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Call of Duty 3 per PS3 Febbraio 8th, 2008 Call of Duty 3 è uno tra i più bei videogiochi di guerra mai prodotti da Activison, ambientato in Francia durante la seconda guerra mondiale nel 1944, sarai tu il protagonista di una guerra realistica, parteciperai infatti alle battaglie decisive della seconda guerra mondiale. Continua a leggere » Tags: bellici, Call of Duty 3, guerra, playstation 3, PS3, sparatutto, Videogiochi Categoria: Videogiochi | Inserisci un commento »
Xbox 360 November 7, 2006 November 10, 2006 November 15, 2006 March 29, 2007 Xbox November 7, 2006 November 10, 2006 November 22, 2006 PS2 November 7, 2006 November 22, 2006 November 24, 2006 Wii November 19, 2006 December 6, 2006 December 8, 2006 PS3 November 17, 2006 March 23, 2007 March 23, 2007 June 14, 2007
Genre(s)
First-person shooter
Mode(s)
Single player, Xbox Live, PlayStation Network, multiplayer modes: War, ctf, etc.
Rating(s)
ESRB: T PEGI: 16+ BBFC: 15 USK: 18+
Media
DVD-DL, Blu-ray Disc, Wii Optical Disc
Call of Duty 3 is a World War II first-person shooter and the third installment in the Call of Duty video game series. It has been released for all three seventh generation video game systems: the Xbox 360, PlayStation 3, and Wii. It has also been released on the PlayStation 2 and Xbox. Call of Duty 3 is the only numerical sequel to date to have been a console-exclusive game alongside its side-story games like Call of Duty 2: Big Red One and Call of Duty: Finest Hour before it. It was released on November 7th, 2006.
This game was a launch title for the PS3 and Wii in the U.S., Europe, and Australia. It was also the first major Call of Duty installment not to be released for PC. It was also the second major installment in the Call of Duty series not to be developed by Infinity Ward after Call of Duty 2: Big Red One, both of which were released by another of Activision's design branches Treyarch, both games were released adjacent in the Call of Duty series after Infinity Ward's Call of Duty 2.
Single Player
The single player is modeled after the Normandy breakout, where the British, Canadian, Polish, American, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 playable campaign missions.
American Campaign
In the American missions, the player assumes control of Private Nichols, recently arrived in France and eventually attached to the 29th Infantry Division. Nichols and his squad participate in the capture of Saint Lo. After that, the squad is folded into the 90th Infantry Division and sent to secure the wooded area of Saint Germain-Sur-Seves, where intense hedgerow fighting took place. Soon after, the 90th assault the town of Mayenne, where Pvt. Huxley is tasked with defusing bombs planted on a bridge. Huxley is wounded before he can carry out the order, and Sergeant McCullin, the unit leader and also a former combat engineer, volunteers to defuse the bombs. McCullin successfully defuses the bombs, but is killed in the process. Corporal Dixon then assumes command of the squad and is promoted to sergeant. The squad is later tasked with clearing out Foret d'Ecouves, so 2nd Battalion can move through. The squad then participates in clearing out a nearby town. Towards the end of the assault Dixon is wounded but survives. The unit is then sent to defend the town of Chambois from Axis forces trying to run through the Falaise Gap. Guzzo then marks German positions with flares for air support. While laying smoke, Guzzo is then injured and Dixon and Nichols come to his aid and extract him to relative safety. While treating Guzzo, Dixon is shot through the chest. His last words are "McCullin told me to tell you, he said go to hell. But you're OK Guzzo. You're OK." Guzzo, while still injured, takes command of the squad. After fighting through the rest of the town, the squad then holds off the Germans attacking until reinforcements arrive. In the last cut scene Nichols is sitting in the back of a truck, as he was at the start of the game and Guzzo walked to the back of the truck and looks at the bunch of recruits and says "One rule, you're no good to me dead." One of the replacements says "What kind of pep talk was that?" To which Huxley replies, "You want inspiration Private? Read a poem!" This is the exact conversation that Huxley and Dixon had at the start of the game in the back of the truck.
