MENU
Home
Sitemap

RAND GAME
  • Pyro Studios
  • Curse Of The Azure Bonds
  • Phantasy Star Iii
  • 50 Cent: Bulletproof
  • Dr. Blob's Organism
  • Addiction Pinball
  • Tetris
  • Snowstep
  • Dofus
  • Vga Planets
  • Climax Group
  • Shenmue 2
  • Checkers
  • Naughty Dog
  • Hanbitsoft
  • Rollercoaster Tycoon 2
  • Quick Time
  • Rayman Arena
  • Playstation 2
  • Strategic Conquest
  • Capcom
  • Full Spectrum Warrior
  • Star Fox Adventures
  • Superior Software
  • Eidos Interactive
  • Vigilante 8
  • Heart Of Africa
  • Lunar 2: Eternal Blue Complete
  • Sierra Entertainment
  • Dynasty Warriors 2
  • Warcraft Iii: The Frozen Throne
  • Sudeki
  • Zoo Keeper
  • Drakkhen
  • Maniac Mansion

  • AFFILIATES

    tricks.mirrorz.com - Cheats & Hits Center!
    CoversClub
    GAME CONSOLE & PC RELATED: "720 Degrees"

    ~* More Games *~

    720 Degrees


    Nike Dunk Low Pro SB - 720 Degrees

    The Nike Dunk Low Pro SB - 720 Degrees which are now available at retailers nationwide, including BNYC Online. They are inspired by the 1986 Skateboarding Arcade Classic 720 Degrees. 720 Degrees was released in 1986 by Atari, and is one of the first skater games. As you can see, the game has definitely inspired the shoes from the vibrant colors to the checkered lines. Now available at BNYC Online. You may also be interested inMay 22, 2008 -- Nike Dunk Low - Black / White - Safari & Pat

    More...

    Nike SB Dunk Low “Piet Mondrian” + “720 Degrees”

    Two of the Nike SB Dunk Lows which are scheduled to release next month are now available for pre-order at the Hong Kong based Kix-Files. Among the two is the Nike Dunk Low inspired by the style of Dutch painter Piet Mondrian. Also there will be another 1980’s skateboard video game inspired Dunk. “720 Degrees” was created by Atari in 86 and follows the Skate or Die Dunks which released earlier this year. Share This

    More...

    Nike SB Dunk Low 720 Degrees

      Another sample from Nike SB have emerged over the internet via Mis Zapas.   These multi-colored SB Dunk Lows are inspired by the “720°” game. This skateboarding game was made in 1986 by Atari games and notably the first extreme sports game ever made. There is no word on release dates.

    More...

    NBA ALL-STAR WEEKEND COUNTDOWN

    In preparation for the All-Star festivities this weekend (from which I will be partaking completely), here is my "DUNK OF THE DAY", courtesy of Townes.

    More...




    ~* 720 Degrees *~

    720°
    Box Art
    Box art of NES version
    Developer(s)Atari Games
    Publisher(s)Atari Games
    Designer(s)John Salwitz, Dave Ralston
    Platform(s)Arcade Game, NES, Game Boy, ZX Spectrum, Commodore 64, Amstrad CPC
    Release date1986 (Arcade)
    1987 (ZX Spectrum)
    1987 (Commodore 64)
    1988 (Amstrad CPC)
    1989 (NES)
    Genre(s)Sports
    Mode(s)Up to 2 players, alternating turns
    Input methodsjoystick, 2 buttons
    CabinetUpright
    Arcade systemAtari System II
    DisplayHorizontal, Raster, medium resolution (Used: 512 Ă— 384)

    720 Degrees, or 720°, is a 1986 arcade game by Atari Games. 720°, a skateboarding game, is notable in that it is the first extreme sports video game, and has a unique timed structure that requires the player score points in order to keep the game going. The game's name comes from the "ultimate" trick, turning a full 720° (two complete circles) in the air after jumping off a ramp. 720° has the player controlling a skateboarder ripping around a middle-class neighborhood. By doing jumps and tricks, the player can eventually acquire enough points to compete at a skate park.

    Story

    From official materials:

    Title screen

    Overview

    The game begins with the player controlling a skate-rat skating around a middle-class neighborhood using common objects as ramps for jumps.

