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    GAME CONSOLE & PC RELATED: "Arkane Studios"

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    Arkane Studios


    Harvey Smith working on new games at Arkane Studios

    Filed under: Action, Casual, RPG It's been nearly a year since Harvey Smith, best known as the lead designer for the Deux Ex series, resigned from Midway's Austin studios after admitting publically about the issues he had with their BlackSite: Area 51 first person shooter. But fear not, fans of Smith. Harvey is working hard at the Austin, Texas offices of French developer Arkane Studios.Gamasutra reports via a speech Smith made at the Austin Game Developers Conference this week that he is worki

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    DARK MESSIAH :

    (cliquer pour agrandir l'image) (cliquer pour agrandir l'image) Eté 2004 je travail 2 mois avec Arkane Studios, sur les roughs de leur prochaine production. Tout droit dans la ligné d’Arx Fatalis leur jeux précédent, Heroes of Might and Magic qui deviendra ensuite: Dark Messiah, est un univers Pure « héroic Fantasy » avec ses orcs ses trolls et ces gobelins. C’est sur une demande de mon ami Piero (coloriste d’EGIDE) que j’interviens sur les concepts de personnages, je réalise un paquet de de

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    Arkane Studios: Neues Unreal Engine 3 Spiel

    Arkane Studios, zuletzt mit Dark Messiah of Might & Magic erfolgreich, arbeiten nicht nur an The Crossing , sondern auch an einem weiteren unangekündigten Spiel. Auf der Job-Seite des Entwicklers ist folgendes zu lesen: Wir arbeiten gerade mit Electronic Arts an der Entwicklung eines noch nicht angekündigten Spiels für Xbox 360, PS3 und PC, das mit der Unreal Engine 3 arbeitet. Wir suchen einen Missions-Designer, der unser Team in Lyon verstärkt.

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    Rethinking archetypes in Champions Online

    Filed under: Game mechanics, New titles, News items, Champions Online When it comes to the subject of game design evolution the lead designer for Champions Online Randy "Arkayne" Mosiondz has some very interesting things to say. He recently posted his thoughts in the newest developer blog over on the Champions Online official website and the results are quite compelling. His write-up starts out as a general discussion on the topic of initial game design and how -- even why -- it always progres

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    Dark Messiah of Might and Magic

    Developer: Arkane Studios Publisher: GSP Discover a new breed of action game powered by an enhanced version of Valve’s Half Life 2 Source engine. Set in the Might & Magic universe, players will experience ferocious combat in a dark and immersive fantasy environment. Become an expert warrior, mage or assassin, using a vast array of devastating weapons, against [...]

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    ~* Arkane Studios *~

    Arkane Studios
    TypePrivate
    FoundedLyon, France (1999)
    HeadquartersLyon, France
    Key peopleRaphaĂ«l Colantonio, CEO and creative director
    IndustrySoftware & Programming
    ProductsArx Fatalis
    Dark Messiah of Might and Magic
    OwnerRaphaël Colantonio
    Websitewww.arkane-studios.com

    Arkane Studios is a video game developer based in Lyon, France. It was founded in 1999, and released its first game, Arx Fatalis, in 2002. The design of Arx Fatalis was heavily influenced by games from the now-defunct Looking Glass Studios, especially Ultima Underworld.

    Arkane's most recently completed project was Dark Messiah of Might and Magic for Ubisoft, utilizing the Source engine.

    In July 2006, Arkane Studios announced the opening of an Austin, TX-based branch .

    In December 2006, the company announced the upcoming first-person shooter title, The Crossing.

    External links

    • Official website
    • Arkane Studios entry at MobyGames


    ~* Help *~

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