British campaign
During the British campaign, the player controls Sergeant Doyle, a returning character from Call of Duty: United Offensive and member of the British Special Air Service. Doyle parachutes in France with a squad led by Major Ingram, also of Call of Duty: United Offensive fame, and meets up with members of the French Resistance. Soon after making contact with the French resistance, S.A.S and French resistance fighters attack a position of Flak 88's. Soon after, French resistance and S.A.S try to destroy a German held fuel plant. During the attack Major Ingram is captured and tensions flare as Corporal Keith accuses one of the Resistance members, Marcel, of collaborating with the Germans. Against the advice of the Resistance, Keith and Doyle attempt to locate Major Ingram. Soon after rescuing Major Ingram, French and British fighters attempt to stop the executions of captured resistance fighters. They rush to save as many as they can, but in the process the Resistance lose one of their significant members, Isabelle DuFontaine, who is killed after planting an explosive charge on an armored car. Cpl. Keith is then seen comforting Marcel, showing he has faith for the French.
Canadian campaign
The Canadian aspect of the campaign involves members of the 4th Canadian (Armoured) Division. It is centered on Private Cole, led by First World War veteran Lieutenant Robiechaud, who demonstrates a proud and often haphazard style of leadership, often making assaults and completing objectives beyond his assigned mission at the risk of his own men. Robiechaud commands a platoon in the Argyll and Sutherland Highlanders of Canada. The platoon captures an industrial area and successfully defends it from superior numbers of German infantry and armor. In further missions, the unit clears a forest near the Laison River, during which Robiechaud berates the young radioman Private Baron over his lack of combat participation. Tension builds between the two, and Baron insists that he is not a coward. Robiechaud dismisses him and assigns him to act as radio operator for a Polish unit. Robiechaud proceeds to clear a town to rescue captured Canadian tankers, but rather than withdraw with the rescued servicemen he decides to assist in capturing the whole town. After a Tiger II appears the platoon plants demolition charges in a German ammunition dump to destroy the tank, but when Callard tries to defuse a defective charge, the platoon is decimated. Robiechaud and Cole are wounded, and Sergeant Callard is killed. A saddened Robiechaud decides to nominate Callard for the Victoria Cross and promote Cole to corporal. They then start moving reinforcements through the town to help the Polish defending Hill 262.
Polish campaign
The Polish campaign revolves around Cpl. Bohater, a tank driver in the Polish 1st Armored Division. Cpl. Bohater participates in a sweep across the French countryside, engaging German armor. The Polish later move into position at the base of Hill 262, which is later assaulted by the remnants of the German 7th army desperate to escape the Falaise Pocket. Bohater and his crew defend the hill against attacking German tanks, but eventually their tank is damaged and the crew abandons it. They join in the battle alongside the Polish infantry units and other tank crews, holding off the German attack. The Polish continue to take heavy casualties and, waiting for Canadian reinforcements, start to retreat up the The Mace through pockets of German infested trenches. The Canadian radio operator, Pte. Baron, who was in the player's squad in the Canadian campaign, arrives to call in artillery. As the Germans push Bohater and his crew backwards towards the summit one of Bohater's crew members, Pvt. Ulan, ask Pte. Baron, "So where are the rest of the Canucks?" To which Pte. Baron responds, "Don't worry, you'll see green flare soon enough!" As he goes to call in artilley for yet another time Pvt. Ulan says, "Your post is about to be shot to pieces! You're running away from bullets! Not job!" To which he replies, "I am not a coward! I'm not running away!" Then he stands and is shot in the head. In the dying minutes of the level Major "Papa Jack" Jachowicz bravely commands Bohater to defend this hill. He defends the other side of the hill and finally, as green flares illuminate the skies, the Canadian infantry arrives to save the day for the Poles on Hill 262. In the aftermath of the battle, most of Bohater's crew has been killed. In the final cinematic for the Polish and Canadian campaigns Lt. Robiechaud and Papa Jack speak to each other about the battle. Lt. Robiechaud apologizes for being late and notices that Papa Jack is getting emotional. Lt. Robiechaud asks if Papa Jack is alright. "I will be home soon. They will surender soon" "The Bosch,that is not likely, not while they still has a way out." "That being?" Chambois
Multiplayer
In addition to the single-player campaign, Call of Duty 3 features a wide range of multiplayer modes for players to participate in - each team allowing up to 24 on the PS3 and the Xbox 360, but 16 for the PS2 and Xbox in a single match, three times the limit that impeded Call of Duty 2 on console platforms, but three times smaller than that allowed on the PC version of Call of Duty 2. This is only in the online mode. All team game modes feature the soldiers of the Allied nations (Specifically the US forces only. Canadians, British SAS, and Polish forces are not featured in MP) versus those of the Axis (German). However, the Multiplayer feature was not included in the Wii version, the only seventh-generation console not to have had the option included.