    The player begins with a number of "tickets," each of which granting admission to one of four skate parks, or "events," in Skate City, the "hub" between the parks. When a park is entered, one ticket is expended. The player gains additional tickets from earning points. Whenever the player isn't in an event, a bar counts down the time remaining until the arrival of deadly, skateboarder-hungry killer bees. Once the bees arrive the player still has a small amount of time with which to get to a park, but the longer the player delays this the faster the bees become, until they are unavoidable. Getting caught by the bees ends the game, though on default settings the player may elect to continue his game by inserting more money. Reaching a park with a ticket gives the player the chance to earn points, medals and money with which to upgrade his equipment, and resets the timer.

    The player is constantly racing to perform stunts, both in the events and in the park itself, in order to earn the points needed to acquire tickets. Thus, the player’s score is directly tied to the amount of time he has to play the game. In order to win, the player must complete a total of sixteen events through four hubs, a difficult task.

    Structure

    The "Skate or Die" message appearing, as the player is running out of time
    The stage select "stage"
    720 Degrees on the NES

    The game consists of four levels each consisting of four events:

    • Ramp: the player climbs around a half-pipe structure, trying to gain more and more height and performing tricks in the air. This tends to be the highest-scoring event.
    • Downhill: a long course consisting of slopes and banks must be navigated to reach a finish line. The quicker the player reaches the finish, the more points are earned.
    • Slalom: this is an obstacle course in which the player is required to pass between pairs of blue flags scattered across the course. Each gate passed grants a little extra time, and scoring depends on time remaining at the end.
    • Jump: the player jumps from a series of ramps, attempting to hit a bull’s-eye target off the screen. There are cryptic marks on the ramp before the jump that provide clues as to the location of the target, but they are difficult to use effectively. This tends to be the most difficult event.

    The player earns points and money for high scores in each event. The player must have enough points to enter each event. Money can be used to buy better shoes (longer jumps), skateboards (faster speeds), helmets and pads (recover quicker from falls).

    Scattered through the levels are several 'map' icons placed on the ground. Rolling over one of these gives you a map with the roads, parks and your location marked on it. Also scattered about the level are hazards and obstacles such as fast-moving cars and motorcycles, pedestrians, water, sand, killer hornets, flying hammers, and others. Dodging these, or better yet, jumping and/or spinning over them will earn you points.

    Doing well at the events earns you the cash needed to buy equipment at shops, and a chance at a bronze, silver, or gold medal. Completing all four events in all four classes completes the game.

    Arcade version

    The cabinet for this game is unique. The speakers for the game are mounted atop the cabinet in a structure resembling a boom box, in line with the game's skate-rat theme. The display is larger than that for a typical arcade game and very high resolution (similar to that used for Paperboy). The main control is also unique. This joystick moves in a circular fashion, instead of in compass directions like standard joysticks. The game also contains two buttons, one for "pushing" (pushing the skate board with a foot for speed) and the other for jumping. The game supported up to two players, alternating play.

    Legacy

    The game's catchphrase inspired another popular skating video game, Electronic Arts' Skate or Die!, in 1987, which in turned spawned another sequel called Ski or Die.

    Ports

    The game was ported to the Commodore 64 (twice) in 1987, the Amstrad CPC and ZX Spectrum in 1988, the Nintendo Entertainment System (NES) in 1989, and the Nintendo Game Boy Color in 1999.

    An emulated version of the game is included in Midway Arcade Treasures, released for PlayStation 2, GameCube, and Xbox in 2003 and 2004.

    External links

    • 720° at the Killer List of Videogames
    • Arcade-History.com entry
    • 720° at MobyGames
    • 720° at World of Spectrum
    • Contemporary reviews at Solvalou.com


    ~* Help *~

    See Also: Ratloop Brian Bloodaxe Mario Party 2 Lunar: Silver Star Story Complete Monumental Games Crystal Dynamics Spheres of Chaos City of Villains EA Los Angeles Koei King of the Zoo Antarctic Adventure Irrational Games Budcat Creations, LLC Abomination: The Nemesis Project 1943: The Battle of Midway B-1 Nuclear Bomber Bomberman Crash Bandicoot series SimGolf Super Mario All-Stars Mega Man Xtreme 2 Need for Speed: Porsche Unleashed Ty the Tasmanian Tiger RobotWar Future Wars Red Storm Rising LHX Attack Chopper Crisis Zone Wingnut Interactive Virtua Fighter 3 Zombies Ate My Neighbors Treyarch Traveller's Tales High Heat Baseball Avalanche Studios HanbitSoft EV Nova Wayward Design EA Canada Gotcha Force Ubisoft Paris Call of Duty 3 Ys Firaxis Games Elfland X-Men: Mutant Academy MMORPG Kingdom Hearts II Star Wars: Knights of the Old Republic