| Avalon The 3D Adventure Movie |
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| Developer(s) | Steve Turner | | Publisher(s) | Hewson Consultants | | Designer(s) | Steve Turner | | Platform(s) | ZX Spectrum | | Release date | 1984 | | Genre(s) | Adventure | | Mode(s) | Single player | | Rating(s) | 91% (CRASH #10, November 1984) | | Media | Cassette tape | | System requirements | 48k Spectrum | | Input methods | Keyboard |
Avalon The 3D Adventure Movie is a computer game released for the (48k) ZX Spectrum by Hewson Consultants in 1984. An arcade adventure, the game involved controlling Maroc the mage in his quest to destroy Avelach, Lord of Chaos. An unusual feature of the game (for the time) was the fact that the player's character cannot be killed. The game world is explored by an astral projection; losing energy merely returns the player to the character's "physical" body, from which the player can continue the game. Due to the availability radio cassette recorders the game used Padlock Protection, a copy protection method which asked the user to input a code from a sheet of paper supplied with the game. The codes were printed in light ink on glossy paper, making it difficult to photocopy. Avalon was followed by a sequel in 1985, Dragontorc. The name "Avalon" is taken from King Arthur's legendary resting place, the isle of Avalon, while a figure named Avallach features in Welsh mythology. Other than this, there is little connection to the Arthurian legend.
External links- Avalon at World of Spectrum
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