Xbox 360
As with many other Xbox 360 games, Call of Duty 3 divides its multiplayer aspect into Player and Ranked matches. Player matches allow players to invite other players into their games, but do not contribute points toward the leader board or unlock achievements. Ranked matches pit the player with and against teams of random players, and contribute towards player points and allow players to unlock achievements.
While the Xbox 360 supports up to 4 players on the same console (splitscreen mode and player matches), the PS3 is currently only able to support one player online at a time.
Game Modes
The game features six game modes, five of which are team based, and one individual:
Game Mode
Description
Battle
Traditional Deathmatch-style game-play - the only individual game mode. The score at which the game ends depends on the number of players, and decisions of the game host, but is by default set to 20, the more killed, the better. A certain number of kills gets players a promotion, i.e. to corporal, who gets a smoke grenade and one additional frag grenade.
Team Battle
Two teams (Allies and Axis) battle, the only objective being to eliminate the opposing team. The score at which the game ends depends on the number of players, and decisions of the game host, but is by default set to 100.
War
There are several fixed flags around the map (either five flags or three, depending on the choice of map) and teams must gain control of one before moving onto the next. Allies and Axis start with equal numbers of flags and a neutral flagpoint in the center. The team who takes all flagpoints first wins. In the event of a tie, the team that held the neutral flag the longest wins.
Capture-the-Flag (CTF)
Each team has a flag at their base. Teams must infiltrate the enemy base and bring the enemy flag back to their own base. Generally, the first team to capture the enemy's flag 5 times is victorious. In the event of a tie, the team with most kills will be the winner.
Single CTF
Teams spawn on either side of the map. Flag spawns in center. Objective is to successfully take the flag to the opposing team's base. Generally, the first team to take the flag to the enemy base 5 times is victorious.
Headquarters
A radio spawns at a random location on the map - teams must possess the radio. The team who successfully possesses the radio establishes a base there. Teams must either defend or attack the base. The team who established a base at the radio gains a point for each second they remain in control of the base - if the opposing team destroys the base, they gain ten points. Normally, the first team to 300 points wins.
Gameplay
There are various features and functions which add to the realism of gameplay.
Classes
Moving away from the game-play style of previous Call of Duty games, where players would simply select a team and weapon, Call of Duty 3 multiplayer bears closer similarity to that of the Battlefield series, in that players select a class of soldier and a team, the chosen class defining both the player's weaponry and the unique abilities that they will hold over the other classes. There are seven classes of soldier to choose from, with different weapons (although of similar specifications) depending on which side the player fights. Every class has a sprinting action used instead of the normal binoculars used when the usual binocular button (during single player mode) is pressed.
Classes include riflemen, light and heavy assault, medic, scout, support and anti-armor. Players select a class when entering a match, but can change classes after they have been killed. Each class has a primary weapon, a pistol, and a unique ability, such as reviving team mates as a medic, calling in artillery as a scout, laying mines as light or heavy assault, giving ammunition as anti-armor or support, or firing rifle grenades as a rifleman. Unlike in previous Call of Duty titles, the player can only switch their side arm and not their primary weapon. This fact has drawn some criticism due to the fact that once empty the player is forced to keep their empty weapon instead of picking up another weapon to replace it.
Vehicles
Please help improve this section by expanding it. Further information might be found on the talk page or at requests for expansion.
A wide variety of vehicles are available for players on both sides. Each side has an armoured motorcycle, an armoured jeep with a mounted machine gun, and two different tanks used by the two competing sides during World War II. The Allied side would be able to use an American M4 Sherman Tank while the Axis side would be able to use a German Panzer IV Tank. Despite the differences of these tanks in real life, they both have the same functions in the game.
Game mechanics
Please help improve this section by expanding it. Further information might be found on the talk page or at requests for expansion.
Players have a HUD which includes a game map.
Soundtrack
The soundtrack for Call of Duty 3 was composed by Joel Goldsmith. The soundtrack is available as a Wal-Mart exclusive. However, you can listen to 4 of the 20 tracks online at Joel Goldsmith's website.