como recompensa al mejor tiempo en una vuelta un BMW Serie 3.
LMA Manager, TOCA Touring Car series, Colin McRae Rally series, Operation:Flashpoint, Dizzy series, Brian Lara Cricket series
Website
http://www.codemasters.co.uk/
Codemasters (earlier known as Code Masters and often nicknamed Codies in magazines) is one of the longest running British video game developers. The CEO is Rod Cousens, formerly of Acclaim. In 2005, Codemasters was named as the top independent games developer by "Develop magazine", an international monthly journal for video game developers .
History
Founded in 1985 by Richard and David Darling (who worked previously for Mastertronic), Codemasters quickly established themselves in the growing ZX Spectrum market, mostly with action games that required the player to solve simple puzzles by combining different objects. One of the best examples of these games are the Dizzy series. While Codemasters found their roots in the ZX Spectrum, they did not exclusively write for this one computer - they also released software (including the Dizzy series) for the Enterprise 128, Vic 20, Commodore 64, Commodore 16, BBC Micro, Acorn Electron, Amstrad CPC, Atari 8-bit, Commodore Amiga and Atari ST.
They were famous for releasing a long series of games called "Advanced Something Simulator" or "Professional Something Simulator". This led to the parody "Advanced Lawnmower Simulator" being developed, praised to the skies and then published by Your Sinclair magazine as an April Fool's Day stunt.
Codemasters were one of a number of software houses in the 1980s that only released low-retail-price titles. Hence when, in 1992, they began to cut down on the budget releases in favour of full-price titles, they attracted the ire of many fans and the gaming press, the latter questioning the commercial logic behind it as Codemasters had known a great deal of success from their budget titles.
As the 8-bit computer market diminished, Codemasters turned to developing for the 8-bit and 16-bit console markets, as well as moving away from their budget title legacy to more full-price games on the 16-bit computers - 1993 saw the last title in the budget Dizzy series, Crystal Kingdom Dizzy, although they released a full-price Dizzy game, Fantastic Dizzy later. They had major success with the Micro Machines series and Pete Sampras Tennis on the Sega Mega Drive. Both franchises featured the J-Cart, allowing two extra controllers to be attached to the game cart without requiring EA's 4 way play or SEGA's four player adaptor.
The company also attracted both smirks and scorn from the gaming press and the gaming public in the 1980s with gleaming quotes that appeared to come from the gaming press on the packaging of their games (e.g. "This game is absolutely brilliant!" on Fruit Machine Simulator) - a standard feature of game packaging. However, on closer inspection, the quote could be seen to be attributed to none other than David or Richard Darling, the founders of Codemasters.
Console Mods
Codemasters is notable for making the large majority of games published by the controversial Camerica company, which bypassed Nintendo's lock-out chip by glitching it and produced unlicensed NES games. These NES games were known for being shiny gold and silver cartridges that were slightly different from normal NES cartridges in shape, though they still fit into the cartridge slot. Many Codemasters titles were also featured on Camerica's Aladdin Deck Enhancer.
In 1990 Codemasters developed a device called the Power Pak, later renamed the Game Genie. It was a cheat cartridge for the NES, released in the US by Galoob and in Canada and the UK by Camerica.
Recent History
Codemasters have since continued to release titles for later generation systems, such as the TOCA Touring Car series, Colin McRae Rally series, Brian Lara International Cricket series and Operation Flashpoint. They currently own the rights to use the title Operation Flashpoint 2: Dragon Rising, but have parted with the original developer Bohemia Interactive Studio. In spite of this, Codemasters released Operation Flashpoint: Elite, developed by Bohemia, for Xbox in October 2005. June 2006 saw the long awaited release of Sensible Soccer 2006. In June 2007 Codemasters were purchased by equity group Balderton Capital and they changed their logo to an interlocked metallic C and M. Later that month they released the latest in the Colin McRae Rally series, DiRT. They have recently published Overlord and Clive Barker's Jericho.
Following the death of Colin McRae on September 15, 2007, Codemasters released a public statement on this.
In March 2008 Codemasters announced a new deal with . The new partnership will focus on titles for DS and Wii, including Nanostray 2, Toy Shop, Cake Mania 2 and Nancy Drew: The Mystery of the Clue Bender Society for DS, and Wild Earth: African Safari, Our House and Cake Mania for Wii.
On May 9, 2008, it was announced that Codemasters had won the rights to the Formula One license after Sony's deal had run out. Codemasters will release their first F1 game in 2009.
Behind-the-scenes documentary
In the early 1990s, the studio was the focus of an entire edition of "It's a Living", a regional ITV programme that examined unusual careers and companies. The show was able to examine the inner workings of the offices and was primarily concentrated on the development of Cosmic Spacehead, plus the marketing efforts surrounding it.
Games
For games with articles, see Codemasters games.
References
^ Codemasters ‘on top of the world’ as top 100 games developers league is revealed, Games Industry Biz, 06/05/2005
^ "PRESS RELEASE: Balderton Capital buys out founders of Codemasters, company receives £50m funding from Goldman Sachs", Gamesindustry.biz, 2007-06-14.
^ Codemasters release statement regarding Colin McRae's Death