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    GAME CONSOLE & PC RELATED: "Black Isle Studios"

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    Black Isle Studios


    Обзор Fallout 3. Часть 1.

    Битва фанатов, нефанатов и бывших фанатов вокруг этой игры задолго до её выхода развернулась в Сети, смущая юные умы и внося полную неразбериху. Помнится, после просмотра одного из роликов третьего Fallout-a ваш покорный слуга тоже не смог удержаться и почти громогласно заявил, что среди поклонников триквела окажется не более половины адептов первых двух частей. Но споры спорились, желчь выливалась, а игра спокойно двигалась к релизу. Она вышла – и теперь можно уже на основе фактов разобраться,

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    Top Ten Games of 1998

    On the surface, 1998 doesn't seem like it'd be a really popular year: But then you look at the list of games that found homes, and all of a sudden you realize that 1998 was the "sheez neez", as the cool kids say.

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    Fallout

    Fallout 22 de Octubre de 2008 • 17:18 — Franchuzas Categorías: análisis, black isle studios, fallout, pc, retro

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    Original Fallout Designer Concerned About Franchise

    While the Fallout franchise may not be in his hands anymore, Tim Cain, the original designer, is still concerned about the franchise he helped create while at Black Isle Studios. Speaking to Edge Online, he expressed his apprehension on the upcoming title from Bethesda and the planned MMO: "The biggest problem…is that the original games were designed to make you feel like you were one of the last people left on Earth… with Fallout 3 and the online version, I’m curious about how they’ll handl

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    Baldur’s Gate III bus?

    Vėl sklando gandai apie garsiojo RPG Baldur’s Gate trečiąją dalį. Manoma, kad ją kurs ne pirmųjų dviejų kūrėjai BioWare, o Atari kartu su kita, kol kas neįvardinta kompanija. Baldur’s Gate serijos žaidimas nebuvo išleistas nuo 2001, kai pasirodė Baldur’s Gate II: Throne of Bhaal. Šio papildymo kūrėjai Black Isle Studios buvo užsiminę apie naują serijos žaidimą, bet po kiek laiko studija buvo uždaryta. Dauguma jos narių perėjo į Obsidian Entertainment, kuri padėjo BioWare sukurti antrąją Neverwi

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    ~* Black Isle Studios *~

    Black Isle Studios
    Typedefunct
    Founded1996
    HeadquartersOrange County, California, USA
    Key peopleFeargus Urquhart: founder, division directer
    Industrycomputer and video game industry
    Productscomputer games, video games

    Black Isle Studios was a division of the computer and video game developer and publisher Interplay Entertainment, created specifically for the development of computer role-playing games. It was based in Orange County, California, USA. The division was formed during 1996, adopting the name "Black Isle Studios" during 1998. The idea for the division's name came from the Black Isle in Scotland - founder Feargus Urquhart's native country. Black Isle Studios is most famous for working on the Fallout and Baldur's Gate series of computer role-playing games, though it only published the Baldur's Gate series.

    Closure

    In 1998, several key members responsible for the division's first title, Fallout, left Interplay to form Troika Games after they "were unable to come to an agreement with Interplay as to how next team should be structured". On December 8, 2003, in the midst of serious financial difficulties, Interplay laid off the entire Black Isle Studios staff. As of 2007, Interplay has neither explained the move nor clarified what the future holds for Black Isle Studios, but considering the fact that Interplay itself is (as of late 2007) not yet back into producing any video game properties, the future of the Black Isle name is uncertain. Many former Black Isle Studios employees now work at Obsidian Entertainment, a video game development company.

    Products

    • Fallout (1997)
    • Fallout 2 (1998)
    • Planescape: Torment (1999)
    • Icewind Dale (2000)
    • Icewind Dale: Heart of Winter (2001)
    • Icewind Dale: Heart of Winter - Trials of the Luremaster (2001)
    • Icewind Dale II (2002)
    • Baldur's Gate: Dark Alliance II (2004)
    • Last Kingdom (199?)

    Among the products whose development Black Isle assisted are:

    • Baldur's Gate 1998
    • Baldur's Gate: Tales of the Sword Coast (1999)
    • Baldur's Gate II: Shadows of Amn (2000)
    • Baldur's Gate II: Throne of Bhaal (2001)
    • Lionheart: Legacy of the Crusader (2003)

    In addition to games developed in-house, Black Isle Studios has aided in the development of several computer role-playing games published by Interplay; the most notable being the Baldur's Gate series for Windows and Mac OS, and Baldur's Gate: Dark Alliance for PlayStation 2, Xbox and GameCube.

    References

    1. ^ Black Isle Studios. IGN. Retrieved on July 25, 2006.
    2. ^ Cheong, Ian. Game Info. Lionheart Chronicles. GameSpy. Retrieved on July 25, 2006.
    3. ^ Keefer, John (January 2001). Black Isle Studios: We are not BioWare. GameSpy. Retrieved on July 25, 2006.
    4. ^ Blancato, Joe. The Rise and Fall of Troika. The Escapist. Retrieved on March 27, 2007.
    5. ^ Thorsen, Tor (2003-12-08). Interplay shuts down Black Isle Studios. GameSpot. Retrieved on May 1, 2006.
    6. ^ Black Isle Studios Website. Interplay. Archived from the original on 2003-06-04. Retrieved on July 25, 2006.

    External links

    • GameSpot: "Interplay shuts down Black Isle Studios" (8 December 2003)
    • Black Isle Studios profile on MobyGames


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